[LoE] Heroic Steel Sentinel (Easy/Budget)
- Last updated Dec 11, 2015 (Explorers)
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Wild
- 21 Minions
- 9 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Unknown
- Boss: The Steel Sentinel
- Crafting Cost: 640
- Dust Needed: Loading Collection
- Created: 12/11/2015 (Explorers)
- user-22635630
- Registered User
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- 2
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- 23
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
35
The Steel Sentinel gave me the most problems out of all the heroic Wing 4 bosses. Or rather was the most annoying to beat because you can only ping him AND his minions for one (1) damage at a time and he starts out with 30 life and 15 armor.
After playing him once I observed the following patterns of his:
- he "abuses" his heropower by playing weapons (Arcanite Reaper &Truesilver Champion) as cheap value sources for removal/burst
- his early game minions are Sparring Partner and Armorsmith that become dangerous if he manages to cast Blessing of Kings on them
- his most dangerous big drops consist of Tirion Fordring, North Sea Kraken and Master Jouster
- most of the time he just goes for your face instead of making the value trade (his kraken spits in your face EVERY time, no matter the boardposition #yolo)
After making these observations I came up with the following deck that I tried to keep as simple and cheap as possible (fuck your Dreadsteed shenanigans. no, srsly.). I goldfished him 10 times with this deck and won 7 of them - so I take, while being only a first rough draft, the deck performs amicably and I will give you a quick insight on it's basics:
The Opening
Basically you want your opening hand to consist of Flamewaker + a cheap minion/mirror entity. Ooze, while being cheap, comes in handy at around turn 4 since this is the turn the Sentinel will most likely put up a weapon and thus can be aggressively mulliganed for a flamewaker.
How do I win?
The easiest way to glory is by putting up a Taunt minion (preferably Belcher) and Kel'Thuzad, the old Fister.
Just start developing your board by turn 2 (don't throw your Mirror Image away on turn 1..) with some spiders and try to get that Flamewaker to stick - don't play him naked on the board on turn 3 since he could get weapon'd by the sentinel and rather opt for a Flamewaker+Entity play on turn 4. With the Flamewaker up, just go for the value trades and don't bother attacking his face yet except when there's nothing else to do. Your Waker is the most important minion in this matchup until you get KT. Protect him!
How to get to that sweet spot above?
....you ask? Well, if you take a look at the decklist you will realize, that we are running cantrips such as Intellect and Acolyte in combination with taunt minions - especially the Ghoul is doing fine work in this matchup. By playing the taunt minions alone you are negating the Sentinel of putting up too much pressure. The only threat now are his beefy minions that he can upgrade with a Blessing of Kings. We solve this problem by playing cheap targeted removal like Polymorph and Polymorph:Boar. Don't waste them on naked Armorsmith's or shit like that and wait until he either played a Blessings or puts that disgusting Paladin-asshole on the board.
At this point you can neglect trading for board and just deal 8 damage to his face every turn.
The luck factor and the remaining choices
Although this deck makes it very easy to win (and the heroics in this wing are pretty easy already) - you can still get rekt by the SENTINEL by having a horrible starting hand/KT being the last card in your deck or by him partnering up with rngesus and getting shit like Gorehowl out of his Blingtron. Also he is running Brawl which can fuck you up instantly if it removes your KT - so just overextend you board with the cheap stuff baiting his brawl and put the finishing screws on by playing KT afterwards.
Cards like Violet Teacher or Arcane Missiles are pretty neat as cheap removal sources that will help you establish board control and speed up the winning process once you have the "lock" down.
I use the term "lock" because basically the AI can't handle you having KT with a taunter up, making him not attack into it and just idling every turn until you kill him (remote seppukku).
I hope there are some people that find this guide helpful. If you have any suggestions for improvement or questions, just leave a comment and I will get back to you. Also if you are looking for salty rogue and warlock ladder-play you can always tune in into my twitch channel since I started to stream very recently and would be glad to chat you up on my channel.
Thanks for your attention and cheerio you suckers (<3)
!
Great deck. For those trying it after Karazhan, throw in a Moroes and it's a breeze.
Great Deck,
only added 2x Animated Armor because of missing cards.
worked really well, AI messed up, thought had lethal..., I've lost 17hp...
1st try, easiest heroic of my life :D Thanks.
FUCK YOU
Thanks! win on 3rd time.
Changes -Unstable Ghoul
+ Maexxna
maexxna kills with one blow
Yeah Maexxna was a good addition.
Ok this deck worked really great for me. It still took me a lot of tries but with out it i would still be fighting. The statement the the kraken will shoot you in the face everytime is untrue. But it is still beatable. They never fixed kelthuzad and the taunts after old gods so this still works. When I tried i was missing some cards so I put in some cheap ones. If you use 2 counterspell when you have kelthuzad and your taunt set up you can put one down and he will play either brawl if he has it or enter the arena. What ever he doesn't play you will counter spell next time so that you don't have to bait out those 2 cards. Baiting out the brawl and enter the arena was very difficult and he would never accept the bait. Thank you so much for this deck. And a lot of things have to go your way RNG wise because the way the deck is set up. Still one of the easiest decks there are our there for this guy.
2nd try, solid deck
Really good deck, I was able to beat it on the 3rd try. The problem that I had twice in a row was he turn 9 kraken and turn 10 krakened my kt and killed it in 2 turns, I guess that was just bad rng.
Also, I replaced Violet Teachers with Animated Armors because I didn't have them, plus most of the time the ai ignored the animated armor effect.
Got lucky when he used blingtron and got charged hammer. Ooze replaced his hero power and made it easy. Good deck, worked twice, just swapped 2 mirror entity's for flamewalkers
Easy and cheap win! at first try!
Didn't even get the Flamewaker, just make sure to survive until you drop both Belcher and KT on the board. AI doesn't attack the taunt, just make sure that KT is your highest atk minion because of the Coliseum, and make sure he plays Brawl BEFORE you play KT. Save Poly for his taunts/Tirion.
The best deck I've seen for this fight.
THANK YOU SOOOOOOOOOOOOOO MUCH!!!!!!!!! THE HARDEST HEROIC FOR ME BUT YOUR DECK MADE IT LOOK LIKE THE BATTLE VS HOGGERR THANK YOU
Easiest HC win of my life, thank you so much for the deck!
Great deck, got it on second or third time!