[Legend]Reno Dragon Warrior
- Last updated Dec 9, 2015 (Explorers)
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Wild
- 23 Minions
- 5 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 10560
- Dust Needed: Loading Collection
- Created: 11/30/2015 (Explorers)
- DivineG
- Registered User
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- 11
- 39
- 46
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Battle Tag:
DSG#1349
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Region:
US
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Total Deck Rating
106
Inspiration
I am a consistent Dragon Priest player and after getting into Reno Jackson's potential to make a late game deck. i slowed the dragon priest's style of game play down and added the classic warrior removal to make one of the most powerful deck's I've played and have the honor of creating. i made legend the last day of season with this deck proving to me its ability also.
*My Original Version is the deck i got legend with. I've gotten some complaints about early game removal so I've made some changes to help it push early game. however i think this deck should work fine without the changes.
Kolento made a video running a deck just like this. please check his video's out and give him a like. i don't mind sharing deck credit so be sure to check out deck's he runs as well.
https://www.youtube.com/watch?v=Lgh3CN6FdfY
Deck Guide
Win Condition
Overwhelming board play or combo.
Goal
The Goal of this deck is to trade like your playing mid-range and use removal like your playing control. this deck has a rare play style its as it is a combo based deck to finish the game quickly, as if you are playing druid's Force of Nature+Savage Roar combo deck. the dragon aspect is to trade efficiently. the weapon/warrior removal cards are meant to make the trades your minions cant. your dragon card should try to bait out any removal your opponent may have. the main purpose of all of these is so that when turn 9 comes around you can drop a bait Nefarian or Ysera and then close out the game with a Grommash Hellscream+Cruel Taskmaster combo or a Varian Wrynn play to overwhelm your opponents board.
Individual Cards
Execute - With Death's Bite AOE, Cruel Taskmaster ability you can easily take out a large minion that would otherwise be a inefficient trade.
Shield Slam - With as much armor as you retain with taunt minions this card alone can win you the game.
Fiery War Axe - Some say a must have in any warrior deck. And i agree. A good way to control early game aggressors that otherwise may get out of hand. Ex. Darnassus Aspirant, Northshire Cleric.
Bolster - A card rated as the #1 worst card in arena has major synergy with the key minions in this deck. you may find 3/4 Slime's with taunt to be a major tempo swing after paladin does a Equality+Consecration play. acts a a kind of heal in a deck that has none otherwise.
Alexstrasza's Champion - A 3/3 2 drop with charge combined with the synergy of Brann Bronzebeard can turn into a removal card for an opposing Brann Bronzebeard and still be left with a 4/1 minion that needs to be dealt with.
Armorsmith - One of the less synergistic cards in this deck, but place her behind a taunt wall and her value is unparalleled for a 2 drop.
Cruel Taskmaster - This card has 5 main uses and much more amount of uses beyond that. 1) Grommash Hellscream combo. 2) 5-6/* minion Big Game Hunter combo. 3) Execute combo. 4) kill any minion with 1 life. 5) deal the key two extra damage you need to swing the game in your favor if the opportunity presents itself.
Sparring Partner - Has 3 main uses in this deck that can turn the game around. 1) The Black Knight combo. 2) boslter combo. you may play Dr. Boom and then find your opponent also playing Dr. Boom as a follow up play, Sparring Partner+Bolster will almost guarantee a huge tempo play on your behalf.
Bash - Rated one of the best warrior cards for having synergy with armor and a none hero damaging way of dealing damage to either a minion or face.
Shield Block - This combed with shield slam turns and minion with high health into ash 5/6 times. and hey you now have an extra 5 life.
Acolyte of Pain - With seldom card draw in this deck acolyte of pain allows for higher chance of combo's to go off. along with a pretty sticky minion definitely combined with combo's such as Cruel Taskmaster combo.
Big Game Hunter - Ever have a problem with a large minion? now you don't. combine his ability with Cruel Taskmaster a sure kill on any minion with 5 or greater attack.
Blackwing Technician - One of the best 3 drops in the game, combine him with Brann Bronzebeard you now have a 4/6 3 drop.
Brann Bronzebeard - One of the signature card of LoE. he has a place in any deck with powerful battle cries and that is why he fits well in this deck. be sure to combo him with any battlecry card and you have just maximized value.
Fierce Monkey - One of the new cards from LoE that make this deck possible. Bolster synergy also add to is value on top of the fact that he is a 3 drop 3/4 with taunt. a hell of a card to be given to warrior that is lacking in sticky minions.
Death's Bite - A must have for any warrior deck for its AoE capability for aggro decks these days and all of the value he gives your card such as activating Grommash Hellscream or gaining you 7 armor.
Twilight Guardian - In a perfect world you will have a 6/8 dragon with taunt. for 4 mana. and on a usual occasion a 4/6 with taunt and worst scenario a 3/6 with taunt. which by any standard is a hell of a good card. its stats along with its taunt and dragon synergy is why i run the risk of playing two of them in this deck.
Brawl - The perfect card for any situation too steep to crawl your way out of.
Azure Drake - Battlecry synergy, Dragon synergy and +1 spell damage. by far a key component of this deck.
Blackwing Corruptor - Both a mid-range and late-game king if combined with Brann Bronzebeard has finished off more games for me.
Sludge Belcher - This deck has no need for Justicar Trueheart because of the amount of taunts. taunts combined with Bolster do more then act as a second source of life they do the best job of removal and providing a wall to keep your key minions alive. this minion most i would say plays that part best.
Reno Jackson - The answer to all Aggro style and type decks. also acts as a saving grace if it comes down to fatigue. make sure to have this card and 1 twilight guardian drawn before turn 7 vs. aggro.
Shieldmaiden - Can be the extra armor you need to Shield Slam a high health minion. also is a good bate card for Shadow Word: Death and if not bait a nice minion for board presence.
The Black Knight - As listed in a comment below this card i key for Tirion Fordring with all those paladin's out there right now and also for those giant mage and handlocks with 9/9 Molten Giant's after they taunt them up with Defender of Argus.
Dr. Boom - its Dr. Boom.... enough said
Grommash Hellscream - If you played warrior before or have read the past 25 card write ups you'd know why Grommash Hellscream is thee card to have in a warrior deck. if you haven't or did not then him plus Cruel Taskmaster on top of acting as a 4 health removal to activate him or using Death's Bite deathrattle to trigger him for a game ending play is why he is in the deck.
Nefarian - One of my favorite card and one of the most valuable dragons to act as an activator for all of your dragon specific cards. this and his ability to OTK a warlock who is in Lord Jaraxxus form for the most satisfying win is why i play Nefarian in this deck.
Ysera - The single most powerful late game card adding maximum value to any deck that has made it to turn 9.
Varian Wrynn - If you find yourself without a board turn 10 or in need of a better one this card has ended more games then any one card in this deck.
Replacements
-There is NO budget version for this deck.
-All legends serve a specific purpose to fill in a weakness or close out the game.
-The further down the list you go the level of importance I value them to this deck.-If i did not list the card in replacements it means i would Not replace it. as this deck may needs it to function properly.
Armorsmith - Bouncing Blade yes this card very situational, however so is Armorsmith and it can be very useful. if your looking for a stronger board presence then Defender of Argus not only has taunt but provides a combo possibility with Brann Bronzebeard.
Brann Bronzebeard - A second Death's Bite would seem appropriate yet will weaken your Reno Jackson. so anouther 4 drop i would use would be Defender of Argus again or even a six drop from The Black Knight's list of replacements.
The Black Knight - Obsidian Destroyer would be my first pick. however Drakonid Crusher has better dragon synergy and Justicar Trueheart is a hell of a card in any warrior deck even though you will find your armor is not of much importance.
Nefarian - A must have for its dragon archetype and game defining ability. however if you make me chose i would chose Chromaggus
Ysera - Same as Nefarian's replacement however this card is even more valuable if you don't have this card i would recommend a different deck.
Grommash Hellscream - This card is key in this deck to close out a game. has removal and lethal capability so a card that can achieve both of these would be Ragnaros the Firelord. Deathwing can also achieve this however only if you are desperate does this card have value. however Deathwing does have the dragon archetype value.
Varian Wrynn -has closed out more games then any one card in this deck. i wouldn't replace it for anything. yet if you make me chose Deathwing has the same capability yet is a lot weaker but he does have the dragon archetype synergy. sadly there are no other cards that can act as these two. my next best recommendation would have the be Justicar Trueheart. as without this huge board statement you may need that extra life.
Mulligans
Hero
Druid - the most common played card for druid is darnassus asprint early game and more often then not your going to want to search for a Twilight Guardian to activate Reno Jackson to counter they're force of nature play's.
Hunter - 9.9/10 your going to want to mulligan for Reno Jackson and Twilight Guardian. Another good card to keep would be Death's Bite or any taunt card.
Mage - tempo fatigue and freeze mage all have a different style of play. cards I'd watch for is Twilight Guardian and Brann Bronzebeard.
Paladin - Death's Bite and Brawl are the safest bet to keep. yet saving a Twilight Guardian and Reno Jackson only if you have a Twilight Guardian in hand already.
Priest - any dragon synergy cards are viable for this match-up. a key component is to play slow vs this matchup to bait out cards that could otherwise lose you the game such as Cabal Shadow Priest with Shrinkmeister on either your Grommash Hellscream after a hero power heal or your Ysera
Rogue - One of my easiest match-ups. any taunt and any removal for oil and raptor is disabling for rogue. this combined with armor slows them down too much with the value you get from combo's and impressive stat minions due to dragon synergy is almost a hard counter to the hero type. specific card again would be Twilight Guardian.
Shaman - shaman decks are almost always value trading decks this is where your warrior specific cards come in to make specific trades to keep your dragon archetype cards alive to win on the value game.
Warlock - warlocks variety of aggro is unparalleled. this match-up i would look for cards that can overpower the class however late game is where you will shine. this by far is the hardest match-up. so specific card to look for are dragon archetype cards specifically Twilight Guardian and Alexstrasza's Champion with weapons and removal for mid game card's.
Warrior - any dragon synergy cards will prove to be the most valuable cards in this match-up. warrior will waist all of it's removal on them leaving late game uncontested. kolento's video will act as a guide on how easy it can be.
Style of deck
Aggro - Reno Jackson combo for this match-up. so Twilight Guardian is a key card to look for also.
Mid-Range - Removal with the occasional dragon archetype card will be the key card to look for. fighting for board control will be the name of the game.
Control - Your own form of aggro will bait our the control side of the deck and your own control will shut down they're late game which leads to your own play of late game for this match-up. so cards to look for are non removal dragon archetype cards.
Combo - Removal and Twilight Guardian are key cards to look for so you can activate Reno Jackson to shut down they're combo.
Mil - all low cost cards. your dragon cards will act as bait for mil's removal thus leading to a late game trade off between your combo cards and fatigue. cards that need to stick are Ysera and Brann Bronzebeard. to maximize value. and shut down the game before it leads to fatigue.
Match-ups
Druid
Combo Druid -
Mil Druid -
Ramp Druid -
Hunter
Face Huner -
Mid-Range Hunter -
Mage
Freeze Mage -
Tempo Mage -
Fatigue Mage -
Stone Mage -
Paladin
Secret Paladin -
Murloc Paladin -
Mid-Range Paladin -
Priest
Dragon Priest -
Mirror Priest -
Control Priest -
Rogue:
Oil Rogue - Taunt will shut down this deck
Raptor Rogue - Removal is going to be your best weapon versus deathrattles then brawl to remove the aftermath.
Mil Rogue - low cost spells. rogue's fatigue has a special place in mil type decks with it sap and vanish capabilities.
Shaman
Mech Shaman -
Totem Shaman -
Reincarnate Shaman -
Murloc Shaman
Warlock
Handlock -
ZooLock -
RenoLock -
Warrior
Control Warrior -
Mirror -
Grim Warrior -
My Origonal Decks
For The Best Reno Decks Check out my other decks.
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Why Deathlord? Is there any replacement for him. I think its more harmful for us than useful, in priest its helpful as it can be healed for 2-3 turns.
It can help be helpful vs aggro decks. Slows them down pretty hard.
Only got Reno once in 15 games.
I guess I just can't play this deck.
yeah the odd's of that are terrible. but i guess it does happen.
I Looove this deck!!
Tho i made some changes because i dont have all the cards ;(
- The Black Knight
- 1 Twilight Guardian
- Shield Slam
+ Sylvanas Windrunner
+ Antique Healbot (for more healing)
+ [card] Drakonid Crusher[/card] (I tried to have Obsidian Destroyer instead of [card] Drakonid Crusher[/card], but then i got fare less any dragon on hand)
Anyways this deck is so good, keep up the good work!
i took out Black Night and Sparring Partner for Justsicar+Garrison commander for the chance at having all the armor value other than that this deck is great
smart to take out the synergy together however i find removal and taunt more valueable then armor. you get plenty of armor without those cards but if it works better for you then well played
if your playing this deck as a fatigue deck or a normal hunter deck your doing it all wrong. if im in top-deck mode and i have a yesara and no board, i will keep yesara in my hand so when i do draw a card next turn and i see i have not drawn any of my dragon synergistic cards i will be able to use them for their full value.
armor and heal isn't the style of play yo want to do vs a face hunter. if you were playing this as a normal warrior deck i would say otherwise. however taunt taunt taunt is what you want vs face hunter.
if your finding none of your dragon synergy cards i would keep a dragon in your hand for a mulligan or look for one. the thing about the dragon archetype cards is they will out-value your opponent having them play a minimum of 2-3 cards to remove just the 1.
Black knight? what is this 2014?
When was the last time you have seen someone play around The Black Knight, when was the last time you or someone your playing had the option to taunt a card and didn't use it on their largest defense minion. for these reason's this card plus its combo capabilities is why this card will never be out of date.
however you wont see it get any play unless you are in legend because most people cant see these kind of values of cards as all they are good at is copy and paste.
Replacement for The Black Knight?
In the section named replacements under individual cards you will see my suggestions for The Black Knight.
Seems like a cool deck, but this the attitude the OP as towards people asking questions is pretty stupid.
why post a deck if you not even going to bother answering the most simple questions.
if you read through the past 90 comments you can see i answer Every question with politeness and accuracy.
However if you mean these comments you will notice they are Not questions and rather statements of pointless criticism that have no value.. and i answered these with just as much criticism and almost no value.
you might be onto something mate
I have90% loss against aggro druid which is SOOOO BAAAD... also against controll i dont know how you win when they go for dr boom you just pray your ass off for BGH ty for the deck dude.... but i will be better off with the Juggernaut + brann deck...
Also whne the aggro goes for Boom you pray again.
this deck isn't meant for everyone. just people who know how to play it well. I can tell you plenty of ways to deal with aggro but i'm afraid if you cant figure that part out on your own then i don't think its the deck that is "SOOOO BAAAD..."
The reply for inconsistent card draw is "i can tell you how I succeeded when I was an adventurer like you , but i wont."" OK dont bother replying :D
You must be new.
1)Alexstrasza's Champion 2)Blackwing Technician 3)2x Twilight Guardian 4)Azure Drake 5)Blackwing Corruptor 6)Nefarian 7)Ysera.