[UPDATED] Top 5 NA Shaman
- Last updated Nov 22, 2015 (Explorers)
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Wild
- 21 Minions
- 9 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2600
- Dust Needed: Loading Collection
- Created: 11/20/2015 (Explorers)
- DarkClaw20
- Registered User
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- 6
- 15
- 25
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
951
I did not track the stats, but i climbed pretty easily from rank 500 to rank 18 legend
Mulligan for the early minions except for scarab, you want him in mid/late game to help you with the discover hability.
Cards Choice Explanation:
Tunnel Trogg is a powerful early minion, similiar to a Mana Wyrm, but you can play in curve your minions and buff his attack
2x Lightning Bolt its a good removal on early game and buffs Tunnel Trogg
2x Jeweled Scarab because shaman has probably the best 3 drops in the game and you can choose wich card would help you in a better way. At first i was trying 2x Lightning Storm and 2x Hex , but they are situational cards and you can get them from Jeweled Scarab and i liked it.
2x Fireguard Destroyer good sinergy with Trogg
1x Bloodlust i won a lot of games with a 12 or 15 damage bloodlust
UPDATE: My friend Nalguidan picked at rank 4 with the deck
UPDATE 22/11
I tracked some games today and yesterday, 33-15 so far with a few changes i made to the list by reading all your comments.
-1 Jeweled Scarab +1 Ironbeak Owl : it was hard to battle the board against deathrattle rogues and the owl its really good in a lot of matches.
-1 Tuskarr Totemic +1 Unbound Elemental: after reading your comments i tried 2 Unbounds but Tuskar is still good for me, so i decided to run 1 of both.
-1 Piloted Shredder+1 Defender of Argus: Argus is always good in shaman, i could not decide if i wanted to remove 1 shredder of 1 destroyer, its a close choice
About Brann Bronzebeard and Neptulon, i tried them and the meta is too fast for them, if you are facing a lot of control decks they are a good option though.
Mulligan Guide
General: Tunnel Trogg, Haunted Creeper and Totem Golem are always a keep, if you have one of those in hand you can keep Flametongue Totem too, and if you have the coin you can keep a 3 drop also.
VS Druid: Lightning Bolt or Crackle (to kill Darnassus Aspirant).
VS Hunter: Lightning Bolt and Earth Shock / Ironbeak Owl to control early board.
VS Mage: Lightning Bolt to kill Mana Wyrm, Earth Shock / Ironbeak Owl to silence Mad Scientist or Doomsayer (dont silence scientist unless you know its tempo mage).
VS Paladin: Earth Shock / Ironbeak Owl to control early minions, Lightning Storm.
VS Priest: Lightning Bolt for Northshire Cleric, Hex and a 4 drop if you have coin (not Argus).
VS Rogue: Lightning Bolt for their 3 drop, Earth Shock / Ironbeak Owl because it could be deathrattle rogue.
VS Shaman: Lightning Bolt to kill Tunnel Trogg, Lightning Storm.
VS Warlock: Earth Shock / Ironbeak Owl, Hex, Lightning Bolt instead of Hex if you know its zoo.
VS Warrior: Hex and a 4 drop if you have coin (not Argus).
I would like to know this also. Could Ysera work? She's the only big legendary I have.
I replaced kel'thuzad and it worked really well.
I dont have boom but i have Earth Elemental which is a really good card, might synergize well with this deck but perhaps it's better to get something more late game oriented? I have all adventures and Onyxia.
I think Onyxia should be fine, you can use Bloodlust after playing Onyxia and win the game if the whelps survive.
Maybe run both? Earth elemental can be suicide sometimes though, if they have an easy answer and fill their board it's a massive tempo loss. But if it stays it's very good. It has won me games.
How about Thing from Below when WOG hits?
I wan't that card so bad, but it's better to make a new and hugely improved totem shaman than use it in this deck.. It's good in any deck. That said fitting in both overload and totem synergy has proved to be a difficult task in the past.
10/10 best deck, beat a golden druid after he blew all his damage buffs in the first 5 turns.
Deck is doing great so far! But I gotta say that Aggro Shaman is one of the main reasons this deck really works. I mean, people will make REALLY BAD decisions early on to spare some HP thinking you're an aggro shaman that when you begin to play the real threats, there are no more control tools to handle them.
I can't believe I'm saying this, but thanks Aggro Shaman.
lol
My favorite counter to aggro shaman... Annoyotron and cold blood.
loving the deck. my original deck was like this though. I wanna ask..what are the god and bad matchups for the deck. some ranks have specific decks there.
It might work in legend ranks but at the beginning it is not that useful. I created two lightning bolts to make this deck but it didn't stop me to hating face hunters.
Edit: I don't want to be cruel. It works fine as well as I'm doing my shaman quests. But there is so many agro decks than we can control over.
And yes, I don't have Dr. Boom. I changed that with Gormok the Impaler
-1 fireguard +1 earthguard could be helpful against agro
Currently use this deck, its a great deck! (Got me from rank 15 to rank 6.
Any replacement for a terrible player?
I am stuck at rank 18...
any replacement for Fireguard Destroyer?
if you don't have destroyer, i'd recommend a brann bronzebeard and a second shredder. brann has great synergy with other cards
Super deck! Thanks that you shared with us!
I have all of these cards except Dr Boom. I was thinking to replace him with either doomhammer, another DOA or maybe mistcaller? What is a recomended Dr boom replacement? I dont have tons of legendaries from non adventure packs.
Magma Rager