Kripparrian's Reno Jackson Control Warrior - No...
- Last updated Nov 16, 2015 (Explorers)
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Wild
- 19 Minions
- 7 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7100
- Dust Needed: Loading Collection
- Created: 11/17/2015 (Explorers)
- Kripparrian
- Pro Player
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Tournament Decks:
3
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Ladder Decks:
950
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Reno's only requirement in order to trigger is that you have no duplicates in your deck. It does not specify anything about your hand. So, if you draw all the duplicate cards by the end of the game and play Reno, you will be able to heal.
Right now I'm debating on whether or not i should substitute varian in for something or even maybe nat pagle any ideas.
Varian, probably not. There are a lot of battlecries in this deck that are crucial to trigger, so playing Varian nullifies those battlecries. For example, what happens when you put both oracles on the field? They both don't trigger and you have no more cards that can mill your opponent.
Nat Pagle goes against the win condition of your deck, to make your opponent run out of cards before you do. So, no.
Never seen someone play as bad as in this video! Kripp autoburns Execute and his opponent misses a clear lethal opportunity at 11:15 when he could bring Kripp to 4 and kill him next turn. Not to mention Reno Jackson played when he has still 21 life with fatigue coming.
I love this deck! Although I don't have justicar, abomination and icehowl I make Some changes;
- justicar + ysera, - icehowl + Ragnaros, - Sludge Belcher + Unstable Ghoul (For agressive decks).
So far I won against a control warrior who has +10 legendaries including justicar (Which was an EPIC game) and handlock,
can someone explain the inclusion of doomsayer? is he just to delay/force removal? doesnt seem super useful as opposed to another body or something...
best case will clear enemy board and stall them from playing any minions for a turn, worst case will eat 7 dmg that could be going to your face/minions or take a silence/crowd control
He's made some changes to the deck. He got rid of Icehowl and put in Geddon. He also took out a Belcher for Abomination. Also, he got rid of a Healbot and added a Refreshment Vendor.
Chucked in a Brann Bronzebeard and it works wonders with the Shieldmaidens, Coldlight Oracles, Antique Healbots, and an Iron Juggernaut that I put in for fun.
Just played vs this deck with my (almost) version of this deck. 30 health +35 armor vs 30+45 armor when we ran out of cards! epic. I lost. not epic =(
Currently 10-1 with this deck. Made a few subs.
-BGH +Sylvanas
-Icehowl + Ragnaros
Sylvanas MAY be too slow, but I just fucking love the board power Syl + Brawl gives.
I crafted Icehowl just to try this deck. Very fun. +1, would howl again.
Would love to try this, alas I bloody don't have Justicar, Icehowl, or a second brawl. :-/
You have to use a deck tracker to make premium use of this deck ... or take notes each and every game. Relying on memory will be iffy, especially if you play a bunch of games back-to-back, and the cards played from one game to the next start to blur together.