Savjz Warlock feat Reno
- Last updated Nov 14, 2015 (Explorers)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 8740
- Dust Needed: Loading Collection
- Created: 11/13/2015 (Explorers)
- user-21349597
- Registered User
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- 3
- 13
- 33
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Total Deck Rating
41
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Last Change: - 1 Earthen Ring Farseer / + 1 Faceless Manipulator
Good deck. Im using something similar. from rank 8 to 4.
too much going on at once. deck needs to be focused a little. wouldn't try on lower ranks.
pls stop using this deck its useeless and crappy not working at all
with the huge amount of paladins around this version was the most successful in my own prespective . some combos you should keep in mind while playing but i just replace the earthernring farseer with brewmaster for better combos:
P.O + sylvanas on turn 7
sheep+demonwrath on turn 5 . thats a turn 5 flame strike when you need more than 2/3 damage aoe .
sheep+p.o+shadowflame another board wipe for 7 damage on turn 7 aka . dr6/dr7 turn .
reno+brewmaster on turn 8. for when that sweet heal to full is not gonna be enough .
loatheb+brewmaster on turn 7. because fuck freeze mage .
healbot+brewmaster on turn 7. when reno is too busy shining his artifact and doesnt show up.
the only close replacement would probably be Alexstrasa
Oops wrong comment
is there a possible replacement for jaraxxus? I know this is pushing it
the only close replacement would probably be Alexstrasa
Great deck, but loose against palasecret xD
New favorite deck, thanks!
I've been running something similar all day and having great success (13-0, 7 casual and 6 ranked). I actually just came here to post the deck but this is pretty damn close, so I'll post the few differences that I have.
-Voidwalker
-Zombie Chow
-[card]Earthen Ring Farseer[/card]
-Mind Control Tech
-Big Game Hunter
+Sunfury Protector
+Deathlord
+Voidcaller
+Doomguard
+Siphon Soul
This has been working really well for me. I was almost bursted down on turn 6 by face hunter, 3 health left, dropped Reno Jackson to go back to full, game snowballed from there since his burst was gone. Was very satisfying. The main reason I'm running Voidcaller is because most classes are afraid to remove it, so they tend to either play around it or waste silence on it. If it does proc, hey you have a chance to drop out the DG or just get a value trade to save some face damage.
lost to tempo mage just didn't have answers then faced midrange/control pally and drew reno at the perfect moment and it was amazing healed for 26 then went down to 6 hp again and got juraxus out for the win. very fun deck.
Dunno if this is viable, but it is a lot of fun!
EDIT: Just killed a facehunter, healed with Reno by 20 and then used him to pop his Freezing Trap. Glorious! Rank 13, not much atm
I created a deck that is close to this one, but not exactly the same. Same theory, though. Demon Zooish type deal with a bunch of cards designed to deal with a number of different threats.
It's a fun deck to play because it is so unpredictable. You have to think about what you can do with the situation on the board with the cards you have in hand. Surprisingly, if built right, you have a lot of options...although not always the most direct options that you're used to using.
Also, because you're watching your health go down and expecting the heal of Reno, not every situation that you come upon NEEDS a fast answer. You can take that 10 damage and then pop right back up again.
Mortal Coil
Power Overwhelming
Abusive Sergeant
Voidwalker
Darkbomb
Annoy-o-Tron
Dark Pedler
Haunted Creeper
Ironbeak Owl
Jeweled Scarab
Nerubian Egg
Sunfury Protector
Unstable Ghoul
Wrathguard
Imp Gang Boss
Mind Control Tech
Void Terror
Hellfire
Imp-losion
Shadowflame
Defender of Argus
Piloted Shredder
Antique Healbot
Loatheb
Siphon Soul
Emperor Thaurissan
Reno Jackson
Dr. Boom
Lord Jaraxxus
Ysera