Mill Druid [TGT]
- Last updated Nov 12, 2015 (Explorers)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 3740
- Dust Needed: Loading Collection
- Created: 11/12/2015 (Explorers)
- ArmaMalum
- Registered User
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- 4
- 18
- 27
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Battle Tag:
ArmumMalos#1619
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Region:
US
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Total Deck Rating
5
A happy medium between mill and fatigue that's been fun to mess around with.
Mukla 101
Use King Mukla when your opponent is a 8 or more cards in hand. Any additional draw you play in the same turn will be a card on fire.
Using Mukla when your opponent has an empty board will usually mean your opponent won't be able to use the bananas well. Unless they have a charge minion, which will more than likely have low health anyway.
[cardKing Mukla[/card] + Leotheb will cause those bananas to be dead cards for a turn.
Brewmaster 101
Youthful Brewmaster is a core card here and will allow you to pull off a lot of the shenanigans you need to do. Look at what deck your opponent is playing as adjust where you play your brewmasters accordingly.
Aggro deck? Save your brewmasters for the Antique Healbot's.
Control deck? Get those Coldlight Oracle out as much as possible.
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