Fatigue preist- viable due to LoE
- Last updated Nov 11, 2015 (Warsong Nerf)
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Wild
- 13 Minions
- 17 Spells
- Deck Type: Theorycraft
- Deck Archetype: Unknown
- Crafting Cost: 2540
- Dust Needed: Loading Collection
- Created: 11/11/2015 (Warsong Nerf)
- Billjunior
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Total Deck Rating
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Well then, this is fatigue priest. I'm sure many of you hearthstoners have heard of decks such as fatigue mage, fatigue rogue and fatigue druid. This is the preist version of these deck, finally made viable due to the cards like entomb.
the game plan is to bait out as much minions as possible with cards like deathlord and sludge beltcher, then clear the board using your 3 board clears. if your opponent plays any 5 atk minion feel free to shadow word death it because you now have emtomb! apart from that, the only mission you have is to survive until your opponent runs out of dmg/threats. one last tip is try not to use you lightbomb unless you really have to.
mulligan will be written once 20 upvotes! but for now enjoy the satisfaction of a fatigue win.
I 100% agree with your idea. Btw thanks for the feedback everyone, really helps improve the winrate. This deck need a few tweaks, like -1 mass dispel and +1 justicar. Will work on it.
Thanks for the feedback guys. This deck does need tweaking a lot now that Reno Jackson is now a staple of many decks and mass dispel isn't really needed since no one plays dread steeds or zoo lock much.
Don't know why ppl downvote yourn comment - I FULLY AGREE!
Zeta's fatiques priest is one of the best imo and this deck is more like a mill priest which some useless cards like Museum Curator^^
Can you post a good fatigue deck?
Brann Bronzebeard? I love the idea of this deck - definitely needs tweaking though XD
Why not put an Excavated Evil in seeing that its focused on board killing off and you wont have many minions in yourself it could really do some good maybe
With Excavated Evil's effect, when it is used and put in your opponent's deck, it gives them a card to use. With Fatigue decks, you usually want to have more cards in your deck and hand than your opponent. Fatigue stacks each turn, and if you give an excavated evil to your opponent late game after their deck is empty, then it could potentially reset their fatigue counter and lose you the game. On the other hand, if you pley this in the early to mid game, then it ives your opponent a board clear that will then be sent back to your deck, giving you one more draw. Unfortunately, you don't want to give your opponent a board clear while resetting their fatigue counter.
Fatigue counter does not reset. Also, your opponent will almost never get very good value from Excavated Evil, since fatigue decks are played so conservatively.
i'd easily take out a mass dispel (it draws, there's no reason to silence since you play entomb) for: sen'jin, power word glory (i've tested it and it's decent against shredder), shadowmadness, second doomsayer, second cabal, justicar (really good even with double healbot) or even mind control. What do you think?
EDIT: i played a lot of fatigue priest (tried shadowform and it's not that great) and entomb is probably going to make it much better.