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Dragon Rogue

  • Last updated Nov 9, 2015 (Warsong Nerf)
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Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5180
  • Dust Needed: Loading Collection
  • Created: 11/9/2015 (Warsong Nerf)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    5

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This is my attempt to make rogue dragon deck.

This deck purpose is to remove enemy minion while you try to develop your board. The most important piece in this deck is Gang Up plus Azure Drake combo, using this combo you can control the board using cheap damage spell such as Shiv or Backstab to help remove some big minion on late game. Using more Azure Drake you can gain card draw and spell damage at the same time, more damage for spell to control the board and more possibilities to draw another Azure Drake.

Using minion that deal damage such as SI:7 Agent and Blackwing Corruptor you can easily remove small minion or chipping the health of big minion for trade.

How to Play: Mulligan for Backstab, Deadly Poison, and SI:7 Agent for easy removal for small minion or try to get Blackwing Technician and a dragon card for early board presence.

Next try to get more sturdy minion such as Twilight Drake and Twilight Guardian on board for trading minion. When reaching 5 to 8 mana state play try to get The Azure Drake Gang Up combo going while still maintain the control over the board using cheap spell and minion. When the board is clear hit face with minion but save the spell to remove enemy minion only or set up a lethal. Use Sabotage to remove big minion when you cannot remove it effectively and it's great to counter some class that using a weapon.

With the help of Emperor Thaurissan you can use card more effectively and you can keep going because of spell that draw you a card (Shiv, Fan of Knives, Sprint) and more Azure Drake in the deck.

When you have 2 to 3 Azure Drake on board usually you already have lethal.

Weakness: Weak when dealing with a deck with heavy and big minion such as Echo Giant Mage, Handlock, and Control Warrior. The Mulligan for early control is crucial so when you not get the early game going it's hard to keep up with aggro deck.

Well that's all...
I hope you enjoy this deck because I am having a lot of fun using this deck. 

Edit: Remove one Sabotage for Alexstrasza for self heal and a winning condition.

Edit 2: Removing Sabotage, one Shiv, and one Gang Up for two Sinister Strike and Malygos

Note: Alexstrasza is alternative you can put Antique Healbot or moreGang Up because because your new winning condition is Malygos and Sinister Strike