S22 Mech RAMPAGE!
- Last updated Jan 6, 2016 (Explorers)
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Wild
- 18 Minions
- 7 Spells
- 5 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 980
- Dust Needed: Loading Collection
- Created: 11/5/2015 (Warsong Nerf)
- PyroNL
- Registered User
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- 13
- 26
- 58
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Battle Tag:
PyroNL#2453
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Region:
EU
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Total Deck Rating
235
Heh, Greetings..
Hello all and welcome to the 1st deck I am posting. I am sure it will get nothing but love and there will be no trolls crushing my self-esteem to the point of no return <3
~UPDATE: version 2 for Season 21/22 in 2nd video and in the deck on your right. Do not worry if you preferred the old version more, the 2nd one is just a bit more consistent on ladder, in my humble opinion. Enjoy guys!
Who am I? None of your busizzzzzzz...
Pyrodoge, 26 year old Dutch guy. I like apples, trains and milk.
PyroDoge, crafting & playing a variety of decks for every hero in the game. I prefer fun over the grind and helping as many people possible that want to get to rank 5, legend or just a personal best as fast and best as possible. Well that and just creating fun decks. Through my decks, twitch and youtube I will try and help modify and improve your play regarding your experience, available dust, gold etcetera.
Twitch: http://www.twitch.tv/pyrodoge
Youtube: https://www.youtube.com/channel/UCz1XNoRkHHwz7OsmVAY53pw
Anyone can reach rank 5
Instead of making decks pushing legend, the stuff I will post is different than other great decks you will find on this site. I will focus more on players who want to improve up to rank 5, have fun and/or try other stuff than the casual decks. For anyone having difficulty improving their way up to rank 5 and its' chest: as long as you have bonus stars able to level up, I am fairly certain you can reach rank 5! It's really not about rng or the deck you play, or a massive time-input, it's mostly the player and adapting to the meta.
Tell us about the deck noob
*Insert SadPepe*. The deck is a cheap to craft, aggro variant of mech warrior. It does not play with Fel Reaver. As my favorite theme of any deck, I like to surprise my opponent. People will mulligan against Control/Fatigue/Patron Warrior and you will already gain a small advantage from the start. This could be your opponent's lack of removal early game up to keeping bgh/divine favor which will not make them very happy when you play your turn 1 mech.
The deck is pretty straightforward and easy to play. Make sure you start strong with a play on turn 1 and 2 and tend to keep board control till mid-game. Get a chunk of face damage in when you can and remember you have a lot of outs. You have great mech synergy and rampage to boost your minions for board control. You have your weapons to fight for board and when needed to go face. Even when things are looking grim, remember you have a charge, a Bash, a set of weapons and a soon to be favorite card your's: Mortal Strike which can finish your opponent of, without him even knowing warriors had such a card (well, at least some of 'm...)
Most important aspect of this deck: do NOT blindly focus face 100%. You are not playing face hunter, although you do have some outs. A good advantage warrior has is trading with weapons and taking face damage, able to hero power for a few hp needed to survive more turns.
Mulligans
Straightforward, easy: curve out your mechs, dont keep spells, keep Fiery War Axe at a good curve if you expect a turn 1, 2 minion on the other side of the board that gives your opponent too big of an advantage: think Darnassus Aspirant, Secretkeeper, Mechwarper, Mana Wyrm, Whirling Zap-o-matic etc etc. I'm not a big fan of writing each possible scenario but would encourage you to think and learn from each game yourself. Having said that:
NO COIN: 1-drop, 2-drop, Fiery War Axe, Spider Tank (only on 1-2-3 curve) > your curve is most important, which is also the reason Clockwork Gnome is in the deck. Try to aim for a turn 1 play.
Cogmaster into Mechwarper/Annoy-o-Tron is what u want
COIN: 2-drops, 1-drop, Fiery War Axe, Spider Tank, Death's Bite/Piloted Shredder if good curve.
Mechwarper and benifit from its mana reduce cost is what u want
- Remember, Annoy-o-Tron is a solid keep vs aggro
Gameplay video
PS: I screwed up last game in the 2nd video (I should have taunted Loatheb) and I said some stupid stuff during the games, even miscounting Druid lethal etc.
Tired & stupid,.. mainly stupid. Definitely not my best video, but hey, gives you something to laugh at ;)
WHY RAMPAGE?
It's Blessings of Kings' little (retarded) brother. It doesn't see any play but it works well and it is fun to play in this deck. The surprise element and it maintaining board control/good trades makes it worth playing, in my opinion. I removed one copy in the second version to add more consistency on ladder. For more fun or just casual matches, I would swap it back in ^^
Update: Card Substitutions (after replies from you guys)
A lot of you guys have posted some valid ideas and some come up with the same ideas as posted by others before, so here's a little update if you want to form the deck a bit more to your liking.
I still play the exact version that's listed, because I think it fits the theme, the do-or-die aggressive playstyle (no card draw so when u fall behind hard to recover).
Things that are suggested a lot are adding card draw, adding Dr. Boom, Loatheb or other new/fun mechs.
In my opinion the "weakest" cards in the deck are: Clockwork Gnome, Tinkertown Technician, Bash, Rampage (although that kinda ruins the title :'()
Swap in, swap out:
- Dr. Boom for Clockwork Gnome
- Clockwork Knight for Loatheb
- Iron Juggernaut for Bash
- Azure Drake for Bash
- Rampage for Bash
- Clockwork Gnome for Sir Finley Mrrgglton
Any last words?
I was 16-4 with this deck at rank 5-3 final week of Season 19. I am 10-4 with it this season.
If you like playing something different why not give it a try. The season is fresh and it really has to capacity to win you games. Also, it's not hard, nor expensive to craft.
Saying the deck sucks is much appreciated. Criticism & advice is welcomed, I'd like to see your thoughts and ideas.
Feel free to ask, I will do my best to respond as fast and good as possible.
If your prio is to max your wins and get as high as possible on ladder, I would still recommend going back to the main menu, open the paladin tab and search for everything with the word 'Secret' in it. Keepo
Thanks for reading my way too long 1st deck post.
<3 Pyrodoge
More from me
Twitch: http://www.twitch.tv/pyrodoge
Youtube: https://www.youtube.com/channel/UCz1XNoRkHHwz7OsmVAY53pw
Murloc Hunter: http://www.hearthpwn.com/decks/408799-1-tinyfin-a-day
Budget Mech Mage: http://www.hearthpwn.com/decks/368942-budget-water-mech-0-legnd-0-epics
Aggro Blend Shaman: http://www.hearthpwn.com/decks/377074-blow-your-load-loe
Water Mech Mage: http://www.hearthpwn.com/decks/368967-s20-water-mech-mage
Budget Midrange Pally: http://www.hearthpwn.com/decks/382969-s21-budget-mid-pally-for-beginners
Behold, the Orgies of Stormwind! (a little read): http://www.hearthpwn.com/decks/360264-orgies-of-stormwind
hey man ~ I 'm aderman nice to meet you
I have a little question
(!) Swap in, swap out: Leeroy Jenkins for Kor'kron Elite
May I try ???
Thank you man ..
I try and talk you how it plays out :)
All those are slow cards for this deck, and you really should save gold to get the Death Bites, they are a MUST for warriors.
Cheers!
Thoughts on Gorillabot A-3?
Is there a place for mirmirons head?
Going nice so far, thnx
my hand always empty why ;__;
battle rage x 2 for warbot.. more dmg minions = more draws
these cards shld be replaced for more effectivity
-2 warbots
-2 screwjank clunker
-1 clockwork knight
these cards shld add more curve and dept to the deck
+1 sir finley
+2 battle rage (aggro and cheap drops = empty hands)
+1 tinkertown (for 3 mana, u get 4/4 since its full deck mech + 1 spare part)
+1 korkron elite or Bash
never haha
ty :D
I like the deck, thanks for posting it.
I'd like to suggest 2 changes. One is Clockwork Knight for any high cost (Loatheb, Dr. Boom, even a 2nd Arcanite can prove more useful). It's really too slow to have any value as a mech for triggers.
2nd Change would be a Warbot for Sir Finnley Mrrgglton. So far the warrior's ability is arguably the worst for an aggro/fast deck. Almost anything will benefit you here (Warlock's, Mage's, Paladin's, etc).
Have you tried Sir Finley Mrrgglton yet? I want to know how is he faring in this deck. I almost suck with warrior (lack of expensive cards) and this is the warrior deck I'm currently using.
Hey man I just want to take a moment and give credit where credit is due sooo....
AWESOME DECK MAN!!!!
This deck is a ton of fun. I crafted the few cards I was missing and I'm still missing 2x Mortal Strike and 1x Screwjank Clunker and 1x Clockwork Knight (I do love these Mech decks).
Replacements:
-1 Clockwork Knight +1 Azure Drake/Loatheb ; -1 Screwjank Clunker +1 Kor'kron Elite ; -2 Mortal Strike +1 Shield Block & +1 Cleave
So I do see how great Mortal Strike is and there have been a handful of times where I got my opponent down to the bare bones and couldn't get through with the last bit of damage. So that will be the next card I will aspire to create.
Have you tried including Jeeves in this? I see close to no draw power, and being a mech, it might help.I'll give it a shot nonetheless.
Any room for Iron Juggernaut here? It's a mech!
GvG is out :D:D
all i ever wanted was a cheap warrior deck... thank you for fulfilling my darkest wishes.
Just crafted the 2 Screwjank Clunker and Mortal Strike cards I needed to give this deck a go and am having lots of fun playing it so far :D
I have all of the adventures unlocked, some extra dust and Dr. Boom, what would you change to 'upgrade' the deck? Or should I keep enjoying wrecking face with a cheap deck?
I agree, I really like the 5 mana and under curve this deck has going for it.
Just testing it out and i won 2 out 3. Lost to a mage I've never seen before. Smashed a classic face Hunter. :)
Great deck so far! Can;t wait to try it out more.