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Crazy Ancestral Calling Shaman (too cool for you?)

  • Last updated Feb 21, 2016 (Explorers)
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Wild

  • 10 Minions
  • 20 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Unknown
  • Crafting Cost: 10420
  • Dust Needed: Loading Collection
  • Created: 10/30/2015 (Warsong Nerf)
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I'd like to share this deck with the world.

Playing it since gvg, this deck has been modified throughout patches without changing the concept: control until you play crazy damn combos with Reincarnate, Ancestral Spirit or play turn 3 Ragnaros with Ancestor's Call .

This is a really strange deck to play, keep in mind a couple rules to follow.

-Doomsayer is an aggro card (turn 3 doomsayer with empty board is useful, do it; turn 4 doomasayer with ancestral spirit for long term plans)

-spam cheap minions in order to Ancestor's Call on turn 4 (3 with coin) 

-you always win Healing Waves ;)

-believe in reincarnation

Far Sight is strong whether you believe

-be crazy, but dont play kel thuzads on the turn doomsayers died (or do if u are crazy enough)

-420 everyday

Fast mulligan guide:

-keep doomasyers and ancestor's call (just one)

-vs aggro keep crackle, storms and everything that can help you deal with very aggro decks

-vs control keep hexes and use your ancestor's call asap in order to make your opponent drop bad card (no activation for battlecries)

https://www.youtube.com/watch?v=bd2B6SjMh_w