FULL ON FACE (updated)
- Last updated Dec 17, 2015 (Explorers)
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Wild
- 17 Minions
- 8 Spells
- 5 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1280
- Dust Needed: Loading Collection
- Created: 10/14/2015 (TGT Launch)
- phead80
- Registered User
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- 12
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
100
can't stop, won't stop. haha
so *over 2500(edited) people viewed this, maybe i should just share some thoughts.
so obviously key here is to try not to even trade, make them trade, usually win races with face hunters etc, because damage is so fast even they struggle to keep up. i have not seen many decks that can match the quickness of dmg this can put out. if you get even a Fiery War Axe on turn one, have two Upgrade! to use on turn two, you now have a 5dmg 4 durability weapon for 20 damage while flinging your minions at them too. then surprise them with one or two Heroic Strike stacked on and that's a 13dmg hit out of nowhere out of a that 2 cost axe you played on turn one. (a possibility not going to happen all the time but more often then you'd think)
it is important to keep the card draw cards so you don't stall out around turns 4-7, and the 2 owls to blow by their tanks they think will stop you. really fun against demon locks who do a ton of your work for you(as if you needed it). the death rattle of the axe can hurt you so just using one now.
mostly just a nice deck to cruise through all the the ranks really fast to play your "real" deck as you approach legend.
*swapped out a Death's Bite for another Arcanite Reaper because of the negatives that go along with the death rattle.
***updated with Sir Finley Mrrgglton, he's great here. Try to get Warlock, Hunter, or Druid power, Mage is acceptable.
adding in 2 charge card and 2 molten giants would be a great finisher. 10 damage, 3 mana.
not a horrible idea at all except that mostly they'd be dead cards in your hand, and that is REALLY bad in this deck. most times my life isn't even low enough at end of game to get buffed mortal strikes when i finish them off.
It's doesn't working so well, you have to do some changes in your deck, the first is put CHARGE (3 mana, give charge and 2 attack).
So, I hope you undertand my recommendations. :)
I'm a 5 rank player.
I could see doing that but most of these minions have charge, it feels like it'd be dead in my hand a lot (like some weapons at times)