Nerubian Midrange
- Last updated Dec 3, 2015 (Explorers)
- Edit
- |
Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7480
- Dust Needed: Loading Collection
- Created: 10/11/2015 (TGT Launch)
- hepadam
- Registered User
-
- 7
- 12
- 31
-
Battle Tag:
hepadam#2403
-
Region:
EU
-
Total Deck Rating
323
Hello, i promised a guide if i get 10 votes so here we go;
Core Strategies:
-
First priority is take control of the board with your heavy early game cards.
- Whenever you take control of the board, immediately play your Burgle or Beneath the Grounds to make some mid-game, late-game investment.
- "Zombie Chow, Haunted Creeper, Nerubian Egg, Unearthed Raptor" as you know, this guys are very strong at the begining of the game. And we will make them stronger with our other 6x 1-mana support cards (2x Cold Blood {use it on Nerubian Egg if you can}, 2x Deadly Poison, 2x Abusive Sergeant)
-
Why do we have 1x Dark Iron Skulker, 1x Blade Flurry and 1x Fan of Knives? Isn't it too much area of effect damage for a mid-range deck?
- It is the strongest side of mid-range rogue. Whenever you decide to clear the board with a aoe spell(Flamestrike,Hellfire etc...), you use too much mana and after clearing, you cannot play a minion which is very important for mid-range deck. However Dark Iron Skulker has a huge value about this matter. Hits 2 aoe dmg and 4-3 minion which is fantastic for a mid-range momentum.
- Whenever you use Deadly Poison and Tinker's Sharpsword Oil, It makes you well prepared for 2-mana board clear for next turn. Thanks to Blade Flurry. Thats how we use this guys on mid-range. Preparation.
- Antique Healbot for holding aggro decks besides area of effect options.
-
Mid-Range momentum.
- Whenever you have acceptable control on the board, immediately play your over powered value cards.
- This guys are 2x Unearthed Raptor for 3-mana, (With this card, this deck's mid range momentum is completed.)
- 2x Piloted Shredder for 4-mana,
- Loatheb for 5-mana,
- Sylvanas Windrunner for 6-mana,
- Dr. Boom for 7-mana,
- Ragnaros the Firelord for 8-mana
- And your "unending win condition" Anub'arak for 9-mana.
Mulligan (From high priority to low priority):
- Vs. Hunter : Zombie Chow, Haunted Creeper, Deadly Poison, Nerubian Egg, Unearthed Raptor and Abusive Sergeant.
- Vs. Paladin : Zombie Chow, Haunted Creeper, Deadly Poison, Nerubian Egg, Abusive Sergeant and Fan of Knives.
- Vs. Mage: Zombie Chow(If your 2-mana beginners are also good, wait until Mirror Entity to play this card), Haunted Creeper, Deadly Poison, Nerubian Egg, Unearthed Raptor, Beneath the Grounds.
- Vs. Druid: Deadly Poison, Beneath the Grounds or Burgle(not both of them), Piloted Shredder, Nerubian Egg, Haunted Creeper, Unearthed Raptor and Cold Blood(This card saves you from any Innervate aggression).
- Vs. Warrior: Beneath the Grounds, Burgle, Nerubian Egg, Unearthed Raptor, Piloted Shredder, Haunted Creeper and Dr. Boom.
- Vs. Shaman : Zombie Chow, Haunted Creeper, Deadly Poison, Nerubian Egg, Unearthed Raptor and Abusive Sergeant.
- Vs. Warlock: Nerubian Egg, Beneath the Grounds, Zombie Chow, Unearthed Raptor and Haunted Creeper.
- Vs. Rogue: Zombie Chow, Haunted Creeper, Nerubian Egg, Unearthed Raptor, Beneath the Grounds and Deadly Poison.
- Vs. Priest: Deadly Poison, Beneath the Grounds or Burgle(Not both of them), Zombie Chow, Abusive Sergeant, Haunted Creeper, Unearthed Raptor, Piloted Shredder, Nerubian Egg, Dr. Boom and Cold Blood.
Replacements:
First of all, this replacements may hurt your mid-range momentum so i dont recommend it but if you dont have the card, replacements are also good solid cards too.
- Sylvanas Windrunner can be replaced with Trade Prince Gallywix, Cairne Bloodhoof, Emperor Thaurissan or Nexus-Champion Saraad.
- Ragnaros the Firelord ---> Sneed's Old Shredder, Chromaggus or Kel'Thuzad(i didnt try it but people on comments say they have good results with kel+anub combo.)
Statistics so far:
- Updated (24.10.2015)
- All games:
All games with this deck so far. (with and without revisions)
- Vs Hunter:
Vs. Hunter with this deck so far.
- Vs. Druid:
Vs. Druid with this deck so far.
- Vs. Mage:
Vs. Mage with this deck so far.
- Vs. Paladin:
Vs. Paladin with this deck so far.
- Vs. Priest
Vs. Priest with this deck so far.
- Vs. Rogue:
Vs. Rogue with this deck so far.
- Vs. Shaman:
Vs. Shaman with this deck so far.
- Vs. Warlock:
Vs. Warlock with this deck so far.
- Vs. Warrior:
Vs. Warrior with this deck so far.
Working on:
- I was working on Sabotage with Blingtron 3000;
Played with +1 Sabotage, +1Blingtron 3000 and -1 Loatheb, -1 Antique Healbot for a while. It does go very well against mid ranges-control decks and even sometimes it does go well against hunter and paladin because they both can destroy Eaglehorn Bow and Truesilver Champion. But i'm not still sure about this revision. Time will tell.
- Just started to working on Harrison Jones and Blingtron 3000 combo. I will let you guys know how it goes ASAP.
- Just started to working on Captain Greenskin. I will let you guys know how it goes ASAP.
Revisions:
- -1 SI:7 Agent, +1 Sludge Belcher: SI:7 Agent is a very good card but sometimes when you started without coin, you cannot use them when you have two of them. Plus one good solid taunt card makes a huge difference against aggros.
- -1 Sludge Belcher, -2 Antique Healbot, -1 SI:7 Agent, +2 Unearthed Raptor, +2 Defender of Argus: (17.11.2015): You are so welcome raptor... Plus with raptos, now we can use Defender of Argus on this deck at last.
Screenshots:
- Control Warrior (with 4 armor up) got rekt by Anub'arak. He almost use his every single legendary but i killed them all with it.
hey glad to hear that you liked it bro
bgh is much needed 2 zombie chow are overkill i run this as well
Best deck i even play on Rogue!
hello
yey
Thanks for the deck, although aggro is a tough matchup if you don't have a really good draw, I haven't had this much fun playing HS in a while!
My beneath the grounds is garbage for me. 2x in a row he has less than 10 cards and they haven't drawn one card lol.
I feel like burgle should be changed with a solid 3 drop that fights aggression. I don't really know what, but I tried argus for now. Might be useful on eggs and big minions later as well.
Tinker oil seems useless as well. In my experience so far I never wanted to play oil in this deck between turn 3-8. It is a way for rogue to finish out the game before turn 10 but that is not the case with this deck.
This looked like it would be fun, but I have to agree with others. In this post-Patron all-aggro meta we are in, it just doesn't fight for the board enough. The three AOEs and the two Healbots should help, but paladin, hunter, and zoolock all swarmed the board, did a crap-ton of damage, and repopulated quickly. I played 14 games and only won 5 of them.
Cool idea (Burgle and Beneath the Grounds), but this deck needs work. I'm way up at rank 9 (so not even playing against well-played decks) and I have a 0% win rate after 7 games. Oil Rogue, Face Hunter, Ramp Druid and even some random nonsense Warlock still kicked my ass, and there was never anything I could do about it.
This deck dont' make any sense, cards without good value, week cards, to secret paladin and tempo mage, midrange just with 2 mana cars, i guess mid range must haver better mid game cards, and is realy easy to stay with no cards on hand, i no answer for enemie cards, dislike :/, but this relay don't work, like a midrange, maybe a agroo, but an worst agroo, 100% lose, at rank 10, sorry dude
Why no Gallywix?? Good deck!
hello
glad to hear that you liked it bro.
gallywix is also good card but i dont have it xD
its on replacements btw for sylvanas
Really nice deck! Mid-range oriented to control, i love this kind of decks! Good job ;)
Fantastic deck and great write-up too! This is the kind of thing I've been looking for since I opened Anub'arak and Beneath the Grounds in packs, as I loved Tempo/Midrange Rogue back during the Naxxramas adventure. Currently 6-1 after comfortably beating a Control Warrior without even using Anub'arak. Would an Assassin's Blade work in the deck at all? :D
hello
Glad to hear that you liked it man. There are only 2 weapons in the game which are not hurting mid-range momentum. These weapons without a doubt are Truesilver Champion and Coghammer. Plus Powermace if you playing mech.
hey m8
i think any other replacement would be bad but sludge is okey
hello
yea but hurting yourself is a huge deal when you are playing against aggros. and 7 mana is too much :(
rogue cannot handle with these
Very fun deck, it's been a while since I had fun playing Rogue!
Good job!
thx!
glhf
I've been playing my personal version of Oil rogue for over a month and since I've got now enough to craft a new legendary. I'd like to try something new and this deck looks fun and original. Problem is I'm missing 2 cards, Sylvanas and Anub'arak. Since I'm playing almost only rogue, which one of these cards should I craft ? Thanks :)