A new take on Warrior - Surprise Warrior
- Last updated Oct 18, 2015 (TGT Launch)
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Wild
- 11 Minions
- 15 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 5840
- Dust Needed: Loading Collection
- Created: 10/10/2015 (TGT Launch)
- zGGLeoz
- Registered User
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- 5
- 8
- 20
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
312
Hi it's me zGGLeoz again.
Since I got bored with the current state of meta game for Warrior, I created this new deck based on a fun idea to disguise as Control/Fatigue Warrior. It turns out really well thanks to the current control warrior meta include Bash and Slam in them.
The idea of the deck is really simple, instead of include more draw like Patron to draw the combo fast, we are aiming to play like a fatigue warrior hence there is only 1 set of combo in the deck.
Max damage is 11 mana 40 dmg without weapon so we only need to ET on 1 of the 3 combo pieces. (Raging Worgen + Charge + 2x Inner Rage + Faceless Manipulator = 40 dmg )
I have around 70% winrate on top 50 Legend this season so the deck is definitely decent and fun to play. Most of the match ups we don't need full 40 dmg since we have weapon and bash to bring them down to 20+ . Control Warrior with Justicar Trueheart might be a problem but it's not impossible, I have beaten 3 fatigue warrior when they thought they are safe at 50 hp.
Give me a like if you enjoy the deck and feedback if some cards are not working to your liking.
Edit: I swapped Harrison Jones back for Baron Geddon and Armorsmith for Bomb Lobber. Working better now imo.
Edit 2 : Bomb Lobber , Sludge Belcher and Shieldmaiden are all possible included in the deck to drag the game out more hence you could make the switch and drop me some feed back about it. Thanks a lot
Edit 3 : Thanks everyone for the love for this deck.
It started out as a fun idea I put together to refresh the meta since I don't wanna play cursed druid or xmas pally. I have taken note of everyone's feedback. Unfortunately, I'm not going to update this deck any further because I'm currently busy helping my friends prepare for blizzcon world championship.
Hope everyone had fun and there is no need to hate. Cheers :)
Screenshot:
Some gameplays of the deck from Khristophesaurus:
Haha yes, that was something I overlook. As someone mentioned, I could have hid the friendlist all in all but I wasn't experienced with posting stuff like this. Thanks for all your input tho :)
Thanks for the like :) Glad you had fun
Yes it started out as an idea to have some fun after hitting Legend since ladder rank doesn't matter anymore. I didn't expect this to be #1 legend list but rather a fun deck you go to when you clear quest or just to relieve stress. Eventhough the surprise wont be there anymore if this get popular(I doubt it), I have won against the same guy a few times before so sometimes even if they expected it, their deck often don't run enough taunt in this meta.
Any swaps for Faceless Manipulator or one Brawl?
Both of those pieces are really important. However if you must swap, rampage for faceless and belcher for a brawl
You really can't hope to play warrior without Brawl.
No problem. Not everyone has the same success and suitable playstyle. Thx for trying it out anyway.
Basically just mulligan like a control warrior to withstand aggro and take the game slow.
I use 2x doomsayers instead of lobbers, it's working pretty well. And I'm considering swaping 1x cruel or acolyte for trueheart, since this deck is a fatigue deck and also needs time to gather all of the combo pieces, TANK UP would be pretty good. What do you think?
Doomsayer is really good on turn 2 or 3. Otherwise it's a 2 mana heal for 7 which is not that bad. However it doesnt slow down opponent board development. I could see why it works but I think overall you will be better off with belchers . Justicar is a little bit slow to gain back board value but it is definitely viable.
I am loving this deck at the moment. Currently went 8-2 out of the first 10 games I have played with this.
I understand there are some complaints as to not getting all the combo pieces, which is why I made my own variation of this deck.
I have swapped out: -2 Bomb Lobber and Baron Geddon and added +1 Charge +1 Raging Worgen +1 Sludge Belcher
This makes getting those combo pieces much easier, so instead of having the chance of charge/worgen/faceless at the bottom of your deck ruining the combo, its just faceless, which 1 out of 30 odds I will take any day of the week. Also, this will allow you to have a 48 damage burst instead of 40 damage with that extra 2 damage from the charge, given you emperor every combo piece in your deck
Sludge Belcher has helped me out verse every hunter I have faced so far.
Thx for your feedback. Currently I stop playing HS and just waiting for the new patch to roll out next week.
Really cool deck! It could use some fine tuning but the concept and plan of attack is very interesting. Thanks for sharing!
I remember trying the worgen combo when they changed charge and it was my go to deck to finish warrior quests because I had nothing for warrior. So yes it even sometimes work just by adding that combo. But if the deck is actually with for more consistent play other than just the combo, then it's essentially a deck like a combo druid, which is easier to obtain but they have to rely more on the 2 pieces as finishers. While combo warrior should have more threats. I wondered if it was worth it to just run a single patron and frothing just for that purpose, though Patron is now rather costly and can't really benefit a charged Frothing anymore.
It seems like there's a serious lack of redundancy for your main combo. How often do you have games where you just don't draw the pieces?
Actually I should rephrase your question. "How often do you have games where you just don't need it?"
That's generally what I am trying to say. Except vs control warrior we often don't need the full combo. A lot of times, I use my faceless to copy opponent ysera or tirion. Most of the other match up we only need a partial combo of 20+ dmg or simply out value aggro deck by good removal and tempo. If you watch the attached video, the 1st game he used charge + faceless on a baron geddon which survive on board. That alone gives 22 dmg. So knowing what's your game plan and win condition for each match is a refreshing thing to do. I normally cycle 1 inner rage into an acolyte if needed cos without it, we can still deal 32 dmg. Hope this helps
what a useless terrible deck
And why do you say that? Have you tested it yourself and if so at what ranks? What proof do you have and what experience do you have to call this deck terrible? I'm sick and tired of players bashing a deck at first glance even though they are net decking in the first place, if you have negative comments please make a reasonable argument to back up your claims or stop posting hate. Thank you and have a nice day.
Sincerely,
The Hearthstone community and its deck creators
Hi sry you didn't enjoy it but there is no need for the hate.
I'm not trying to create new meta, just sharing a fun deck that I start to play after getting Legend since rank doesn't matter nowadays.