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tDsYONKOU's Legend Top 100 Tempo Mage

  • Last updated Oct 9, 2015 (TGT Launch)
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Wild

  • 12 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4020
  • Dust Needed: Loading Collection
  • Created: 10/10/2015 (TGT Launch)
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  • Battle Tag:

    tDsYONKOU#1143

  • Region:

    US

  • Total Deck Rating

    225

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You can find me using this deck in action on Twitch during the day at http://www.twitch.tv/tdsyonkou (currently a new streamer).  Although I've played with many different decks, it feels this deck is the most easiest to pick up on and seems good all around except vs Grim Warriors or sometimes Dragon Priests.

Complete Deck list

Complete Decklist

Proof of Legend Status

Proof of Legend Status

This is a very simple and affordable deck to play with or craft.  Most Tempo Mage Decks are all similar but I believe my version is considered Tier 1 instead of Tier 2 since the results have been phenomenal.  I've reached as far as Rank 19 this season but i forgot to screenshot it.  It only took me 8 days to get Legend with this deck this season because i stop playing after 100 gold for the day.

There are many Mage Tempo Decks that uses extra monsters for spare parts, but I believe all that is unnecessary.  This deck is solid all around already and you do not need the extra monsters for the spare parts.  I also believe Boom is such a better drop than Rhonin even with the extra 3 arcane missiles.  Most could argue that arcane blast is good for the deck for a 1 mana cost spell, but I believe it's too gimmicky.  It can only be utilized for early board clear for 2 damage or a small boost to your flamewaker which is pretty much the main card theme for this deck.

As for arcane intellect, the reason why I only run one instead of two is because since I'm running 2 Drakes.  I felt that one arcane intellect was more than sufficient, because i wanted to put 3 secrets in instead of 2 when I'm running 2 mad scientists.  It is just so much more value when you run 3 secrets with 2 scientists on board.  Without saying, Archmage Antonidas is your main backup monster when things are going bad or well... going well. LOL.

I could go on and on about how to play vs each deck but I'm just going to give you some quick tips:

  • Always keep a Flamewaker in your starting hand if you get the coin VS Hunter or Paladin.  If you also have arcane missiles in your starting hand that would be awesome to keep too or mirror images.
  • The best starting hand to have: is always mana wyrm, mad scientist, and frost bolt / flamecannon.  When you are fighting any class, having at least one spell in your starting hand is always a bonus, especially VS Druid for Darnassuss.
  • When you fight against Warriors and have Mana Wyrm and Mirror Image in starting hand, don't hesitate to use both at once on turn 1.  Sometimes an early Assault like that with Win Axe prevention will give you an early edge against their armor.  To be honest, I find Warrior to be the worst match up for Mage Tempo Deck.
  • There are so many more things to cover and I'm such a lazy person.  So if you want to know more and learn more about how i play go ahead and catch me on Twitch whenever.
  • MOST IMPORTANTLY HAVE FUN =)