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Top 100 Cancermage

  • Last updated Oct 3, 2015 (TGT Launch)
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Wild

  • 19 Minions
  • 11 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1180
  • Dust Needed: Loading Collection
  • Created: 9/27/2015 (TGT Launch)
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  • Total Deck Rating

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Created a new Deck punishing all the secret paladin with a ton of damage and to missels for not running taunts and heals. It really works so much better than face hunter with a strong 70% winrate overall. Easy and really fast legend. 

Add me or ask your questions in the comments. I am top 200 legend almost every month and might be able to help with the deck. AndyWand#2534

Many of you guys liked the deck and i am really enjoying the support :) so here is the mulligan guide some of you asked for! Added some generell ways how to play matchups as well^^

In general: You always want a 1 drop without the coin. So just search for it and dont be afraid of mulligan a juggler away. You get rid of your spells all the time when you dont have a mana worm already or its arcane missels and you got sorcerer's apprentice already. Mana worm is always the turn 1 play!

Against Aggro hunter and paladin decks: You want a 1 drop, missels and a more sticky 2 drop. With the coin Spider, Abusive and another 1 drop is very nice keep. Otherwise just try to curve out nicely and drop a 3/2 on turn 1 if youve got a spell to protect it.

Against Priest: You want the juggler early on or the Apprentice for northshire, Canon is nice if you got a one and two drop. Try to get rid of the 2/1 early drops if you see the priest kept cards.

Against Warrior: Look for his mulligan first and try to assume if he got axe. If he has not axe go full aggro with your 3/2s. In case you think theres an axe look for mana worm mirror image or haunted creeper. Portal is fine too.

Against Warlock: First of all you never play around moltens. If there are moltens and heal bots you loose if they arent you win. So its like 50/50. try always to push with more aggresive minions and dont keep creeper when you think its handlock. Against zoo you want to get the board control in the first few turn and then force him to trade, give you time to draw burst and SMOrc him to death! Against Zoo search for creeper one drops and combinations with juggler or tempo swings with Sorcerer's + Spell.

Against Druid: You play your game and dont even care about his expensive removel. Try to get your curve going and outtempo him. He needs crazy innervate draws to beat you. Take the efficient trades, otherwise face is the place!