TOP 40 LEGEND Hybrid Pirate Rogue
- Last updated Sep 26, 2015 (TGT Launch)
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Wild
- 14 Minions
- 15 Spells
- 1 Weapon
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 1960
- Dust Needed: Loading Collection
- Created: 9/19/2015 (TGT Launch)
- Noober_Dog
- Registered User
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Battle Tag:
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Region:
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Total Deck Rating
1870
This is the list used by Irronman(aka coreyrj) to reach the 34th place on the NA ladder. It's surprisingly effective and is tons of fun.
Playstyle
Like most Rogue decks, this is a tempo deck at its core. Aim for board control and finish your opponent with devastating burst. Generally speaking, if I'm against a slower, control deck like warrior, freeze mage or handlock i'll definitely take an aggressive line and be greedy with my resources. Against faster decks like hunter or secret paladin though your primary goal is just to maintain board control.
Mulligan Guide(courtesy of Irronman)
Vs Combo Druid
Your game plan in this match up is the same as a conventional oil rogue list, your primary win condition is board control. Having a superior board position through turns 3-6 will often net you a win in this match up. Mulligans: SI:Agent - Backstab - Deadly Poison - Bloodsail Raider - Ships Cannon - Buccaneer.
VS Patron Warrior
Your game plan here differs from a standard build, you want to be more proactive and take a very aggressive stance in the mid game instead of waiting to clear patrons reactively with flurry. Most of your early game plays in this match up can be dealt with very easily by the Warrior class so you want to play your game, and your mulligan slowly, setting up for large weapon or multiple minion turns on turns 4-7. A large assassins blade is often your beast win condition in this match up. Mulligans: Assassins Blade - Sprint - Deadly Poison - Preparation (If already holding Sprint) - Azure Drake - SI: Agent.
VS Control Warrior
Your game plan and mulligans are relatively identical to the patron match up. If you identify it as control warrior make an effort to more greedy with weapon resources (E.g. waiting on assassins blade charges till you get a weapon buff). Mulligans: Same as Patron.
VS Secret Paladin
Here is where your list will struggle more than the standard Oil Rogue because of no Fan of Knives. Your primary win condition in this, and in any aggro match up, is board control. Mulligans: SI: Agent - Backstab - Deadly Poison - Ships Cannon - Buccaneer - Blade Flurry - Bloodsail Raider - Dread Corsair (If already holding Deadly Poison).
VS Tempo Mage, Mech Mage and Zoo Refer to Secret Paladin match up. Though your Mage match ups struggle less due to the lack of fan of knives.
VS Dragon Priest
You can think of this match up as a mixture between a Druid and a Control warrior in terms of game plan and mulligans. In the early game, like vs Druid, you want to play very aggressively for the board and try to deny Northshire Cleric and Velens Chosen value. In the mid to late game you want to leverage your board advantage and play Assassins blade and start burning the priest or play Sprint and get a large card advantage. Leveraging an early game board state into mid/late game draw and reach is the primary way to win this match up.
Mulligans SI Agent - Deadly Poison - Backstab - Bloodsail Raider - Sprint - Ships Cannon - Buccaneer - Assassins Blade (Don't if already keeping sprint).
VS Hand lock
I initially thought this list would struggle in this match up more than your standard oil list but have been pleasantly surprised with how its performing when played very aggressively. Your primary win condition in this match up is to leverage a favorable turn 4-6 board state (that has ~3 minions) with enough burn to kill the warlock from 14-18 health. I often find I need to set up a 2 turn lethal by playing very hard into Hell fire and hoping they don't have it. Mulligans: Deadly Poison - SI: Agent - Bloodsail Raider - Ships Cannon - Buccaneer - Southsea Deckhand - Sprint (Keep only if you have two of the above).
VS Face Hunter
Your, and any Oil list really, is going to struggle vs Face Hunter, no way around it. The best way to win in this match up is just to race, aggressively fight for board in the early game and try to leverage a turn 3-5 board state into a sharpsword oil push for lethal. Mulligans Backstab - SI: Agent - Deadly Poison - Bloodsail Raider - Buccaneer - Ships Cannon - Dread Corsair - Tinkers Sharsword Oil (Keep if you have two of the above). - Southsea Deckhand (Keep if you have Ships Cannon).
This is an overview of most of the decks you are likely to be facing on ladder. If you want me to add a specific match up that's not on here feel free to request in the comments. I'll also be adding win %'s on to this post in the near future.
Card Choices
Pretty self explanatory. You have the usual pirate core minus Southsea Captain and the weaker pirates. If you're facing many taunt decks, replace one Bucaneer with the second Sap. If it's Secret Pally or Face Hunter, replace a Sprint with a Fan of Knives. The current version is the most balanced though.
Why no Shady Dealer, SkyCap n'Kragg, Southsea Captain, etc?
Unfortunately the problem with cards like these is that this weapon oriented deck plays from hand in a lot of MUs and often doesn't have a lot of pirates on board (especially not at once). They just weren't consistent enough, swag was lost but legend ranks gained.
Hall of Fame
Work in progress!
Pro Players Trying the Deck
THIJS:
DAY9:
Your Favorite Hearthpwn Players Trying the Deck:
Kristophersaurus:
Matt_Sparks:
CaffryTV:
GL HF!
PS: Don't forget to leave your feedback and post the highest ranks you've achieved with the deck in the comments section. I'll post them in the Hall of Fame. Thanks for your support matey!
Great deck. been working far better then the oil I was using. There is however one crucial flaw with this deck though. It's author does not know how to spell SI:7 Agent.
Crucial
Its the most important part of any deck. Btw if you guys didn't know that first comment was perhaps a little sarcastic.
Thanks reached rank from 16 to 10.
Thanks for sharing I have gotten a pretty good win rate with this deck and I never play rogue. Its pretty fun.
-1 Azure Drake
+1 Trade Prince Gallywix ?
I wouldn't use that card it can give the opponent the advantage unfortunately :( and trigger Flamewalker (Tempo Mages) !
hope this helps
Perfect answer,Gallywix is unplayable.
Pretty good :D
pirate rogue decks really need card draw. i think this was the main reason previous versions of this decks were inconsistent
also, it has spell power. perfect for 1 off lethal moments
azure drake is kinda staple 5 drop in rogue decks
It's nice to see Rogues getting some love recently, and this deck has been proving to me that Rogues can still be effective on ladder. Thanks for sharing the deck, I made a spotlight video to add to my ongoing series, I hope you like it!
8:50 missed lethal , 9:04 missed lethal again.
"Effective on ladder" Rank12
Kappa
Just goes to show how good the deck is! If I can play it badly & still win!
I was just kidding :) Hope it doesn't offend you
I think this highlights a common mistake that people make. Sometimes, when you have to go through small taunts like Voidwalker, Annoyotron or Slime(in this case), and you have flurry combo, always check is your flurry combo will clear the taunts before attacking with your minions. It can be the difference between a win and a loss. Like Patron(and most other Rogue decks), this deck isn't too easy to master but once you know the ins and outs, you can react appropriately in every situation and beat nearly anything.
Nah it's cool, got used to being told I missed lethal!
what about Mages ? seems like mech mage is a bad match up.
Thanks for sharing such an awesome deck :O ! That pirate burst lol... Here's some of my gameplay! ENJOY :D !
At my first sight, It looked like some shit but I gave it a try. Now I love it! It's more consistent than a classic oil. The matchup against control warriors is better. And it's so much fun to cause a huge surprise to the opponent. Thank you, dude
Had no idea what I was doing, missing 1 prep (replaced with SAP), yet still managed to pull off victories more often than not. Good deck!