MECH MAGE S18! NO FEL REAVER
- Last updated Sep 11, 2015 (TGT Launch)
- Edit
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Wild
- 26 Minions
- 4 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4360
- Dust Needed: Loading Collection
- Created: 9/8/2015 (TGT Launch)
- user-12619775
- Registered User
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- 4
- 6
- 24
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
251
This one is my best mech mage deck so far !!!! WITH THIS DECK I CLIMB UP TO rank 4 IN EU! :D
I`ve try so many version of this deck because I consider this deck very useful in curent "meta"!
Edit:
Reasons I include some of the cards(only the strange ones):
As we know mech decks runs out energy very quicly,one good board clear,one good combo, smash the entire table! So..even the new decks forgot Mr.T(white version) I personally believe that those spare parts combined with archmage can win you a game just by simply cast 2 or 3 fireballs. It can be replaceable with Ragnoros or 2 fel reavers if u dont have it!
So many weapons in those days...so many paladins with swords,knifes,secrets(dr.6)etc...and poor Spider Tank just cant handle so much..so this 3 drop can save your ass from board clears and still have something on table to activate your mechs like Goblin Blastmage etc... However, if u not find so many weapons in your ladder it can be change for an seconds Spider Tank!
Clockwork Knight:
Decent card,decent stats,decent buff! Overall:Decent! Kappa
Super good againts mages and ramp druids! You just need to be very careful when u play it!
Playing an good Loatheb makes the difference between lose and win!
Argent Commander(new card):
As u may know, Leeroy Jenkins is now an option..but I just dont like this card! With Argent Commander you can bring some taunts down, trade efficient and still have an 4-2 on table! Argent Value boys! But if u feel this old card unless just cut it...!
Mulligan Guide:
Simply try to find the best cards! 1-2 drop and some good synergy! Always keep: Cogmaster, Mechwarper,Annoy-o-Tron,Clockwork Gnome!
With coin: Keep Piloted Shredder with an solid 2 drop,Spider Tank,Harvest Golem, Tinkertown Technician are optional..depends againts what class u playing!
Last Words:
If you are an good player, and you can play around swipes,consecration, flamestrike and u know how to counter most of the new decks COUGH (SECRET PALADIN) u can push this deck to legend! I mannage to be around 500 legend 2 seasons ago but the deck was different, now I experimented some things! Also dont flamerino my deck, its the first deck I post and didn.t even expect to get more then 10 upvotes! :D
If u have any questions just comment and I will answer!
Didn't lose a single game to Patron or secret Pally ... awesome deck :D
Does anyone else just keep running out of steam with this deck? Thinking about exchanging the 2 Mana Wyrms with 2 Arcane Intellects.
i feel like if ur wasting aturn on arcane intellects with this deck you lose against most of the face meta.
You could replace one Arcane Intellect with Jeeves
How does this deck preform vs agro (like zoo) and control warriors? Interesting to know since I for some reason meet more of those matchups lately than secret eboladins.
zoo is 50/50
control warriors mostly owns this.
Eh sad story then. Warriors and malylocks have been nightmare this days.
nice!
Started at rank 5, and an hour later I'm at rank 3. Thanks :D
Swapped out Argent Commander for Flamestrike cos i like the board clear
Swapped out one mana wyrm for Annoy-O-Tron, but is there any cards better than the annoy o rage i can swap mana wyrm out for? Unstable Portal? Clockwerk Gnome? Another mech? Toshley?
this deck feels really weak to control decks and even some floody decks. if you dont get the god hand in the beginning and good draws, its really hard for you to come back especially since your only board clear is blast mage and you need a mech on the board for it to work
I don't have archmage, so I subbed in a pyroblast, do you think this okay, and what changes would you recommend to play around the fact that I'm using pyro?
Instead of pyro i would use a flamestrike. At least that might clear some of cancer paladins out of your way. I dont think pyro mostly wont carry you at higher ranks
I get flamed for using this deck. Someone even added me to tell me how much he despised your deck. Thanks!
Rank 4 now from 12 in 2 days.
and i got legend with not retarded deck like this from rank 4 to legend in 5 hours, play more retarded decks and you will always be flamed and never be a good player, like guy who post this deck.
I +1'd your comment for you. Why would I ever stop playing a deck that gets people this riled?
I seem to lose to Face Hunters. Probably because I am doing something wrong. Any suggestions?
Face Hunters are a gamble to play against. If you are facing a lot of them Drop out mana wyrm and Clockwork Knight and add in antiq heal bot and annoy-o-bot however this will decrease your chance to win against any other deck :D I think having around 50/50 chance against facehunters by the deck as it is better.
Those Mana Wyrms are left out very often. In the early game they usually won't get buffed since you're spamming mechs, and have no spare parts, and in this version you have only the Clockwork Gnome and the Tinkertown Technicians who can spawn the spare parts early on, and you usualy save them to get the Archmage Antonidas's Fireballs. The deck is very effective though, got from 9 to 6 in a winning streak. I wonder if there is a better option to mana Wyrms, maybeSorcerer's Apprentice. since I'm having trouble with the Antonidas combo. Very fun and strong, good job :)
i was thinking that too but sorcerer's apprentice doesn't help much. i was thinking about taking something out and adding unstable portal to make mana wyrms and early game combos more effective.