[P4wny's] Inspire Warrior 70% Winrate - Full Vi...
- Last updated Sep 11, 2015 (TGT Launch)
- Edit
- |
Wild
- 17 Minions
- 9 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 12600
- Dust Needed: Loading Collection
- Created: 9/6/2015 (TGT Launch)
- user-15415778
- Registered User
-
- 8
- 17
- 28
-
Battle Tag:
P4wnyhof#2472
-
Region:
EU
-
Total Deck Rating
1390
#Update 2 - Final Push to Legend now on Youtube also for more Gameplay!
#Update - Inspire Warrior brought me with a crazy streak on legend and went in total 19-7 today towards Legend 66 EU! Slightly updated Version!
Hello my friends and welcome to the Inspire Warrior madness!
The deck is insane fun to play and is doing really well in the current meta. Iam impressed by how much fun the inspire warrior has brought back to playing warrior for me! I always wanted to start with it again.
The deck is more or less being a control warrior but with insane good minion options! Free spells or a kodo army just in between? Going to work like a charm in control matchups! The aggro matchups are hard but doable!
Video Guide:
Mulligans:
Hope you enjoy the video if you have anything to ask ask!
He forgot to add Millhouse Manastorm, Captain Greenskin and Nozdormu for this to work.
Too slow, any of the meta decks and you get screwed before turn 5.
If you are losing before turn 5 with any control warrior build then you are playing the deck wrong.
You may not lose outright in the first 5 turns but you could definitely irreparably lose tempo and the game be pretty much done for you by turn 5 or 6 against some of the aggro and tempo thats popular in the meta. I think the deck is good but if it loses, its just about always going to be because it was too slow.
Warrior has a ton of heal and cheap removal that you can use at that time so if you are in an unwinnable position at that point then either you had a terrible hand or you didn't play correctly. It is very rare that I ever lose the game before turn 9-10, and I can't remember the last time that I knew I was going to lose before turn 5.
Played 5 games in the teens (not really super dedicated) and got crushed by face hunter and face pally and secrets pally.
I know how to play the deck just right and I've been rushed down to 7 health by a secrete paladen pretty early...which is common. I was only able to come back because he ran out of steam and didn't have enough to finish off my big minions, but it was close luckily the cards came when I needed them...at the last second.
I'm really enjoying this deck. I actually swapped out a Unstable Ghoul for a Grand Crusader and it's actually a decent card for Warrior. Even getting something like a Coghammer can really come in handy. Also cut 1 Shield Block for Bash since you don't always draw your Fiery War Axe
That's Control Warrior in a nutshell. All you can do is aggressively mulligan and pray to RNJesus!
Tho puttin in a bash can help round out the early curve
Why no Alexstrasza?
You can swap her in for Ysera if you are facing lots of aggro
Turn 9 clear board and put Kodorider/Nexus Champ down with some sort of protection possible
Turn 10, hero power + Justicar + Hero Power.
I've done this multiple times, so yes. Inspire minions make a difference.
I'm still on the fence about Kodorider. I almost feel like a good 8 drop would be better, maybe Chromaggus? I will say, Garrison Commander is really good in Warrior. Especially after putting out a Justicar, gaining 8 armor per turn is insane. And kinda removes the need for 2 armorsmiths
It looks good I will try it later
fun deck to play with, but more often then not i have almost no cards in hand, there is just not enough card draw to keep it going
I play Nexus-Champion Saraad in my current CW deck, and I've always liked the exciting possibility of getting different spells for utility. I'm glad to see someone made a deck around inspire synergy.
First, I watched your stream and am in love with your energy! Second, I don't have Kodorider and Nexus-Champion Saraad are there any subs or the deck becomes to weak?
I would say just play standard Control Warrior in that case. Since that's basically what this deck is, besides a few inspire-based cards.
Yeap, what I was thinking...I'll try to get some packs for this cards or dust. Thanks :)
Just play control warrior if you don't have these cards.