[9/6ASIA LEGEND]banana shaman
- Last updated Sep 6, 2015 (TGT Launch)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2600
- Dust Needed: Loading Collection
- Created: 9/6/2015 (TGT Launch)
- wissoul
- Registered User
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- 4
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- 7
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Total Deck Rating
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Shaman in general loses to aggro if you loose the first 3 turns.
How about second Bloodlust? Cuz i never lucky and sometimes i haven't got even one
I've tried decks with 2 Bloodlust and it often does more harm than good. If you end up with both of them in your hand before turn 5 or 6 you might as well just concede because you won't have the board presence to use them. Bloodlust is an excellent win condition, but I try not to rely on it because good control decks will keep you from using it to its full potential.
I replaced Azure Drake with Kvaldir Raider, and Mana Tide Totem with Whirling Zap-o-matic.
Might be a disadvantage but I'm not seeing any big ones yet
Good and strong deck, gz!
thumbs up! love this deck :D
so far i have 5 wins and 1 loss
I really must suck at this game, but so far I am losing with this deck like 10 times in a row now with 1 win.... losing to everything starting from face hunter, thru patron warr or even mech mage... or anything really... Mukla never lasts more than a turn and thats nearly always against an empty board, they just always have some way to remove him right off the bat
You could be either very unlucky with your draws, or you could be playing the deck wrong. That Mukla dies immediately is usually not a problem if you have enough tokens.
So, here is how I mulligan:
Hard mulligan for Zombie Chow. If I have Nerubian Egg and Abusive Sergeant/Flametongue Totem/Rockbiter Weapon, keep both. If I have any of the above, keep Tuskarr Totemic. If I have coin, keep Piloted Shredder.
How I play:
If I have Nerubian Egg and an activator, I play the egg always on turn 2 (coin it on turn 1). If possible, hero power the next turn if I have Flametongue Totem. Always wait with Flametongue Totem until the opponent plays a minion. Always play Piloted Shredder on turn 4 (or coin turn 3), unless I can fully utilize Flametongue Totem on at least 2 tokens (egg, totem). If I have Piloted Shredder, never play Lightning Storm on turn 3. Actually, I try to avoid early game Lightning Storm, sometimes a hero power is better. If you suspect an AoE on the next turn, sacrifice your non-death rattle minions before your death rattle minions. Actually, I try to save the death rattle in the mid game (turn 2-3 egg death rattle is usually a good move though), they give you a better board presence. If I have both Mukla and a Fire Elemental in the hand, I usually play Fire Elemental first, because the tempo swing is enormous. Let the Fire Elemental eat any removals. Fire Elemental also survives most AoEs. If I have many tokens, I try to play Mukla on turn 7 if the opponent potentially has 2 dmg AoE (Paladin, Priest, Hunter).
Shaman is not the easiest to play, and I must admit I'm not that good a player, but the trick with Shaman is to utilize your tokens and Flametongue Totem to the fullest. Also, try to play several juicy targets at the same time (if the opponent does not have an AoE to kill both). E.g. early game an empty opponent board and you have 1 token? Play Flametongue Totem and Mana Tide Totem.
Sounds just about how i played:) Maybe unlucky draws or their very lucky:) Time will tell i still have it, just did not play much HS lately :) Thanks for pointers though! :)
Dr. Boom is important in many decks, but extra so in this deck. Dr. Boom provides tokens, which synergizes with Mukla's Champion, Flametongue Totem, Abusive Sergeant and Defender of Argus, in addition to providing a solid 7/7 body. As Qwooth already said, any cards that gets nerfed can be dusted for the full amount, so you will not lose any investment.
Dr. Boom is almost a year old. It is not getting nerfed. If Blizzard saw it was a problem, they would have done something about the card six months ago.
The worst deck in the history of hearthstone
Not even close. Please think before you type.
The worst comment in the history of hearthpwn
got from rank 9 to 4 with this deck before hitting a wall. never lost a game to druid, but struggled against pally. the deck has been a blast to play though. +1
I made the following changes to this deck:
-1 Defender of Argus
-1 Loatheb
+1 Crackle
+1 Neptulon
Crackle is optional, but Neptulon is perfect for this deck. The deck tend to loose steam later in the game, but with Neptulon you are instantly replenished with much needed cards. I would even say the card is a must.
Seems like a very interesting deck. Gonna try it right away!
This deck is awesome! I never played shaman deck on ladder and after one year playing HS i decided to try one, so im on rank 3 now with 7-0 with it. I never loved more deck from internet. THX man
i added dragonhawk rider to try and for me it really works. you can use it with flametounge, rockbitter, bloodlust or abusive sergant and easily finish the game. and if you make dragonhawk live just for 3 turns, you absolutely win. but you should add one of it because 2 will be hard to use it effectively and may harm the balance. this card should be just a additional card to have lethal.
And i have a question: why the azura drake is in this deck?
Is it just for spell damage? If it is i can do it with the totem. And i dont dont have a problem with drawing cards. I replaced it with piloted sky golem. Is it good or bad thing?
- your opponent is afk.