Aggro Shaman
- Last updated Feb 13, 2014 (Beta Patch 4482)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 5960
- Dust Needed: Loading Collection
- Created: 2/13/2014 (Beta Patch 4482)
- user-12982978
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Total Deck Rating
4
The basic idea behind the deck is similiar to a Hunter Aggro deck. You want to hit the opponents face. In the first 4 rounds this is usally achieved using Bluegill Warrior, Leper Gnome and Wolfrider. After that you want to setup combos like:
Arcane Golem / Argent Commander / Leeroy Jenkins
+
Abusive Sergeant / Rockbiter Weapon / Flametongue Totem
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As you probably guessed, the Windfury part is pretty essential herein. Ideally you hurt your opponent and then kill them with one of above combos.
To get the cards for these combos, I added Nat Pagle and Mana Tide Totem. Often they also work as a distraction, so that your opponent will focus on them or waste spells against them.
Earth Shock is currently the only Taunt circumvention, which can be trouble.
Finally there is some spell damage potential in the deck, i.e. you can use Bloodmage Thalnos and Azure Drake with the damage spells to hit them. Aside from that they are also used because of their card draw.
Cards I'm considering to remove, but have not thought of an appropiate replacement are:
1x Flametongue Totem - 1 should be enough
Loot Hoarder is basically just useful, but not required.
Lightning Storm does unfortunately not really fit the deck idea, but it helps a lot against board spamming decks.
If you are lacking any of the legendaries, possible replacements are:
No Tunnel Trog? No 2 Mana 3/4? No 4 Mana 7/7? Nat Pegle? so confused.