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[S18] Aggro Secret Paladin

  • Last updated Aug 30, 2015 (TGT Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 2300
  • Dust Needed: Loading Collection
  • Created: 8/31/2015 (TGT Launch)
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  • Battle Tag:

    StormLoGic#1310

  • Region:

    US

  • Total Deck Rating

    54

View 2 other Decks by StormLoGic
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Hello everyone! 

Thanks for all the awesome feedback on the guide I wrote for Trump's Totem Shaman. I hope it helped you guys in your final push to rank up during this exciting season!

Today I bring to you my version of the all - powerful Secret Paladin, which has been completely dominating the ladder over the last few days. I have made some slight edits to Murihead's Top4Paladin deck and it worked out really well for me, as I rolled with it from ranks 8-5 and got there in a very short time (1-2 hours maybe). I am stopping my climbing for now, but I could see myself hitting rank 2-3 easily if I put in the time and effort.

Here is the choice/mulligan guide for the deck:

Avenge: This card is extremely good in both the early and late game. Playing it turn 1 is very powerful as it's synergy with very low cost minions in your opening hand can give you a huge early tempo push. It is also awesome coming out of Mysterious Challenger. Always keep this card.

Competitive Spirit: This is better coming out of Mysterious Challenger, but will also be awesome when you have a flooded board and total control. I usually don't keep this card.

Noble Sacrifice: Very situational, and more value from Mysterious Challenger. Never keep this card.

Redemption: Never keep this card. 

Repentance: Use this one against classes you know will drop a big minion. If you are playing against a paladin, and they have six mana next turn, use it to weaken Mysterious Challenger. If you are against Hunter, use it on Savanna Highmane, etc.

Abusive Sergeant: Standard in aggro decks. Drop this on turn 1 if you have no other options. Always keep this card. 

Leper Gnome: Also standard in aggro decks. Always keep this card.

Secretkeeper: The dream is to play two Secretkeepers and Avenge. This card excels in this type of deck. PLEASE NOTE: SECRETS GAINED FROM Mysterious Challenger DO NOT BUFF Secretkeeper. Blizzard isn't that stupid. 

Haunted Creeper: Sticky 2-drop that synergizes well with Knife Juggler and Defender of Argus. Always keep this card.

Knife Juggler: The combo with Muster for Battle is awesome, but don't hold it just for that on turn 2 ;). Always keep this card.

Shielded Minibot: My personal favorite 2-drop. Very hard for opponents to deal with. Always keep this card.

Divine Favor: Great card draw. Make sure to use any other cards that you plan to use that turn before using this for maximum value. Never keep this card.

Muster for Battle: Awesome Paladin card that has great synergy with Knife Juggler and Competitive Spirit. Always keep this card.

Consecration: Always seem to clutch a board clear with this card. Never keep it in your opening hand.

Defender of Argus: Awesome synergy with the whole of the deck. Avenge, Competitive Spirit, Haunted Creeper... you name it, it could use a Defender of Argus buff. You can keep this in your hand IF you have something playable on the turns before it.

Murloc Knight: Amazing card. With it you have the potential for a Murloc Warleader or an Old Murk-Eye. You can even get another Murloc Knight! Very popular card right now as it can flood the board fairly quickly. And god damn it he is riding a frog. I wouldn't keep him in your opening hand, however.

Piloted Shredder: Very sticky 4 drop. Keep him if you wish, however, in an aggro deck I like him later.

Mysterious Challenger: The reason that Secret Paladin is a thing. Very powerful to play on turn 6, and plus, Uther lights up like a Christmas Tree! Never keep this card.

Please feel free to ask any questions you may have in the comments below, and go ahead and upvote the deck if you enjoyed the guide.

Happy climbing!

- StormLoGic <3