[TGT] Huntface, the grand return!
- Last updated Sep 8, 2015 (TGT Launch)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1100
- Dust Needed: Loading Collection
- Created: 8/28/2015 (TGT Launch)
- Pinkkman
- Registered User
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- 4
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- 17
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Total Deck Rating
295
Hey guys!
So, since the release of the new expension, I was really struggling to climb the ladder with all the big control decks like dragon priest, control Warrior etc. Knowing that I dont have a lot of the new cards, I decided to build a budget deck that could get me fast wins.
And what's best for that than face Hunter ! :D Here is my version of the deck, with some really cool new cards! Currently on a 10 win streak arround rank 7 so I'm pretty happy with the results so far!
I'll try to write a guide if I get 30+ like. Meanwhile, leave me your comments, suggestions, questions ... :) Enjoy!
Thank you all for the upvotes ! Since huntard doesn't really need a guide (remember: Trade? No. Face? Yes!), I'll put here my answers for common questions and my stats with the deck.
- Why Argent Horserider over Wolfrider ?
I just dont think the one extra damage on Wolfrider is worth it. Sometimes the divine shield allows you to attack face twice instead of one or forces the opponent to use more ressources to kill it.
- Do you miss Arcane Golem in the deck since that card is such a good finisher ?
I'm not a big fan of the card. Unless you topdeck it to finish the game, it's only going to ramp the opponent and help him to clear your board. I'd rather have more little sticky minions that can face a couple of times!
UPDATES
- Replaced the Hunter's Mark for another Kill Command since we already have 2 Owls.
- Replaced the 2 Brave Archer for 2 Argent Squire. Less situational and great combo with Lance Carrier!
- Replaced the Bear Trap for a Flare due to the insane amount of secret Pally on the ladder!
Thank you to Khristophesaurus for this gameplay video!
Good to know, thank you for your help.
This deck isn't really working around rank 15, keep running into druids, rogues and priests who all just destroy your early game board presence. Oh, and kezan mystics are all over the place because of secret paladin. Just queued up against another tempo mage...if I don't get argent its gg.
I can't get above rank 15 with this.
Just lost to a patron warrior....
And also a zoolock... Time for midrange hunter,
Is anybody else having trouble climbing the ladder starting at 20? For some reason I think that some of these decks are better against higher ranks than it is against all the decks at the lower ranks... Just my two cents. What do you guys think?
EDIT: I just realized the two cards I'm missing in this deck are both Quick Shots. Are they imperative to have in this deck? I do always seem to lose as the opponent has <10 health
EDIT 2: Added a 1 Garrison Commander and 1x more Unleash the Hounds. At lower ranks it has helped me get that 4 damage by my hero if I'm out of minions on turn 6. Two win streaks in a row.
I think the high ranks are facing aggro while lower ranks are facing control. Card drought by turn 8 and I'm dead. Still 50/50ish for me at the lower ranks
Yeah dude, it's sucking ass. Every deck I run into takes the early board and I can't do shit.
What do you do when the ladder is full of cancer? PLAY :SMOrc: ! I swear it's only when I'm :PJSalt: with ladder that I :SMOrc: please believe that :BibleThump: & FORGIVE ME! Here's some gameplay haha!
Haha! Was wondering if you'd show up on this post! You did it !! Thanks man great video as always!
Haha thanks :D ! Glad people are recognizing me now :3 ! :SMOrc: ON!!!
Why Explosive Trap × 2 and - Bear Trap? Explosive is most trash trap after TGT out. I recommended add second Flare and Bear Trap instead Explosive Trap. Because cancer today - Secret Paladin and we must have weapon against him :)
If you're not facing a secret Paladin, you end up with 2 dead cards in your deck ... And Explosive Trap is a good AoE + extra 2 damage to the face!
Aren't Worgen Infiltrator better than Argent Squire?
Exactly! :)
Yeah you're right! It's just the fact that I've never played Lance Carrier before and I didn't realize its potential in combination with divine shield minion. I'll definitely give it a try! ;)
Since i dont have mad scientist. i replaced it with flare and bear trap.
Only two tgt cards? Meh
You're an idiot.
Even with the addition of the one flare secret aggro paladin will still outrace you in damage while controlling the board. Face Hunter is not as viable in the current meta. I would advise to play hybrid or continue to give us free wins.
Having great results with the deck so far. Thanks for the advise tho!
What about secret pall?