[LOE] Taunt Warrior
- Last updated Mar 16, 2016 (Explorers)
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Wild
- 19 Minions
- 9 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 6480
- Dust Needed: Loading Collection
- Created: 8/25/2015 (TGT Launch)
- user-20673445
- Registered User
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- 4
- 8
- 17
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Battle Tag:
TopDeck#21666
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Region:
EU
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Total Deck Rating
92
Hi, this is my first deck here on Hearthpwn.com and I'm showing you my new Taunt Warrior thanks to LOE. It's still under testing at the minute but so far so good. This is the deck I'm currently playing with, and hopefully I will hit Legend with it. I'll keep updating it as I see new approaches to the meta.
If you have any suggestions feel free to let me know I'm always open to new ideas!
Thank You
~Sacred~
Strategy:
Sparring Partner: This card is pretty much the staple of the deck. Not only can you Taunt any minion on the board it offers some nice synergies. Early game taunts with Armorsmith and Acolyte of Pain buffed with Bolster for some amazing early game presence for card draws and armour but late game you can give an enemy minion taunt and then use The Black Knight for some nice removal.
Kel'Thuzad: This card when played right is amazing. You want to play this card when you have taunts already on the board. Trying to get through taunts is one thing but when they respawn after trading them is a real pain!
Here's a video of someone playing my deck in action! - TGT Taunt Deck
I love to play this deck mate, thanks for sharing.
Nice idea but this deck loses even against agro decks. no way to clear muster and paladins kill me at turn 5
Good stuff, fun and effective. ty for the deck
This deck is bad against anything that isnt aggro. Downvote if you'd like, but im currently 3-7. Went from R9 to R12
troll deck for sure. bad deck for meta. sorry man. pretty garbage.
with this deck have problems vs hand warlocs 1-10 -10% winrate so sadly
The Kezan Mystic is really necessary? I mean it works as you really expect? What do you think of Sunwalkerin this deck ? And congratulations, good stuff!
Not sure how well this would fit in, but I found Tournament Medic to combo really well with Sparring partner against aggro decks. They will usually ignore Tournament Medic because he is only a 1 by 8 and just go straight face. But give it taunt and bolster and now you have a 3 by 10 that is now a bulky taunt, crush lower health minions, and give you +2 health and + 2 armor when you activate your hero power. I know +2 health isn't always the best with warrior decks, but you will have usually lost a good amount of health already when playing aggro decks.
Have you considered playing Hogger ?
Lots of fun! Kinda nice to not play a reactive control warrior every now and then and actually go on the offensive with a deck.
Well done. Please keep us updated with changes.
update?
Not sure why but I can't get this deck do work at all. Not a single win yet (against Handlock, secret pala, control warr, face hunter and tempo mage). It's way too slow against fast deck and runs out of steam if it drags on into late game. All in all it just seems that I never am able to put any preassure on board. I just get overrun.
If I don't have Grommash and Dr. Boom, what should I change in the deck? Remove one or both Cruel Taskmasters? Maybe put in Sneed's Old Shredder, Nefarian, Chromaggus or Rag? Even Frost Giant?
Love the deck, the first Warrior deck I like!
mulligan?
Also tips against paladins? weapons don't do much when they drop mass minions. I got aggro'd hard and died on turn 8
Gotta get those early taunt minions out man.
Oh okay, that makes sense. I'll mulligan for some taunts next time. thanks!
That sounds like a great strategy. Thanks!
Checking back in with yah, Sacred, and giving a big ol' thumbs up again for adding some amazing improvements.
Just charged my way up four ranks on a winstreak thanks to some of the tweaks you made. (The Kezan is very clutch, with so many secret pallys about. Also as well with KT being a major hazard people don't play around as the game drags on.)
Keep up the amazing work!
p.s; I'm still being "That guy" who runs two Sunwalkers over the two Maidens. :P I just am not a fan of having them without having double Shield Slam in the deck. I also nixed the Defenders sword and put another Bash in. It actually has provided a form of "Reach" later on and extra removal which did not rely on my smashing my face into minions.
I've also sometimes cut the double bash for 1 Silence (Hoot-Hoot) and TIMES UP, LETS DO THIS. (Leeroybro) Its been interesting to watch people let their health get low and think I am just a regular midrange/control, and not expect that 6 extra damage out of nowhere.
Very tempted sometimes to put 2x Mortals in here just to see how much leverage I gain later on with it.
Any replacement for black knight? don't have it D:
I've removed a Kings Defender for Deathbite, reasons being 1 extra activator, and I prefer 4/2 Deathbite over a 3/3 Kings Defender.