[GRAND TOURNAMENT] Totemic Shaman
- Last updated Jul 24, 2015 (Blackrock Launch)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Theorycraft
- Deck Archetype: Unknown
- Crafting Cost: 4640
- Dust Needed: Loading Collection
- Created: 7/23/2015 (Blackrock Launch)
- M0ti0nz
- Registered User
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- 5
- 16
- 26
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
325
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EDIT 1
After some comments I swapped Dr. Boom for Justicar Trueheart .
EDIT 2
Made a few changes, specially on +2 Rockbiter Weapon and +2 Defender of Argus
EDIT 3
Fireguard destroyers are now in the deck!
Absolutely horrible deck in this variation. Incredibly greedy and slow.
THE ONLY turn 2 is Totem Golem. Nothing to play till turn 4-5~
I like the fact that you call people roleplayers and use that as your only insult just because you watch Forsen, so cringe.
I don't see how you are a roleplayer for having a stupid idea(Making a deck from 10/130 cards revealed), being happy about new cards, spending money on Hearthstone or liking card backs though.
Personally i'll edit like this:
-1 vitality totem
-1 drainey totemcarver
-1 Thunderbluff Valiant
-1 Frost Giant
+1 Hex
+2 Fireguard Destroyer
+1 Dr. Boom
Vitality totem isn't that good compared to other totems, Drainey Totemcarver is not too safe, Fireguard Destroyer sounds better as a 4 drop, Thunderbluff is good, but is too expensive, one should be alright in my opinion, Frost Giant is pretty good, but you don't have so much time to use the hero power with all this early new cards so Dr boom is better and you can still play one if you want it. Hex is too good to not be added.
it's obviously a theory deck, but i feel that with this changes could be better (in the current meta and considering only the new knowed cards).
Maybe we should find a place for at least one Garrison commander, but idk
What, no Garrison Commander? I would put two of those in. Frost Giants might come turn 5 or 6 then
The deck is already heavy minion based, with those 2 I guess most of the times you couldnt put both totems in game, but who knows, good suggestion anyways, thanks
I Reach rank 26 with this deck, thanks.
I actually think Justicar Trueheart isn't good in shaman. For a totem deck you just want totems, and the specific one you get isn't too important. I think Dr. Boom or possibly Nexus-Champion Saraad would be better in this deck.
Also, I would -1 Totemic Might, -1 lavashock, +2 Rockbiter Weapon. There are only 4 overload cards so lava shock will often be a 2 mana deal 2 damage, and when the effect does proc it won't be a huge effect. Totematic might still seems weak to me. Is 2 health really that important? I don't think so, so I would have only 1 copy. Rockbiter is really good though, especially in a deck with so many 0 attack totems.
Using 2 mana for a hero power can lose you tempo and is generally only possible turn 7 and after that. Unless we get Muster for totems than I think this deck relies too much on slow synergistic cards with totems that have no attack and will be easily cleared. There is not much card draw except for 2 Mana Tide Totems (and maybe more with Tuskarr Totemic) but you could buff these Mana tides with Totemic Might. I think this deck will fail because many cards are just worse versions of other existing cards, some of which aren't even played (Draenei Totemcarver and Frostwolf Warlord, Frost Giant and Sea Giant. Or I might be wrong and not see the awesome totem synergy which will be the next meta.
Justicar Trueheart is a must-include in this deck. :)
I love how there is Boom in the list lmao
why not?
I'm not saying that in a negative context, no worries bro =)
its just like, the new cards are so much strong, but boom held its place in the deck xD
The Coin+Totem Golem + Totemic Might =