[s16] Legendary Aggro Paladin
- Last updated Aug 26, 2015 (TGT Launch)
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Wild
- 18 Minions
- 9 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1560
- Dust Needed: Loading Collection
- Created: 7/21/2015 (Blackrock Launch)
- user-11473333
- Registered User
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- 7
- 13
- 33
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Battle Tag:
GubbeMage
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Region:
EU
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Total Deck Rating
405
CHECK HERE FOR MY SEASON 17 TOP 100 EU TEMPO MAGE:
http://www.hearthpwn.com/decks/312710-s17-top100-eu-tempo-mage
Also check here for my season 17 legendary face hunter list:
http://www.hearthpwn.com/decks/307546-s17-legendary-face-hunter
Hello there. Here is a deck I used to hit legend this season. I hadn't played aggro paladin ever before and still managed to hit legend with it. I played this deck from rank 3 to legend with ~70% winrate. I managed to go trough the rank 1 without a loss in ~30 minutes. The deck is very budgety (only 1560 dust) and everyone should be able to craft it. Here is the legendary proof:
The deck is based on protecting you minions and trying to preserve board presence with divine shields while going face and buffing your minions. Trading is not wrong with this deck especially in the early game.
Some card explanations:
Wolfrider: Better than Arcane Golem in my opinion. Playing Wolfrider on turn 3 doesn't hurt you at all where as Arcane Golems battlecry is just awful. Also if your opponent can deal with Wolfrider they can very often also deal with Arcane Golem. Arcane Golem also hurts your Divine Favor giving your opponent possibility to play more cards.
Argent Protector: A really solid card in many match ups. Helps you play around board clears, protects your minions and makes trading easier.
Coghammer: A solid weapon which also protects you minions.
Piloted Shredder: The best 4 drop in the game in my opinion. Sticky which is really good in this deck since you can use you buffs andArgent Protectors on it. Sometimes the card can screw you over with Explosive Sheep or Doomsayer but that just happened to me once.
Divine Favor: One of the best "draw cards" card. Usually draws you atleast 3 cards. Isn't that good against aggro but I usually beat aggro anyways with this deck so it doesn't really matter. Really powerful against control. Don't always dump your hand entirely before playing this card. For example don't play Abusive Sergeant on an empty board just to draw 1 extra card, unless you are very desperate.
Mulliganing:
Always mulligan for your 1 and 2 drops. I also recommend keeping Muster for Battle in your opening hand if curve well into it. I recommend keeping owl in your opening hand against hunter and warlock since both of those classes have good silence targets (for example Mad Scientist, Nerubian Egg, Twilight Drake)
Match-ups:
Good match-ups for this deck are any kind of aggro decks and midrange decks. Also I noticed handlock to be good match-up for this deck.
Bad match-ups are control decks. Warrior and freeze mage are extremely hard to beat with this deck. Rogue is also difficult to beat because of their wide variety of board clears and direct removal spells. It really depends on your start and divine favor if you can manage to win the bad match-ups.
If you have any questions feel free to ask them in the comments.
How the hell did you manage to reach legend with this deck? I can't even get past rank 18. Is that deck some kind of a bad joke?
So what? I can't believe that in 6 months a deck can become completely useless. Right now I have dropped from rank 17 to rank 20 without any victory with your deck. If opponent uses a Taunt, this is a dead end. If opponent uses an AoE, this is also a dead end. Divine Favor is a completely useless card too, I couldn't find any opportunity to play it. Maybe I'm just unlucky?
what is your opinion on Argent Horserider
I'm late on this reply, but...
Anyone looking to tech in an argent horse rider should consider:
If your deck runs Blessing of Might, you're a candidate. If it runs that and Blessing of Kings, you definitely should run it.
The card is so good, you can play and buff Argent turn 4, then trade away you dudes from Muster for Battle . In response, it's hard for most opponents to clear a four-drop with divine shield if they don't have board control.
Awesome deck! Went from rank 20-14 with no losses in 1-2 hours!
I do really like aggro pally.
Especially shockadin. This deck is also fine but it really sucks to grimpatron warrior.
Additionally without Equality it sucks vs control/dragon priest.
Deck is very good. I used it to climb the ladder from rank 20 to 10 got like 60% win rate, then the climb stopped. Zoo warlock, rogue and hunter are easy match and sometime mage with no good hand. But secret paladin is too damn strong and druid too.
Secret Paladin is so ridiculous, I feel you. There should NOT exist impossible-to-play-around cards. You can only play THROUGH the secret pyramid. Bull$#!T
Thank you so much for the deck i didn't play so much, only 3 and won all and I'm sure this deck is really well because you always have the board control. I even beat a dragon priest which is hard to beat with an ago deck. I suggest all you to use an argent horserider in order to wolfrider it fits perfectly, its being easier to get the board control with the divine shield.
Here is my variant of this deck with some TGT cards. Works great.
http://www.hearthpwn.com/decks/333376-divine-aggro
This deck is working well for me in TGT - 9 wins in 10 games, Rank 14 at the moment. I stopped using Secret Pally last week after several losses and dropped ranks.
My only change is I took out the lone Southsea Deckhand and added Ragnaros the Firelord for a big finisher.
Thanks.
This deck is actually a lot of fun and I enjoy playing paladin for the first time. I'd also like to note that this has been an abysmal evening as I've gone 2-4 on ladder. What is this deck bad against? You guessed it, control warriors and priests. For some reason I don't have much issue with mages (maybe I'm only getting tempo mages and no control decks). I've also now gone 6 games in a row without seeing a single divine favor.
I feel myself chanting aloud as if I'm opening a pack willing a legendary into existence, or trying to console myself with positive thinking. "Surely, that divine favor with be next. I mean I'm playing against a control warrior/priest with 10 cards in their hand and we're on 10 mana! Oh thanks RNG gods for those back to back 1 drops. You really know how frugal I try to be with my mana"
Anyone who has gone through a DF drought knows that pain and knows how absolutely crucial it is to have 2 in this deck. So for those asking what to replace DF with, I think the proper, nay the only response is simply, another deck. Whew now back to ladder and hopefully in typing this I have avoided those string of priests and warriors.
EDIT: Now at 7 games in a row and haven't seen a Divine Favor still...not in mulligans or draws. I had to double check my deck to make sure they were still there. What are the odds of not seeing 2 cards out of 30 in 7 straight games? Most games I've had between 10-15 cards remaining roughly.
Wow!! It seems like impossible not drawing divine favor
IMHO Divine Favor can be changed for Coldlight Oracle or Solemn Vigil
Nice Deck, i'm having trouble in some late games, but probably its my fault :-)
Since TGT have been implemented, I wonder if its good to switch some cards with:
Wolfrider -> Argent Horserider
Blessing of Kings -> Seal of Champions
The idea is that Argent Horserider is harder to remove while Seal of Champions ensures that the buffed unit will take at least 2 hits before going down.
Also what is the reasoning of using Consecration over Hammer of Wrath?
I don't know if Seal of Champions is that good though. Because there is Hand of Protection and Blessing of Might and that is 2 mana. I know that Seal of Champions is takes up 1 card slot not two, but it is not very cost efficient. That is my opinion though! Just play what you want to and have fun and I am no where near a pro at this game so please correct me if I'm wrong! xD
competative spirit?
Woww man, I owe you a beer!! Was stuck in rank 13, but now I'm in a win streak in rank 10!!
My changes: -Consagration +Avenging Wrath (really good to pass through taunts and etc) / -Coghammer(I don't have it) +Blessing of kings
Please, if you can, try some cards from the new expansion and update in here.
Thx bro!
why no quartermaster?