{Legend Climb} Troggzor Stick-a-din
- Last updated Oct 6, 2015 (TGT Launch)
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Wild
- 21 Minions
- 7 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 8980
- Dust Needed: Loading Collection
- Created: 6/10/2015 (Blackrock Launch)
- KremePuff
- Registered User
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- 2
- 8
- 19
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Battle Tag:
N/A
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Total Deck Rating
150
KremePuff here! Legendary Paladin player who has hit Top 100 legend multiple times. I've updated my Troggzor Stickadin deck with new TGT cards, and want to share it with you! It is incredibly fun and definitely powerful. I am currently using this deck, right now, to climb to legend and I am confident it can take you there with enough practice.
The goal of this deck is all about your opponent using two cards to remove one. With all the deathrattles, divine shields, and Troggzor the Earthinator, your opponent will have a tough time maintaining board control.
Zombie Chow seem necessary in letting the game steamroll for ya. This early game-->mid-game deathrattles-->leads to getting the most value out of your late game threats.
Troggzor vs Boom: Boom is obviously "better" in a vacuum, but Troggzor the Earthinator fits the "two-for-one goal" of the deck while still being BGH proof. Because of the strong early game and hard to remove minions, you often can protect Troggzor, thus your opponent has to try and inefficiently kill it.
In general, most decks don't run enough removal to kill everything...and the extra removal they do have often is in the form of a BGH...they spend so much time trying to maintain board control that you can win quickly or even fatique them out...give it shot...it takes a few rounds to get used to it, but it's fun and definitely competitive.
*Card Draw Discussion- Many will clamor about the lack of card draw in this deck. I get that, I used to make a big fuss about that early in my pally playing days, but have grown accustomed to why it's less necessary in this class. First off, Lay on Hands is plenty and, however, if you want to ensure you are not constantly finding yourself in "top-decking" mode, practice utilizing your hero power over say, dropping a minibot because you have two mana left over and he seems "better". If you already contest the board, there is no reason to over commit and thus make your board vulnerable to AOE as well. Your hero power is a nuisance too, and will help in making efficient trades when needed.
Also Justicar Trueheart has also been introduced in the meta, and helps you to squeeze some late game value from your hero power. This card, coupled with your other pseudo-6 drop in Murloc Knight can help you gain card advantage with it's inspire mechanic.
I've also introduced Captain Greenskin into the deck, since i took out one Truesilver Champion, to make way for Murloc Knight, and added a lower curved weapon in coghammer to fight off aggro...Mr. Greenskin, thus, helps squeeze more value out of your weapons to fight for board control.
FOR THOSE OF YOU LOOKING FOR MORE POWER AND CAN'T FATHOM EVER PLAYING A DECK THAT DOESN'T CONTAIN DR. BALANCED, THEN CHECK OUT MY WRITE UP HERE FOR MY DECK TITLED Reportin' 4 Whoop A$$
Hey man, i love you <3 This deck is unbelivable. Played 15 games so far, and won 12 of them, lost 2 games again mech mages, won against 3 cw, 3 handlock, 2zoo, 1 demonlock, 2 paladin, 1druid matchups. I made a little change in deck. -1 Kel'Thuzad +1 Sneed's Old Shredder
-1 Quartermaster +1 The Black Knight. I know Kel'Thuzad is a key card for this deck but i couldnt find a chance to play him during 7-8 games, i think it s a situational card, Sneed's Old Shredder is more funny and valuable for me :) Thank you for this great deck.
I took this deck to asian server rank 5 last season(before the addition of black knight), and quite enjoyed it. I think I actually prefered harrison and sylvannas than TBK and loatheb, because sylvannas makes your opponent very awkward to maintain board and I was facing so much warriors. I personally like TBK, but it doesn't seem to do its job very often.
Tempo mage seems a bit hard because they have better tempo swings than this deck and it's hard to play around mirror entity, so I might try a kezan instead of TBK. Anyways, thanks for the great deck!
Just got a golden Trogg. This deck is amazing. I have -The Black Knight -Piloted Sky Golem +Sneed's Old Shredder +Kezan Mystic and it works great
Glad you're having fun and it's working out for you! Respect the Trogg :) and happy climbing
I posted on the other Pally site as well. I climbed to 1 star into rank 4 yesterday. But I came up against a lot of face hunter and Tempo Mage and after the entire day today, I ended up just where I started. Any fine tuning for those decks? It seems a 2nd Antique would be very helpful but not sure what to take out for it. TY. I had put back the Zombie Chow I had replaced with Earth Ring after facing a lot of tempo mage as that seemed lots better for early pressure.
I posted in the other thread some explanation on how to play against these aggressive decks. Hope that helps. GL
This has been a blast to play. Laddering well too! Thank you!
So glad you're having fun! Love to know how the rest of the climb goes for you :) GL
That's a reasonable choice, and will definitely help in the GP Warrior Matchup as well. You can also try TBK instead of Sky Golem too...both work quite well! GL and glad you are enjoying the deck :)
Wow! I'm having so much fun with this deck. Great call on Troggzor. My experience has been that this guy really throws a wrench into the spellcaster's plans. Before, it seamed like 4 out of 5 oppenents had an answer for Dr. Boom, but not for this guy. I did substitute one coghammer for one Zombie Chow. Great job.
Glad you're having both fun and success with it....a must when you're dealing with the monotony of ladder
If that's the case, I'd swap out the sky golem for the TBK (currently climbing now with that tech for the same reason)...and if Aggro has completely dropped off, you can get away with running one chow and playin two equality (Which I've teched in and out). Its tough taking chow out though as he gives so much tempo and is a mirror entity trigger.
one cool combo that comes up often in control matchups, when you run two equality, is to, on turn ten, equality when you have a silenced Tirion (cuz let's face it, his battlecry should be silence yourself haha) and run tirion into, ideally, a big minion, and kelthuzad him back to life. Gg, baby rage concede 4 opponent
Really cool deck you got here! When I saw that this deck had Troggzor in it I knew I had to make some gameplay of it :p ! I remember a while ago when Troggzor was first coming out and people thought that it would be really good but he is almost never played in decks :{ ! It's always nice to see decks that try to reach outside the meta and hopefully will shake up the meta a bit. Anyways enjoy my video :3 !
Awesome video Kris! Thanks for putting that together for the community :)
No problemo thanks for the share lol... Sorry I'm not that upbeat in this video really sick today hopefully tomorrow will be better :3 !
No worries buddy, I actually have been getting over a cold this week as well. Perhaps you can do a part two to this video and showcase Mr. Troggzor in action when you're up to it. I may do my own video when I get legend, but I do appreciate you taking the time to do this. Get well, sir.
Although there are no "true" replacements for tirion, as he is the best legendary in the game imo. You can try just putting in boom...he's pretty op ;)
I created an account on this site just to tell you I love this deck.
Been playing HS since December, and tried a lot of decks. Troggzor was my first legendary I got from a pack, and I've always wanted him to be useful because I also am a big Homestar runner fan from way back.
Well done. This deck (usually) runs well, and I'm having a lot of fun and success with it.
Only issue I've had is bad mulligans, which happens with all decks.
Thanks!
thanks for the kind words! So happy you enjoy this deck! Best of luck on the rest of the climb
Really enjoying this deck, only thing I changed was -1 Zombie Chow +1 Kezan Mystic and -1 sky golem +1Cairne Bloodhoof. At rank 11, so far won the last 5 games. This deck really destroys priest as well.