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Meta Killer with Sexy Taunts (Bell Shape Mana C...

  • Last updated Jun 8, 2015 (Blackrock Launch)
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Wild

  • 19 Minions
  • 11 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 6920
  • Dust Needed: Loading Collection
  • Created: 6/8/2015 (Blackrock Launch)
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  • Total Deck Rating

    9

View 7 other Decks by diobrando2015
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I am having great fun of this new deck made by myself with 3 Taunts Minion and a Kezan Mystic to battle the meta. I have played it for a week and sits at Rank 4 with ease. As a casual player, I can pull multiple win streaks around Rank 5, so I do see this deck pretty strong against the current meta.

More specifically, it  eats facehunter 80%, tempo Mage 80%, and Patron Warrior 100%. The key cards in my opinion are the following:

1. Arcane Nullifier X-21x2/Annoy-o-Tronx2/Sludge Belcherx2: MVPs of the deck, they stop the aggression.  Don't use Annoy-o-Tron on early turns against control decks. It will be wasted. It's value is to stop damage.

2. Shadow Madnessx2 Use it to trade 1 for 2, also if you control Mage's Flamewaker, it will proc Flamewaker for 2 random damage, very cool and good trade. If you use it to control Mad Scientist, it will prevent the secret to be triggered. Use it on Sludge Belcher and you will gain a Taunt body from him.

3. Big Game Hunterx1/Shadow Words Deathx2/Light Bombx1/Mind Control/Sylvanna+Shadow word Death combo: Enough power for a match up against any type of control out there. Make sure you get value out of your Light Bomb, bail out more Gaints from Handlock for example.

3. Shadow Word: Pain x2, Use it wisely, good on key cards such as : Flamewalker /Sludge Belcher/Acolyte of Pain 

Against Patron Warrior: Your light bomb/Azure Drake+Holy Nova are hard counter to their Patrons. Don't spread out too many small minion on board to prevent their OTK. 

Against Hunter/Mage: Play Taunts and hopefully have Kezan Mystic in hand, shadow madness works great too. Holy Fire is a good heal. Do expect your health will drop low but eventually you shall hold and their hand will be empty. That's when you make come back.

Against Handlock: it's a 50/50 game. You win if you get value out of your Light bomb.

Against Shaman/Druid: I don't see them much at all...

Against Paladin: Your AOE are hard counter to his tokens, and you got MindControl/Slyvanna+Shadow word Death for Tirion if any.