Mryagut Rogue
- Last updated May 23, 2015 (Blackrock Launch)
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Wild
- 13 Minions
- 17 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 6600
- Dust Needed: Loading Collection
- Created: 5/23/2015 (Blackrock Launch)
- user-20335216
- Registered User
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Battle Tag:
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Region:
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Total Deck Rating
452
Hey Guys. I'm Mryagut and a lot of people might already know me. Some people even know me as a "rogue god" and thats why I'm making this guide. I reached #2 EU and #6 NA at the end of march and also hit #1 alot of times with this deck.
My stats of Ranked Play Season 12-14
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Backstab This is one of your early game cards and works really well with our SI:7 Agent, Edwin van Cleef, Azure Drake, Thalnos and also with Violet Teacher.. It is a benefit for you if u can use Backstab with your SI:7 Agent, Edwin VanCleef or Violet Teacher so you are able to get more tempo.
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Preparation Preparation is one of your most important cards to get some. You will mostly play Preparation with your Sprint, You can also make Edwin VanCleef bigger. Additionally this card supports Violet Teacher ‘s effect.
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Deadly Poison Deadly poison is one of your burst and early game cards. This card is good to keep against every class. It is a dangerous combo with your Si:7 Argent and Edwin VanCleef
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Blade Flurry Blade Flurry clears the board, but regulary it only works with Deadly Poison and Tinker's Sharpsword Oil.
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Eviscerate Eviscerate is specialised for killing a big minion or bursting your opponent down.
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Sap Sap is one of the best tempo cards in this deck. You can sap a big minion to gain even more tempo. At the same time you also want to play a minion to get a better board and start bursting your opponent down.
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Thalnos You have a lot of spells with spellpower in this deck. Even your Blade Flurry works with spellpower. On the basis of the card draw of Thalnos you get closer to better cards.Since Thalnos is a 2-mana-card it is reasonable along with Edwin VanCleef and SI:7 Agent.
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Fan of Knives Fan of Knives helps you to clear the board and cycle to your good cards. There are alot of 1 health minions that u can easily clear with your Fan of Knives. Together with Preparation and Edwin VanCleef or Violet Teacher you can sometimes get a good board clear and also at the same time the board.
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Farseer Your hero will take alot of damage because of the hero power so having heal is not that bad. Sometimes u will even heal your own minions instead of your hero to have an advantage on the board.
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Edwin VanCleef I love this card. A lot of times it is just a 4/4 or 6/6 for 3 mana. That is insane. Sometimes you make a really big Edwin with your Preparation and hope that your opponent can not clear it.
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SI:7 Agent This card is the nuts with your Backstab. You can clear a big minion or 2 little minions at the same time. Try to use your SI:7 Agent with your combo and mostly only on minions to benefit with board control.
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Tinker's Sharpsword Oil This is mostly a finishing card to burst your opponent down or to clear the board with your Blade Flurry.
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Piloted Shredder It is a good and sticky 4-mana-minion. Sticky minions help to dominate the board control.
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Violet Teacher You have so many spells in this deck that you almost always will get at least 3 tokens out of your Violet Teacher.
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Azure Drake Azure Drakes work perfectly together with spellpower and it also cycles to your strong cards. Once in a while you even get to a card advantage because of your Azure Drake.
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Loatheb Almost always after you play Loatheb it will stick on the board. Exactly that's why it is so good in Rogue. You have a better way to get more face damage and also have the board with it. It often saves you against combos, for example the druid combo on turn 9.
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Sludge Belcher Sludge Belcher mostly saves you 7-9 life to your hero. It is also sticky like the Shredder since it has a deathrattle. So you have a easier way to gain the board again.
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Sprint Sprint is one of the best ways to refill your hand. You will mostly use it [card]Preparation/card] to not lose too much tempo. It will also happen that you have to risk playing Sprint to get an answer to your opponents board or to kill him.
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Dr.Boom Dr.Boom is just unbalanced. That's why it is in this deck. The boom bots help you to get an even better board.
Paladin:
Mulligan: Violet Teacher, Backstab, Fan of Knives, Si:7 Agent, Preparation
Paladin is a favoured matchup. Try to get the board in the early game. If you don’t get board control just try to remove his minions on the board. Paladins can not burst you down so you have time to get an answer for his board. Also don’t try to use both saps on 4-5 mana minions. You almost always need 1 sap for Tirion. Otherwise you will have a hard time to deal with him.
Druid:
Mulligan with the coin: Violet Teacher, Shredder, Deadly Poison, Preparation or Backstab
Mulligan without the coin: Violet Teacher,Shredder,Farseer,Si:7 Agent, Preparation or Backstab and sometimes Azure Drake if you already have Preparation or Backstab in your mulligan.
You are slightly favoured in this match up. Try to get alot of minions on the board. Druid doesn’t have a good way to deal with a big board. You need to get tempo out of your spells and at the same time play your own minions. And after you have board control, you can start bursting your opponent down.
Shaman:
Backstab or Preparation, Deadly Poison, Si:7 Agent, Violet Teacher and Farseer if you don't have the coin.
Mech: Decent match up. Don’t take too much damage in the beginning and get the board as fast as possible. Mech Shaman can easily burst you down if you take too much damage in the beginning.
Midrange: A little bit favoured for you. Deadly Poison and Violet Teacher is one of the most important cards in this match up. There are so many things to kill with the Deadly Poison like feral spirits, shredder or zombie chow. And Violet Teacher is really hard to remove for shamans especially if you already got the token value out of it
Hunter:
Mulligan: Backstab, Preparation, Farseer, Si7 Agent and Edwin if you have the coin.
Face: This is one of the worst match ups for this deck. You need to get your tempo cards and try to race the hunter. The tempo cards help you to prevent damage.
Midrange: You are slightly favoured in this match up. Since you can take more damage to your face this match up is a bit better than face hunter. Also you can get tempo with sapping a Highmane.
Priest:
Mulligan: Violet Teacher, Shredder, Deadly Poison, Preparation or Backstab, Si:7 Agent, sometimes sap if you already have your 4 drop, sometimes also prep/sprint if you have both in your starting hand
You are favoured in this match up. Priest has a hard time to deal with 4 attack minions. It is the same like in the paladin match up. You have alot of time to get the board since priests and paladains can not burst you down. Also take care when you play your Thalnos. You don’t want to get cabaled. Only play him if you are sure that your opponent has to remove the whole board and is not able to steal it.
Rogue:
Mulligan with the coin: Violet Teacher,Shredder, Deadly Poison, Preparation, Backstab, Loatheb
Mulligan without the coin: Violet Teacher, Shredder, Deadly Poison, Preparation or Backstab, Loatheb, Azure Drake, Si7 Agent or Farseer
This is just a 50/50 match up. Try to get minions on the board and at the same time remove your opponents minions. Almost always count how much damage your opponent still has in his deck and wether he can burst you down. Don’t forget that most of the people still run 2 Tinker’s Oils. Sometimes you can play around the burst with Sludge Belcher or Loatheb.
Warlock:
Mulligan with the coin: Violet Teacher, Si7 Agent, Edwin VanVanCleef, Backstab, Preparation, Deadly Posion
Mulligan without the coin: Violet Teacher, Si7 Agent, Backstab or Preparation, Deadly Poison, Farseer
Zoo: You are favoured in this match up. Just try to clear the board till the late game. In the late game you have more useful cards than your opponent.
Handlock: Slightly favoured for you. Try to get a 3-mana-minion on ‘turn 3′, so you are able to clear a giant or a twillight drake on ‘turn 4′. Tinker’s Oil into Blade Flurry is mostly how you burst the handlock down. Also take care of moltens and don’t get the handlock too low on hp. Another tip is to sapping minions that are taunted up. But if you lost to much tempo, you need to use the sap to gain some tempo back.
Warrior:
Mulligan: Violet Teacher, Shredder, Deadly Poison, Sprint, Preparation
Control: To be honest this is also one of the worst match ups. Mostly the warrior just has too much armor/health. You need to win on board control or by getting prep/sprint into a lot of tempo.
Patron: Take care about getting tokens with the violet teacher in this match up. Warsong and Grim Patron are what you need to take care of. The warrior will try to burst you down with the Frothing Beserkers. Blade Flurry with Deadly Poison or Tinker’s Oil is important to clear the Grim Patrons.
Mage:
Mulligan with the coin: Deadly Posion, Preparation, Backstab, Si:7 Agent, VanCleef, Violet Teacher, Shredder
Mulligan without the coin: Deadly Poison, Preparation or Backstab, Si:7 Agent, Farseer, Shredder
Freeze: This is also a bad match up for you. You need Loatheb and minion damage in the beginning because your oppenent will freeze the board permanantly.
Mech: This match up is mostly about who gets the coin. In most cases you have to keep your thalnos in hand to have a way to deal with mirror entity or you just give your opponent a 3-mana-minion and kill it with deadly poison afterwards. Going for a big Edwin in the early game can also easily win you the game since mage doesn’t run big game hunter or silence. Its also a match up that is almost only about getting board control.
Here is my twitter: https://twitter.com/Mryagut
Here is my twitch channel: www.twitch.tv/mryagut
If there are any questions or comments feel free to ask ^^.If u want to get a fast answer to your question just ask me on my twitter. I will answer back as quick as i can.
Thank you very much for reading!
Mryagut
Why SI7-agent only without coin? Is that a mistake in the guide?
Do you play this list with single Tinker's Sharpsword Oil differently than the lists with 2 oils? I mean you must, because there's less weapon dmg to deal AOE damage with.
ANY REPLACEMENT IDEAS FOR SLUDGE BELCHER AND LOTHEB?
I don't have them yet... :'(
This deck seems super solid and I really like the in-depth look at each card and the different ways you tackle each class.
I still can't seem to play Rogue very well, but I guess that's just my own issue - I've never been very good with the Weapon classes.
the deck is great, but you should add something to counter weapons. i replaced farseer with sabotage.
Before this deck I played some Naiman hunter, he makes Mryagut sound like a modest guy ;)
some people do.... he is probably 1000x better at rogue than you
Maybe you should go and stop spreading unnecessary hate over one of the greatest invention of mankind, habitated by the worst people of mankind.
But seriously its obvious that i dont meen that he is litelerary 1000x better than you, Maybe he is arrogant, but you are much worse, you seem to feed on being a douche to people over the internet and pointing on the smallest of problems in ones statement.
Maybe you should leave the internet all together because you dont, too me seem fit to understand basic conversation features, like metaphores and exadurations. It's clear to me that you are a lesser creature all together.
Have a good day and please don't reply at all
Van Cleef is such a fun card, recently crafted him and it's awesome to see a very successful rogue deck featuring him.
Hi Myragut,
Would it be possible for you to upload a gameplay video?
Cheers
G
What are your thoughts on Trade Prince Gallywix in oil rogue (or in general as a card)
Personally I use it in my oil rogue as my replacement for Edwin, and it seems to work out
Don't have Van Cleef or Dr. Boom so I used an extra oil and a Sea Giant which works great. The Sea Giant has great synergy with the teacher and decks with lots of minions just help me get it out quicker before I FoK them
The consistency in this deck comes in practice. Like with all Oil-rogue variants. If you get used to dealing with each individual card mulligan in each basic matchup not getting fucked by your draws becomes trivial. I personally can't get past rank 5 with it; but i wouldn't call that the deck's fault.
I've tryed that Deck and for me its one of the worst I ever played.
It CAN have a devastating effect. But it is so desperatly depending on the card luck, its not able to handle standard situations and I ran totally helpless into death most of the times.
Opponent is building his board and gains board control as I only have needless spells on my hand. Fan of Knives is to weak to save me and for Blade Flurry I don't only have to wait till I get it, I also need Weapon Oil.
I can't believe that someone can survive with this deck nor to get legend with it.
I don't want to blame the author and want to thank for his kindness to share it with us espacially as he thankfully added a manual to it. But at the end I have to say: This deck isn't working for me and I guess, its because of its imho strange spirit, and on the weird card luck depency...
So: No recommendation from me.
FailFish
Secret/tempo mages who run mirror entity and counterspell just wreck this deck hard.
Hey Guys. I'm Mryagut and a lot of people might already know me. Some people even know me as a "rogue god" and thats why I'm making this guide. I reached #2 EU and #6 NA at the end of march and also hit #1 alot of times with this deck.
I really love this deck but I also hate face hunters to win anything at all so i'm just not sure what to play now.
Face hunters are usually favored while facing rouges