Uther: King O' Pirates! (Guide+Video)
- Last updated May 11, 2015 (Blackrock Launch)
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Wild
- 19 Minions
- 6 Spells
- 5 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 6720
- Dust Needed: Loading Collection
- Created: 5/12/2015 (Blackrock Launch)
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Battle Tag:
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Total Deck Rating
78
After reaching rank 5 earlier than usual this season I've been experimenting more with deck building.
In this meta I noticed Coghammer was getting incredible value from being able to prevent early aggression and make for 3/1 trades with Shielded Minibot. With the idea of weapons in mind, and also having seen how Grim Patron Warrior has been using Dread Corsair to great effect, I created this.
What's the deck about?
The deck is a more midrange take on pirates. You are not trying to rush your opponent down, although you if you have a good starting hand you can take advantage of the early game pirate synergies.
This deck is worth playing if:
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You like pirates
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You dislike ninjas
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Want an interesting take to “midrange” paladin
You will NOT like this deck if:
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You are a ninja
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You are looking for an overpowered ladder deck to take you to legend in 10 minutes flat
How do you play the deck? (in 3 sentences)
Look for 2 drops in your starting hand (except for Captain's Parrot, he/she/it is for drawing late game/ when you start to run out of cards). Coghammer is also a good card to have early on if you know you can secure a minion on board. Dependent on class match-up hold onto cards such as Equality, Big Game Hunter etc.
Why is X Y Z card in the deck!?!?
First of all, use this deck as a template for your own pirate deck. Experiment and see if you can do better. There are many cards I haven't tested yet and I'm sure the current list can be improved on.
Secrets: are in the deck because I find the tempo swing from Avenge can be game winning. I chose to include Noble Sacrifice as well as it can help out early game or prevent large damage from legends late game, it also combo's with Avenge to buff the board) Mad Scientist is a strong 2-drop because of this and it is often helpful to bait out early game removal with this guy, and still gain some tempo by having a secret in play.
Captain's Parrot: is a good way of drawing a card that is guaranteed to be a fairly cheap minion, it's been working for me so far.
Aldor Peacekeeper and Big Game Hunter: are for removing threats as the game can often go far beyond turn 10+, however both cards still are good bodies (espeically when buffed by Sword of Justice)
Hammer of Wrath : like Captain's Parrot: is decent card draw, also much needed direct damage.
Antique Healbot and Lay on Hands: may seem overkill but when you're running a lot of weapons you end up taking a lot of face damage.
Spiteful Smith: Works well with Coghammer, and buffs it into a 4/3!
Avenging Wrath: is what I prefer over Consecration, has much more reach against Warrior and Handlock, but is also a good board clear with equality or against a board of pesky imps and tokens.
Why is X Y Z card NOT in the deck!?!?
I can't go through every card, but I'll explain why I left out certain cards that I tested:
Southsea Deckhand: was dying too frequently without Sword of Justice buff and the charge damage was not really needed.
Southsea Captain: doesn't do enough for 3 mana. So much weaker than Murloc Warleader and a horrible top deck.
Muster for Battle: Incredibly awkward playing around destroying your weapon with this card.
Divine Favor: this deck isn't fast enough to always guarantee value from this card.
Video
Video is of three matches, 2 wins 1 loss all recorded in succession to show how the deck works. The two wins against aggro show how the deck can keep up well due to the use of Coghammer. The loss was really fairly close, although the Lay on Hands Thoughtsteal sealed my fate. I carry on playing to see what order I draw, I've cut it out, as it's a waste of time to watch.
Thanks for reading, hope you enjoy.
This deck is the bee's knees LOL ! The gameplay in this video probably the funniest I have done for all the decks on this site XD ! A side note though piloted shredder drops LorewalkerCho so much it's insane out of Idk 20 games I've played the last few days he has been dropped by shredders about 4 or 5 times THAT IS INSANE XD !!! Really fun deck thanks for the share +1 ! ENJOY :P !
Haha! It's always great when your shredder drops a Millhouse Manastorm :Keepo: ! So sad though when doomsayer is dropped :BibleThump:
Do you think Paladin is the best class for creating a pirate deck?
I want to create one but I'm not entirely sure what class I should go for (rogue, pala, warrior)
Really wish the next expansion will be pirate related ... or at least have some decent pirates in it
yeah i understant what are you saying .. it's just other card games like magic the gathering and even Yugioh manage to get the tribal thingy to be the core of the game without being ridiculously overpowered or unplayable weak and inconsistent .. as of Blackrock really disappointed of the small impact it made on the game
I like this deck, it's fun to play! Thanks for sharing it.
I mistakenly added Bloodsail Corsair instead of Bloodsail Raider, but it actually saved me quite a few times against Hunters, Warriors and Paladins. I know it's situational, but would be great addition to consider.
This is great. I love pirates. Pic is hilarious.
Real talk:
Boom -> Sylvanas (no BGH value)
Mad Scientist -> Southsea Captain (not amazing but worth 1 copy)
Avenge -> Quartermaster (Make your opponents fear those recruits)
Noble Sacrifice -> Consecration (Too much Zoo to not run at least 1)
Thanks for the reply! I hadn't played the deck yet, so I was just making some suggestions based on previous pirate deck experience. I do have Dr. Boom but I hate playing him into BGH. I was thinking about putting Tirion in this deck, and the main advantage of Sylvanas in paladin is she eats silence before you drop Tirion. Add 0 BGH targets to that and you have a sweet setup.
I think this deck is a little faster than I was assuming, so there isn't a lot of time to pop out Recruits for Quartermaster. I'll keep experimenting with the setup, it's a fun deck for sure. I just haven't been able to make it work in ranked yet.
+1 for the positive atitude while ansering feedback, i see potential in this deck and also looks really fun!
Played 5 games, lost 5 games. There are not really enough pirates to make cannons work effectively and I find that by turn 5 I'm low on cards.
Good work.
Nice synergy with Cannon, Coghammer and Bloodsail if you get them in that order.
So, I train for american ninja warrior, but I still like your deck. Can I borrow your Uther pirate picture when I post my pirate paladin deck?
Nice guide mate!it make me laugh at the begining with the pirates and ninjas!
Also it make me wanna try it.