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"Dragon" Control

  • Last updated May 6, 2015 (Blackrock Launch)
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Wild

  • 18 Minions
  • 8 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 11660
  • Dust Needed: Loading Collection
  • Created: 5/6/2015 (Blackrock Launch)
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  • Battle Tag:

    Rider #1268

  • Region:

    US

  • Total Deck Rating

    7

View 6 other Decks by SageRider
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Deck I've been using to climb quite effeciently as of recent. Quite simple to play if you understand value and how to hold the board. Feels pretty solid, only change I would suggest is maybe taking out the Whirlwind or my choice one Armorsmith for Harrison Jones. As I do not have him quite yet, I don't feel it is dire but recommended. A tech card for a strong card against Mirror matches, Paladins, and hunters. And on a occasion lolwut shaman. Stronger than Kezan Mystic due to the lack of freeze mages and mage in general.

tl;dr : Fiery Win Axe for value and board, play to curve, let the legendaries pay for themselves.

*Mulligan Guide* Standard mull = acolyte, armorsmith, weapons

Priest: Standard mull

-Win axe for the Northshire, easy match up I feel, I feel late game is stronger, but requires more testing.

Warlock: Standard

-Win axe for the Imp, Jugglers, Deaths Bite for Imp gang,

Mage: Standard

-Win Axe for the Mana Wyrm, Snowchugger

Rogue: Standard + shield block

-Can be tough against strong player.

Druid: Standard

-Tough match-up, toss up, max value executes

Hunter: Standard + whirlwind, and definitely shield blocks.

Acolyte puts in work, armor smith + whirlwind or DB deathratte during midgame can give you enough armor to out tempo most games.

Shaman: Standard probably , hardly see this class

-what dis

Paladin: Standard, taskmasters, whirlwind

Whirlwind after muster is good, usually saves from Volcanic drakes, don't throw away armorsmith to weapon, taskmasters keep up good tempo, win axe juggler

Warrior:Standard

Would like to face more Grim warrior but usually favorable match up. Mirror match, use your armor better and try to acquire board control first midgame and steamroll with topdecks Kappa.