Heroic Nefarian Skip Onyxia OTK
- Last updated Aug 30, 2016 (Karazhan)
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Wild
- 13 Minions
- 17 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Control Priest
- Boss: Nefarian
- Crafting Cost: 2560
- Dust Needed: Loading Collection
- Created: 4/30/2015 (Blackrock Launch)
- Celadoncvo
- Registered User
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- 9
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- 33
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Battle Tag:
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Total Deck Rating
2574
Guide for Heroic Nefarian! Skips the Onyxia part of the fight!
Gameplan
Win by killing Nefarian in one hit which skips the Onyxia phase. Build a big taunt with buffs and constant healing. You'll usually want to start building the big minion when Nefarian can't kill it with what's on the board plus an additional 4 damage from his removals. Often, this will happen just after you Holy Nova his bone constructs or if he starts with normal minions and can start a Deathlord with Divine Spirit and Velen's Chosen. Use Mind Control Tech and Dark Cultist early to ward off damage. When you do have a big taunt established, playing Kel'Thuzad will stop the AI from attacking at all and you'll further be able to heal your big taunt. (Fixed in Karazhan patch) Use a big taunt with excessive healing/health pool or Kel'Thuzad with sacrificial minions to keep your board healthy until a one-hit-kill is possible. Either use Inner Fire on your big taunt or Lightwarden [/card](from [card]Light of the Naaru) to ready the final blow of this adventure.
IMPORTANT: Do not ever break Nefarian's armor unless it is a killing blow. Breaking his armor starts the Onyxia phase from which you will never be able to recover. For when Onyxia is defeated, Nefarian returns to the board and kills ALL of your minions. Keep Nefarian at around 1 digit's worth of armor since you don't want an accidental break from Holy Nova.
Early Game
Mulligan for early minions such as Mind Control Tech and Dark Cultist. The early spells, Holy Smite and Power Word: Shield, are also worth keeping if you start with an early minion. Lightwell may be a low cost minion, but it's far more important to keep this safe in hand until it can heal from behind your big health minion. Do what you can to survive Nefarian's early minions. If he plays his hero power for Bone Constructs, you may be in trouble. It's worth using Holy Smite and trading early minions into these to survive until you can clear them all out with Holy Nova. If he plays minions from his hand, you will likely be able to play early minions safely and get a Deathlord or other high health minions with buffs started easily. Always use your healing on your big health minion; it's survival is what will win you the game later.
Late Game
Continue to buff your big health minion. Save Holy Nova, if your taunt can afford it, for a turn when it will kill multiple Bone Constructs. Play Kel'Thuzad as soon as you are able to, ideally with smaller minions already on the board to trade into Bone Constructs every turn afterwards. Don't neglect to heal your big health minion when Kel'Thuzad is out. It's possible that Nefarian will kill your taunt or Kel'Thuzad with Shadowflame if you stop playing conservatively. Eventually, you'll want to get your big health minion well over 30 health and use Inner Fire to strike down Nefarian in one hit. Lightwarden can also be really powerful, but you'll have to buff its health as he'll probably kill it with lava or his other removal spells. Alexstrasza is also useful here to lower the damage you'll need for a one-hit-kill by 15, and will strike down multiple minions herself.
Other Considerations:
Since it's been a long time since Blackrock Mountain has come out (2 expansions and 2 adventures later), here are some options for other cards. Now that Naxx and GvG are also out of standard and must be crafted, there will also be ideas for replacements.
- Dark Cultist has fantastic value alongside Kel'Thuzad and even just for buffing Deathlord [/card]and[card]Lightwell. If you don't have Dark Cultist, Anubisath Sentinel or Spawn of N'Zoth can also trade into Bone Constructs while giving your other minions health.
- Velen's Chosen is an efficient health buff, giving 4 health at 3 mana. While it's a much more expensive card, Power Word: Tentacles is the same value, giving 6 health at 5 mana, the equivalent of Velen's Chosen and a Lesser Heal. (The spell damage rarely matters here)
- Light of the Naaru is a decent burst heal and provides a sometimes fantastic Lightwarden for the OTK. You can choose to run either Flash Heal/Darkshire Alchemist for the often necessary burst healing or Holy Champion for the extra OTK option.
- Deathlord is extremely important here, giving the best stats for a low cost of 3 mana. If you do not wish to craft one, there are a few possibilities. Try Mogu'shan Warden, Twilight Guardian (if you can fit in other dragons somehow), or Cyclopian Horror for weaker taunt cards. Or, try to use Sunfury Protector or Faceless Shambler on something for a more difficult to set up combo.
- Kel'Thuzad is no longer mandatory, but can still provide so much value in keeping Bone Constructs off the board (instead of passive in pre-Karazhan). If you must, I suppose you could run some other nigh-infinite value legendary like Hogger, Doom of Elwynn.
- Excavated Evil and Corrupted Seer are new board clears you could try.
- Brann Bronzebeard would get value here, if you have enough space.
- Justicar Trueheart (or even just Prophet Velen) could make healing the big taunt much easier.
- Fjola Lightbane and Eydis Darkbane have potential, gaining health from buffs while taking down minions for free.
Notes
This fight is very similar to the fight against Majordomo and Ragnaros from the second wing. Lots of strong minions will get spammed out by the boss and you'll need to be able to handle them accordingly. Fortunately, I think this fight isn't as bad. Holy Nova is already capable of handling the hero power minions without Velen's Chosen spell damage and Nefarian has fewer and more expensive removal cards than Majordomo. I even used almost the same exact deck as my other guide for Majordomo: http://www.hearthpwn.com/decks/226305-heroic-majordomo-otk-priest. How funny that two major rivals should fall to the same trick.
This is the final boss of Blackrock Mountain. Don't expect an easy fight. I was lucky enough to win on my second try, but there will still be times when RNG strikes down a good start. Good luck!
Thx! 1st try! It was easy.
Did it on 4th try, managed to get Kel Thuzad on board and buffing his hp constantly with a resurrecting Cultist, Brought him to 3 armor and Alex inner fired him easily. Good job
Wow - I couldn't believe it ... FIRST TRY!
I got my Deathlord to 64 attack / 64 hp either on turn 9 or 10, can't remember.
I was actually able to get a Lightwell out on turn 2, and a Deathlord on turn 3. Managed to keep them alive and buffed up through turns 3 - 7.
I drew two Mind Control Techs on turn 4 and 6 I believe it was, allowing me to easily deal with the bone constructs.
AMAZING deck. I wouldn't bother trying any other deck for Heroic Nefarian. Nice work!
/edit Yes, RNG was a bit on my side. That being said though I had multiple ways to deal with minions and just based off the fight and the cards I had in deck, I know that this deck is 100% doable. Assuming the RNG gods hate you, I can't imagine this deck taking more than 5-10 trys at worst case scenario. GG.
/edit2 For those of you doubting me. I used divine spirit twice on top of a Velen's Chosen, Dark Cultist deathrattle'd, and Power Word Shield'ed Deathlord. Not in that order though, my divine spirits were spaced out as I believe divine spirit was one of my mulligans if I remember correctly. Yeah ... I had a perfect mulligan and great draws, ha.
Sooo I have just one shotted him, after adding2 Zombie Chow, 2 Northshire Cleric and 2 Kabal Talonpriests. No need for legendaries. I didn't even draw a Deathlord until the end. I had a 93/93 Lightwell enough to one shot him. Yes some of you will call bullshit for doing it on 1st try but indeed I did hahah.
Thanks for the deck. Looks like priests won the adventure
thank you for this deck, second try.
Work well with 1st try. Thank you
Either it doesn't work anymore or I'm having really bad luck. Over 10 attempts and it's not working :(
Defeated 3 attempts later xD
For anyone still attempting this one, I tossed in Power Word: Tentacles and it was AMAZING. Just stall, stall, stall until you draw the combo.
Thumbs up to both the deck and the guide. For budget, swap Sea Giant for Alexstrasza who does great clearing Nefarian's board when Kel'Thuzad comes out. Really, protect the Deathlord who needs time to heal, buff, and find his Divine Spirit and Inner Fire for a 40 damage kill
For those trying this, keep in mind that you don't necessarily need your OTK to be a taunt minion or a super high defense minion (like Deathlord). I won on turn 9 w/ a super-jacked-up Dark Cultist that I barely even noticed was capable of lethal (Velen's Chosen x2 + Power Word: Shield + Divine Spirit x2 + Inner Fire = 56 atk = almost lethal by itself).
Alexstrasza comes to the rescue!!! took me a few tries but finally did it :)
Replaced Kel'Thuzad with Alexstrasza and won on first try. Thanks!
I'll be sure to make changes accordingly. Probably won't happen until tomorrow, but I wasn't aware that they also fixed the KT-Taunt exploit.
During the Onyxia phase I get her down to 1-4 health, then hit her with a big minion with almost 40 health. Each time this has happened it goes back to Nefarian who only has a couple damage dealt to him (say 4, for example). Then he just kills my minions! Even though that big one was worth way more than the health that Onyxia had left and the 30 he starts out with. Why is this happening?
Edit: I figured out what I was doing wrong, I breaking down the armor. Which (if I had read more closely I would have known this) the instructions say exactly not to do... Yikes on my behalf. Great deck!
Thanks for the deck! Managed to defeat Nefarian by skipping Onyxia like you said. I did it by replacing See Giant with Alexstrasza. Works really well since you don't have to buff a minion too many. Just bring Nefarian down to 1 armor, use Alexstrasza to bring him down to 15 healt and then finish him off with a buffed minion with an attack of like 16.
I won easily with Frodan's "Checkmate" N'zoth Pally.
I couldn't win with this deck so I used this Warrior deck instead and won on the 3rd attempt. I prefer the warrior deck by a lot. Every single game was very close.
http://www.hearthpwn.com/decks/240003-one-shot-heroic-nefarian
I am trying this right now, had a situation where I dropped Deathlord followed by Kel'Thuzad next turn and guess what?
He doesn't give a shit and just attacks as usual, kills all my minions with his. Must have been stealth-fixed in Karazhan expansion.
I have tried this deck around 30-40 times and I only got close twice, but was ultimately unable to buff my taunt large enough to take him down in 1 shot. I see so many people here talking about 1 shotting him, yet I continue to get smashed by turn 5!
I'm wondering if anything changed with this boss in the Karazhan patch? Because I'm not having much luck. I can barely get past the first few turns, and I've only been able to get KT on the board three times total.
Still works great. Thanks!