+1
Favorite this Deck

Back to the ramp

  • Last updated Apr 9, 2015 (Blackrock Launch)
  • Edit
  • |

Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 9660
  • Dust Needed: Loading Collection
  • Created: 4/9/2015 (Blackrock Launch)
View Similar Decks View in Deck Builder
  • Battle Tag:

    YushyBushy#2313

  • Region:

    EU

  • Total Deck Rating

    8

View 5 other Decks by YushyBushy
BBCode:
Export to

Simple ramp druid deck. Nothing that has been unheard of and it's unexpected in this meta. Came and finished rank 3 with this deck last season (march 2015). It's nothing super strong but what you are playing on here is the fact you do not run Force of nature. For your opponent it will be incomprehensible that you do not run FON and they will never assume you play a ramp druid.

Early you simply try to get around clearing the board and silenceing what needs to be. Use Wild Growth pre turn 5, and if you are unable to use it before then save it for turn 10 unless you can make a good play with that extra mana. Use Grove Tender for an extra mana crystal early and for draw late. The mana crystal you gain can be still used on the turn you gained it so GT becomes a 2 cost minion allowing you to squeeze in an extra Zombie Chow or Wrath if you need it. The last thing that seems off in this deck is the lack of Ancients of war and the presence of Hogger. You can switch them around depending on what kind of decks you are playing against the most. If you see a lot of aggro decks settle for an Ancient of war. But if you see a lot of controly type of decks hogger can be quite a pain for them.

Sadly BRM does absolutely nothing for ramp druids (looking at druid cards) so the new minion could  be included in a combo one.