Improved Warlock Murloc 80% Winrate
- Last updated Aug 16, 2014 (Naxx Launch)
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Wild
- 29 Minions
- 1 Spell
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 3540
- Dust Needed: Loading Collection
- Created: 12/21/2013 (Beta Patch 4243)
- kidsfx
- Registered User
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- 5
- 6
- 16
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Total Deck Rating
212
Warlock Murloc Revamped
So i was playing a pretty normal version of most Warlock-Murloc decks and i feel 4 ranks and this helped me climb back to rank 10 with an 80% Winrate its an amazing deck but you must have knowledge on how normal murloc decks work and what your enemy could be holding by watching what they play (I.E: Brawl, Consecration, Holy Nova, Flame Strike, ETC.)
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Card Selection
Choice Of Cards: Most cards are generic Murloc Deck Cards so not a lot of detail.
Soulfire: Used to clear hard to kills such as taunts or to finish off the opponent.
Flame Imp: Very strong overall card with high damage and its ok to trade the life being this deck is very all in.
Blood Imp: Just the support that the murlocs need. Removed due to nerf.
Leeroy Jenkins: Improves rush and allows you to "BRING IT TO THE FACE"
Questing Adventurer" Tons of cards=Tons of buffs. nuff' said.
Abusive Sergeant: Won the game for me on multiple occasions all in all a amazing card for rush decks.
[Young Priestess: Again Supplies So much support and with two of these on the board its very hard for your oppenent to kill you and can save you from mostly flame stirke.
Murloc Tidecaller: Please if your gonna play this deck play it right trading this card for a lot of cards is not worth it because of how hard you can buff it with the right cards by turn 6 this can be a 15 attack minon.
Knife Juggler: I can not stress how strong this card is with this deck just cause of the sheer amount of knives you can throw with Murloc Tidehunter.
Murloc Warleader:The main part of this deck is this card without it your murlocs are nothing +2/1 to all other murlocs is just insane and with two of these on the board at the same time... well GEE GEE.
Old Murk-Eye Murk-Eye's passive is so strong charge with 1 attack for all other murlocs and throw a murloc warleader or two in the mix and you have a 10/5 charge.
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Conclusion
In conclusion this deck is incredibly strong and can win games by turn 4 or 5. Now as many of you have noticed i have opted to take out Lord Jaraxxus because if the game goes to turn 9 with this deck it means you did something wrong or your opponent did something right.
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This deck is awesome! Only downside is boardwipe, but that's why it's aggro!
I agree 100% - I got the questing adventurer up to 7/7 on turn 6. Amazing!
So its like no one ever checks this board anymore... no wonder this deck sucks so bad now...
So is it best to keep the board clear or go all in and damage them unless there is a taunt???
Currently riding a 23 game win streak with this deck, and I'm missing one of the Murloc Warleaders.
Ok so what I did was remove the blood imps.
I replaced them with a second soulfire and a Leeroy.
When I didnt have Leeroy i used Power Overwhelming.
Also, it was more like 70% to be fair. But it has very good matchups vs the Handlock, any paladin deck, and a pretty good matchup vs the zoo warlock as well. Seems to work well for me, currently rank 4 and climbing this month.
Huge suggestion: I replaced 1x Coldlight Seer and 1x Grimscale Oracle with 2x Ironbeak Owl.
The Grimscale Oracle only once because: 1. It's a 1 mana card. You don't want it at turn one. 2. It dies really quickly. Might as well use Murloc Warleader.
I replaced one Coldlight Seer because all murlocs die quickly. I never really had much luck with that card. But on the other hand, the 2 Ironbeak Owls have helped me almost half of my matches! For example, just the match i played before writing this, the opponent had 11 HP, and i had 4 minions on the field. He placed a big taunt that had about 8 HP and 7 Attack. I drew an Ironbeak Owl, silenced it, and won.
This is the best deck ever, thanks! I just disenchanted a golden legendary, so thats some dust, altough i only crafted half of the murlocs, and used the other cards i had. I still win 80% of the time in turn 5-8! Btw, im using some Raidleaders, should i swap them for Northshire Clerics?
What current cards are you missing in the deck?
Right now, 5 days later, none haha. DE'd my golden The Beast and made the rest of the murlocs.
Well Good luck and i hope i helped you climb :D
Please share the deck with friends (or keep it a secret so they never beat you) and please thumbs up the deck
i use this deck now and its really fun to play :D but its kinda risky :/
taking risks is fun
Play Murlocs when u can if they wont be insta picked off if they can draw until you get mad cards and drop em to create ultiamte combos :D
Is Tinkmaster Overspark viable?
Not really this is a rush deck so nothing should be tinkmastered besides taunts but you can take black knight.
This is completely wrong. Use tinkmaster for a few games and you'll see he's a godsend for rush decks.
may i ask a question??is leeroy viable in this deck??moving out a blood imp adding leeroy....??
Yeh new blood imp is crap take leeroy.
I just had a similar deck and got winrate around 80% as well. Previously I did not have Knife Juggler and the deck was like 55% winrate. I remember the Knife Juggler was debuffed to 3 mana cost in one of the earlier versions(close Beta 1? I forget) but now it returns. Anyway, I think it might be great to explain why you use two Leper Gnome? I personally replace one of them to Power Overwhelming for finishing hard-to-kills or the opponent. Also, in my experience, having two priestesses may cause a high probability of putting three of the four blood imp/priestesses on the battlefield, and no place to put murlocs. Anyway, man, this is such a strong deck, maybe only a good mage deck can have a better win rate than this.