[BRM] Mill Rogue is Back!
- Last updated Apr 23, 2015 (Blackrock Launch)
- Edit
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Wild
- 10 Minions
- 20 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 4640
- Dust Needed: Loading Collection
- Created: 4/3/2015 (Blackrock Launch)
- airbass0
- Registered User
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- 5
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- 17
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Total Deck Rating
780
BRM's first wing is now availabe and we have a new rogue card called Gang Up. It is a fantastic card especially in a mill type of rogue. It gives that extra push to mill rogue which wasn't a much reliable deck before. Of course the meta hasn't settled yet, but I'm sure that you're going to find this deck flawless. If you're not familiar with mill rogue strategy I strongly recommend you to watch some mill rogue plays even the old ones could help you. I added some alternatives for missing cards because people are asking for the same card replacements you can chek them if you're in trouble. Also there is an introduction video at the end of the page. Now let's talk about the deck.
You should aggresively search Coldlight Oracle in mulligan because almost the whole deck strategy is structured around it. (except the most aggro decks, you should search for shadow step and healbot against them and you should also think to use gang up to Healbot according to the game). If you have only one Coldlight Oracle wait for Shadowstep or Gang Up before dropping it naked on the board. However, against aggro type opponents you might keep Deathlord or Healbot in mulligan because this deck's early game survivability is not that good.
In mid game, start burning cards to your opponent with overdraws. There are some good combos with Preparation Vanish King Mukla Coldlight Oracle and Shadowstep on that purpose. If you don't have any good choices use your card draws to find those combo pieces and try to decrease your opponent's pressure by sapping any high damage and high mana cards.
If you survive till late game, your chances of winning are very high. At this point you have to make a smart decision about using second Gang Up. If you make a simple calculation, you have 5 extra card draws which are mostly needed in order to find your combo pieces. However, you also have 2 Gang Up in your deck which adds total of 6 cards to your deck. Therefore, you are adding one card to your deck. However your opponent should draw at lest 3 (+1 card for you -2 for them) extra cards than you because of 2 Deathlord) even if he or she doesn't draw any extra cards by his own cards which is very unlikely. You should still make a fatigue calculation if your health is low before using last Gang Up. You might want to use it to Antique Healbot in order to survive the fatigue.
Last Edit: I made some tests lately and decided that 2 Azure Drake is a little slow. I took out one of them and added a Shiv which can be used every time in the game and it's just 2 mana which also means that you have much better chances to play your next card draw.Some people suggested, so I also tested Doomsayer which I found really useful against aggros. However, it mostly does nothing against controls because they have lots of removals and silence especially after lots of draws. So, if you want to change the deck a little anti aggro side, you may use it instead of King Mukla which isn't really that effective against aggro opponents. You can use it early turns to decrease tempo or use it after Vanish.
ALTERNATIVES
- King Mukla : The most asked alternative is this of course. You can add a Mechanical Yeti instead of him it has also some good synergies. If you kill it in your turn your opponent can't get rid of that one spare part, also you can fish a Time Rewinder which can be a nightmare for your opponent :D. You can also add a Doomsayer (read the explanations in the "Last Edit" part).
- Bloodmage Thalnos : Just add a Shiv instead of this one. Shiv is a card draw and and extra 1 damage unfortunately for a single target. It also costs 2 mana. So, this is the closest alternative. However I've updated the deck and took out one Azure Drake, so you may have difficulties to use your spells especially Fan of Knives effectively without spelldamage. So, you can also add the second Azure Drake if you don't have Bloodmage Thalnos.
- Preparation : I'm sorry but you can't find an alternative and you also need both of them.
I hope that you enjoy this deck and feel free to suggest any changes.
If you wonder, you can also check my new Shaman deck by this link: http://www.hearthpwn.com/decks/235568-brm-midrange-overload-shaman
Thanks Tales of Lumin for this amazing guide, I strongly recommend you to watch it before testing the deck:
Another face hunter bite the dust ;)
Just a disclaimer that this isn't a deck for ranked play if your'e looking to rank up, just tested it in ranked and it has a pretty low win rate against a lot of the current meta decks. I got close to winning a lot of games but having your opponent draw most of their deck really sets you up for some nasty combos especially against grim patron warriors. That being said, this deck has a really high 'fun' factor, especially when you pull off some nice combos.
This is basically a deck for casuals, where it surprisingly has a pretty high win rate. Won 7/10 of my games today.
I totally agree with your point about HS, as all games being about fun, but I have to say I really enjoy the debate as well. I love watching Kripp's videos about how good/bad the decks/cards are.
LOOOOOOOL Ok played a few games with this deck. Holy crap the fun levels to the extreme when it works. Cold light oracles out the butt, they can't even do anything and if they fill the board with a crapton of stuff? Vanish! Holy crap it's awesome.
Can't see how this deck can survive against rush hunters.
All in all it's a fun deck but I can't see it's really viable. Faced it several times and haven't really had any problems dealing with it. Neither as rush or control.
Use your shadowsteps and gang ups with healbot, not with oracle.
The way to beat rush deck with Mill Rogue is to gang up the healbots. Generally one healbot is enough to make face cancer run out of steam and die. Imagine five healbots. Or eight. Essentially, heal as much as you can and make smart trades.
Just use ur 2 DeathLords and ur 8 atique healbot
i'm almost afraid to say it...
Headcrackx1 might work well with this deck (replace one of the deathlords?)
it will protect you from fatigue
Headcrack returns to your hand which means it doesnt help you in terms of fatigue. All it does is take up a spot in your hand which makes it more likely that you'll mill yourself
sorry but this deck is bad. i have encountered it many times and never lost once. the sad thing is that it is popular for no reason at all. oil rogue is 1 million times better
10 Game losing streak, but 10 games with much more fun than 10 win streaks ^^
Personally, I think Youthful Brewmaster and Clockwork Giant should be in this kind of deck. I say this having played this deck on/off for awhile. Gang Up is a great card because of the versatility. The spells are a detraction, particularly since Preparation should be exclusively used for Vanish. Vanish is best used with a loaded board to kill off the crowd after a successful Coldlight Oracle. Also, I have great success with Mind Control Tech + Youthful Brewmaster
what would you replace? Mukkla and?
Drop the Shiv, Fan of Knives, and Evicerate in favor of the cycle power of Brewmaster and Clockwork Giants. Like I said, I also run a Mind Control Tech
I fought a mill Rogue deck recently with my Warrior deck and I was just sitting there going "OK, so what's his win condition exactly?" because I was just so far ahead on damage that even if I milled out, he'd be more likely to die from fatigue first. Hopefully this deck would be more consistent.
I really hate Preparation. It's a card so powerful that it's basically ubiquitous and mandatory in every and any Rogue deck, but I don't have any copies, so any Rogue deck I make is substandard by default.
yep combo druid is the worst match up if you won't be able to burn his combo cards.
The win condition is having them run out of cards?
I absolutely love this deck. Having great success and people aren't really expecting it ATM.
And what do you think of Leroy - Vanish combo?