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Savjz's Lightbomb Priest

  • Last updated Mar 26, 2015 (Undertaker Nerf)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3660
  • Dust Needed: Loading Collection
  • Created: 3/18/2015 (Undertaker Nerf)
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  • Tournament Decks:

    33

  • Ladder Decks:

    853

  • Submitted By:

    giampi

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Update 26/03/2015:

Wow thank you all for reaching 20 k views, I'd like to thank you everyone for this achievement.
by the way I want to clarify some things, first of all i haven't done this deck, neither Savjz but some random chinese guy did it, I'm no even legend I'm just struggling at high ranks (1-5) and wanted to share this deck, because i thought was really good and gave me a really nice score in these weeks.

now let's pass to the deck:

[card]Gilblin Stalker[/card] Is good because he ins untargettable by your opponent and he will remain on board for long times, giving you tempo and spell damage.

Lightbomb x2 is fundamental very good removal, works with spell power

[card]Deathlord[/card] is a really good card helps with very early game where this deck struggle a bit, I always mulligan for this card against hunters and mage

Antique Healbot can be swapped out for Loatheb if there are too many druids in ladder; 

Don't add  Dr. Boom because it makes enemy lose tempo, he will fear to use Big Game Hunter and he will have that dead card all the time in hand.

Found out that second Sludge Belcher is insanely good, according to the days i would swap out or Cabal Shadow Priest if druid and mech mages are lacking else Piloted Shredder

Overall this deck is based on maintaining a very high tempo and punishing enemies overextending so don't use Lightbomb too early.
Remember that spell damage counts for Lightbomb



Current W/L ratio:

Mech mage 65 /35
Face Hunter 70/30
Fast Druid 60/40
Mid range hunter 60/40
Tempo Mage 55/45
Mid range pally 50/50
Control War 40/60
Freeze Mage 40/60
Tempo mech Shaman 35/65