[Spark] Demonic Void (S12 + BRM Update)
- Last updated Sep 20, 2016 (Karazhan)
- Edit
- |
Wild
- 24 Minions
- 6 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Demonlock
- Crafting Cost: 7740
- Dust Needed: Loading Collection
- Created: 3/15/2015 (Undertaker Nerf)
- Sparkaz
- Pro Player
-
Country:
-
Tournament Decks:
0
-
Ladder Decks:
29
-
Submitted By:
Reached Legend during Season 12 using this Deck and my Midrange Hunter !
Introduction
Hello everyone ! I'm Spark, Legend player from France, and today we'll be taking a look at my Demonlock build.
As you may already have noticed with my recent Hunter Decks, Snake Bite and Deadly Tactics, respectively focused on Beasts and Deathrattles, I love highly synergistic Decks. After opening Mal'Ganis recently, I decided to take a look back at Demon synergies as I already toyed a bit with them in the past.
The Deck makes great use of all those awesome interactions and can fight a wide variety of Decks pretty efficiently with its solid Midrange playstyle. It's slightly on the Control side with some very cool and reliable combos in it, which will often reward you with some crazy wins.
I used the Deck with some awesome results from Rank 6 to Legend ! You can see my winrates at the end of the guide (updated weekly).
Deck Breakdown
Combo Pieces :
The Deck has access to many different combos using a target (a minion with a valuable deathrattle) and an amplifier (a way to activate the deathrattle while generating some form of value) from the following list :
Targets : Nerubian Egg, Voidcaller, Sylvanas Windrunner, Boom Bot
Amplifiers : Power Overwhelming, Void Terror, Shadowflame
Voidcaller is the central card of the Deck. This little guy will help you regain Tempo by throwing down some Demons for free while dying. Its body is good at trading during the midgame and its effect is just devastating, always try to make the best of use of it by playing weaker Demons to ensure he summons the bigger ones ;)
Void Terror is one of the most underrated card in the game. Of course, it may seem cheesy at first glance but when you use it in the right build it can do some amazing stuff !
Its primary use is to trigger Nerubian Egg or follow up a Power Overwhelming play to build a strong threat that your opponent will have to answer.
It can also help triggering Voidcaller to summon your beloved Doomguard, or Sylvanas Windrunner for a game-winning late game steal !
Shadowflame is already a great card but is even more valuable in this Deck. You'll look for similar combos with it, triggering a powerful Deathrattle while clearing the board. You can also power up a minion with Power Overwhelming or Abusive Sergeant if the opponent's board is too sticky ;)
Core Demons :
Voidwalker and Mistress of Pain are really great at dealing with early aggression. Especially the second one since it can heal yourself for some damage in the process and you should really look to abuse this interaction with the available buffs in the Deck.
Doomguard is a superb card for the card has pulling it for free with Voidcaller is an insane tempo move ! If you can't pull this off, you'll be keeping the card in your hand to close the game later on. I personally never had to use it from my hand and found many lethal by keeping it ;)
Dread Infernal is another great target for Voidcaller because its 6/6 body is just the perfect mid-sized threat. Playing it with its Battlecry effect can also be very useful from time to time so don't underestimate that ;)
Mal'Ganis fits the Deck perfectly as you have a lot of Demons to power up and its effect can protect you from so much damage. Pulling it off with Voidcaller will force your opponent to answer it right away and that's fine if he does so. Using it from your hand in the late game can mean the win if you managed to make your opponent waste all his resources ;)
Lord Jaraxxus is just pure awesomeness. Its classic use will win some close game in the late game thanks to the heal, weapon and free 6/6 demons ;) Besides that, pulling him for free with Voidcaller is also a really nice move as a 3/15 body can do a lot of work during the mid game !
Demonic Spells :
Darkbomb is just a good tool to have. It can deal with early aggresion, help killing stickier targets or simply reach lethal damage.
Hellfire comes along with Shadowflame as you can't be sure to have a minion for it on turn 4 against Aggro Decks. Remember that it can also trigger your Nerubian Egg while clearing the board ;) Besides that, its face damage can also be helpful when you're looking for lethal. I can't count how many games I won with Hellfire + Doomguard or some Power Overwhelming shenanigans.
Imp-losion is a really strong tempo tool but slightly too unreliable to justify playing 2 copies. You really want to use it when you're sure that its randomness won't mess up your play ;) After that, the 1/1 bodies can be used with Abusive Sergeant, Power Overwhelming, Defender of Argus or Mal'Ganis for more value.
Demonheart is really a better card than I expected. You'll often surprise your opponent with a powerful trade while keeping a potent threat on the board. The best target for it is definitely Mistress of Pain as you can heal for so much damage with it, allowing you to abuse Life Tap.
Supportive tools :
I already talked a bit about Abusive Sergeant. Its effect allow you to trigger Nerubian Egg while trading, heal yourself for more with Mistress of Pain while trading, power up Shadowflame, or create a target for Big Game Hunter.
Speaking of which, as you don't have true hard removal, Big Game Hunter is pretty important for the Deck because you're often going into the late game. The good thing is that you tend to draw a lot of card so you'll generally have it when needed ;)
You are also playing your own target for it in the name of Dr. Boom because the card is just too good and can bait Big Game Hunter to protect a future Mal'Ganis play. Besides that, Boom Bot are great target for your combo pieces ;)
Finally, Defender of Argus and Sludge Belcher complete the Deck with some defensive options as the metagame is pretty aggressive. Note that a taunted up Lord Jaraxxus can simply mean the win against Aggro Decks ;)
Mulligan
Cards to keep : Voidwalker (except against Warrior), Abusive Sergeant, Nerubian Egg, Mistress of Pain, Darkbomb
Good against Aggro : Hellfire
Good against Control : Voidcaller
Situational keep : Void Terror if you have Nerubian Egg in hand
Alternatives
If you're missing some cards or simply looking to adjust the Deck to your personal preferences, here are some cards you should consider : Demonfire, Loatheb, Antique Healbot, Siphon Soul, Illidan Stormrage, Kel'Thuzad, Ragnaros the Firelord and Alexstrasza
If you're looking to try out some other tech cards, here are the cards that I find the most expandable from my experience : 1 Void Terror (having at least one is too much of a good tech honestly), Defender of Argus, Imp-losion, Demonheart (although I really like this tech and find it very efficient) and Dread Infernal
I'll obviously work on including Imp Gang Boss when Blackrock Mountain will be released, so look for some updates at this time ;)
Update : BRM Release
As stated above, Imp Gang Boss just fits the Deck perfectly ! It was pretty much the 3-drop we lacked for the Deck and it's doing amazingly well at trading against aggressive Decks.
The addition of more early game Demons lead me to test Demonfire again, 2 copies felt a bit too much as I sometimes needed the standard 3 damage spell to kill an early threat so I decided to run the mix of 1 Demonfire and 1 Darkbomb.
Then I decided to tech in the new Demonwrath and god it's doing amazing ! That's a very appropriate early game tool to control aggressive decks and complements perfectly our set of board clears with various amount of damage. Not to mention that it obviously synergizes well with the build ;)
Finally, Emperor Thaurissan fits the Deck very nicely as you often draw many cards throughout the game thanks to your hero power, so it always produce great value. This card by itself allow some crazy combos that couldn't be possible otherwise or simply make your standard combos cheaper, which is a huge a gain in tempo !
Here is a laddering session with the updated Deck :
I also took this opportunity to update my Zoolock : Demonic Zoo !
This is pretty much the aggressive variant of this Deck and also uses a lot of Demon synergies to achieve victory, so don't hesitate to check it out if want to have some fun with another playstyle ;)
Update : LOE Release
The Deck has also run through some minor changes to adapt to the meta after the release of League of Explorers ! Nothing to crazy about that, but had to take a look back at the Deck since I didn't changed it for a long time.
I had to adapt to a faster meta and put back 2 Defender of Argus for their great synergy with our early minions and Lord of Jarraxus when summoned by Voidcaller.
Demonfire comes back in the Deck as it kills Knife Juggler very nicely and can empower your demon, which is especially helpful with Mistress of Pain to make it stickier and regain a good amount of life.
Gameplay Videos
I've uploaded a Deck Gameplay Series spotlighting the Deck in action.
I definitely recommend checking out the entire playlist to see how to play the Deck and how awesome those Demon synergies can be !The playlist contains the following Match Ups : Warrior, Secret Mage, Mech Mage, Zoolock, Priest, Druid and some other laddering sessions or game highlights.
Closing
The Deck is a lot of fun thanks to all those synergies, it can shine at each stage of the game and has some really unsuspected burst potential.
It is particularly strong against slower Decks due to Life Tap and its solid late game value but can also fight aggressive Decks pretty well due to its efficient early tools and mid-game presence.
Here are my winrates with the Deck on the ladder (Legend S12) :
That's it for the guide guys, I hope you'll enjoy the Deck as much as I do !
Don't forget to show your support by upvoting the Deck if you liked and don't hesitate to discuss about it or ask any question in the comment section below ;)Follow me for more content and updates !
- Twitter : SparkazHS
- Youtube : Spark Hearthstone
- Hearthpwn : Sparkaz's Decks
- Facebook : Spark Hearthstone FR
Ahah nice, glad you like it =D
how about Illidan ?
Toyed with it in the past, from my experience the 7/5 body is just too vulnerable. I consider it replaced by Malganis now =P
But well you could still try to include it and do well with it ^^
A lot of people seem to be complaining about the deck... They don't understand that Demonlock is one of the hardest decks to play well right now, haha. Another great deck as usual, thanks Sparkaz :)
Well, there will always be people trying out the Deck without reading, watching, practicing before and then come complaining about their loss against X or Y fotm lol
That's no big deal, if they can't blame theirselves they'll never improve =P
Thanks for the support ;)
"Good" deck... 10 loss in a row all to face hunters. Fun deck, but not for this meta
i got 10 health at turn 3-4...
Same, I've lost 5 games in a row to face hunter, can't survive past turn 5
Against any other deck this works perfectly fine, but seems like it's worthless VS hunter
Well who plays 10 games in a row for losses ? Typical bad move bro ;) Calling "bad for this meta" is not really relevant since the meta is dynamic we all face different things, so maybe not for YOUR meta ^^
Yes Bridius, Face Hunter is a bad match up for this Deck. (not Midrange Hunter though)
You can't have only favorable match ups =P
Since you have other BGH targets in the deck, yeah it can do fine ;) Loatheb or Siphon Soul are also decent options ;)
This deck is quite wonderful. I was full of glee when I was able to bust out a Mal' Ghanis early game with 4 imps buffed from him.
Ahah very nice =)
it's shity..
So shity that I have 75% winrate with it. You piloted the Deck bro, blame yourself ;)
Very nice deck Sparkaz! I have been tinkering around with different versions of demonlock trying to find a consistent balance.
Two questions I have for you regarding your version:
1.) I replaced one of the Void Terror for Loatheb in hopes to have a consistent strong 5/5 that can block spell-based out's and tempo from the opponent. How do you feel about that?
2.) I know you probably face more control in your bracket, but if I'm facing a fair amount of face hunter, aggro paladin, and mech mage, would you suggest that I add another AOE spell, Doomsayer, Antique Healbot or something else like another Defender of Argus?
Finally, I've considered trying to find a spot for Sacrificial Pact given that I'm facing so many face-based decks. Maybe the +5 heal and Void Caller synergy for 0 mana would be useful in my position? Then again it also feels like a weak card in general.
Hey thanks for the feedback =)
Switching a Void Terror for Loatheb seems pretty fine as playing 2 copies is not entirely necessary ;)
If you want to tech against aggro I'd say that Antique Healbot is your go to here ;) I can't see Sacrificial Pact being worthwhile, 5 life and lose tempo, not really a good thing =/
since i don't have Malganis what do you think is good replacement.. i mean i can see myself running a floating watcher or something but honestly would something non-demon work well.. something like KT?
also would run 1x void terror, 2x shadowflame..
There is no replacement for him. It's a very critical card with an unique ability.
Well Malganis is very unique as said above, Loatheb, KT, Siphon Soul could do fine I guess
Damnit, another awesome deck that ill be seeing on the ladder this week.
Well at least you'll grab some free wins against people trying it without practicing or understanding the deck fully =P