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Budget side - Garrosh' Rage

  • Last updated Mar 7, 2015 (Undertaker Nerf)
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Wild

  • 17 Minions
  • 9 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2980
  • Dust Needed: Loading Collection
  • Created: 3/7/2015 (Undertaker Nerf)
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  • Battle Tag:

    NameNotFound#2661

  • Region:

    EU

  • Total Deck Rating

    23

View 5 other Decks by user-18705763
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Hello everyone guys! 

I created this deck to help a friend that started playing HS a few time ago and was asking me for a good budget side CW basing on his collection. 

Hope this would be helpful for early players and players who want to start playing warrior without having so many class cards. 

▶Quick MULLIGAN:

-Vs Aggro:

Whirlwind

Fiery War Axe

Bloodsail Raider

Armorsmith

Acolyte of Pain

 

-Vs Control/Mid-range:

Armorsmith

Acolyte of Pain

Shield Block

Death's Bite

▶Some general suggestions and explanations:

 First of all I will start saying that this is a good control but basing on the mana curve it seems more a mid-range ; btw I think that for the actual meta it can have a good control of the board with good removals, quite good bodies and a good damage ratio (weapons good as removals too). 

I want to focus on some specific cards:

Emperor Cobra good 3 drop, useful for big bodies and with a 2-3 is decent for trades too with aggros. 

Kezan Mystic this card can win your matches with hunters and makes (stealing an explosive trap or a freeze can cut the legs, and the same for mirror entity, duplicate and even ice-block, keeping in mind some paladins); in other matchups is still a decent 4 drop with a 4-3 body. 

Bomb Lobber great card in the actual meta imo. It can kill shades of naxxramas (druid), great with aggros (kills one minion and is a 3-3 body good for trades) and have a very wide kill range still with a 3-3 body at 5 mana. 

Battle Rage good draw for 2 mana and all of your whirlwind and death's bite you can draw an average of 2-3 cards (damaged hero is included) 

Stormwind Champion : interesting card, it isn't a BGH target and buffs all of your minions that is great in the mid-late game (T7-8) when it's supposed to have a good board control with your 4-5 drops with not so heavy bodies.  

 

The main strategy  is to keep the board clean with your weapons and take advantage on the board to put pressure on your oppo and going in the mid-late phase on face with heavier weapons or your buffed minions. Imo it can struggle a little with handlock, priest and heavier CW. It's great against aggro imo, and has a good play against druids, paladins, shaman and Rogue. 

+1 if you liked my deck and comments are welcome!!