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Not another Mage Deck..

  • Last updated Mar 6, 2015 (Undertaker Nerf)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 8020
  • Dust Needed: Loading Collection
  • Created: 3/4/2015 (Undertaker Nerf)
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  • Battle Tag:

    xBlaine#2906

  • Region:

    EU

  • Total Deck Rating

    410

View 7 other Decks by w3Blaine
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Hello guys I'm Blaine i play Hearthstone for Vengeance eSports and hit Legend multiple times.
Right now I'm working on a diffrent kind of Mage Deck.

I used to play a lot of Freeze Mage when i started to play Hearthstone.
Then with GVG i started to play Mech Mage but i got bored of it really fast.
Then I tried out the Echo Mage and i was like bloody hell is that.
I then went back to the Version Lothar and Theude used to play at the take a seat tournament and changed some cards. . . . and with some i mean a lot.

Theorycrafting in the beginning:
Which Tech-Cards do i think will work out perfectly.


1. We have Big Game Hunter well he is more a staple card then a Tech right now he perfectly clears high drops like Dr. Boom and Ragnaros.

2. The good old Mind Control Tech people having 4 minions on the board isn't that rare , even in controll decks. Thanks to Dr. Boom fields get filled.

3. Kezan Mystic with more and more Freeze and Echo Mages and also Hunters in the current Meta Kezan is a legit tech against them. She is not that great against the most Decks I agree on that and I would cut her for a Harrison Jones if i see more Warrior & Paladins then Mages.

4. Bomb Lobber is a really nice removal against some meta decks right now and i really like to use him against Druids as a possible Shades removal.

The Rest of the Deck seems pretty standart.
Flamecannon and Frostbolt are good early removals.
The Explosive Sheep is the perfect early AOE removal in Mages.
The 4 Secrets are personal preferences.
I like to have an Ice Block to back up my game.
Mirror Enity is really good to stablize the board same with the Piloted Shredder , Sylvanas Windrunner Sludge Belcher and Sneed's Old Shredder
.
The Duplicate refills resources but i really dislike to play two since it feels so bad drawing into them.

Fireballs can close out games or be a good removal for higher drops.

I am a big fan of Unstable Portal it's rare that you get a card that would not be worth playing for the less mana costs.

Changes I made:

I used to play Ragnaros over Sneed's Old Shredder but after getting BGHed for the 6th time in a row i tried to replace him with Sneeds worked out better because removing Sneeds is always a grossly inefficient play.

I also cut out Ysera for a Water Elemental I faced a lot of Hunters and thought the Water Elemental would make a better stand against them , so far I'm right.
But I still miss my Ysera...


Win Rates:

  • Mage 8-2
  • Hunter 7-2
  • Warlock 5-0
  • Priest 3-0
  • Paladin 2-0
  • Rogue 1-2
  • Warrior 3-1
  • Shaman 2-1
  • Druide 2-2

What do you Mulligan for?

It's  kinda simple most likely Mulligan for early drops.
If you have the coin stay with Piloted Shredder .
Against Aggro Decks keep: Explosiv Sheep , MC Tech & Frost Bolt
Against Controll Base Decks: Shredder , Mad Scientist & Flamecannons
Against Mages and even Hunter keep Kezan Mystic controll their secrets can win you games.


If you have any questions any questions about the Decks , Mulligans , Match-Ups or replacements.
Feel free to ask them .


EDIT 1:

You encounter alot of Rogues lately?
Replace MC Tech and Maybe Bomb Loober for Harrison Jones & Loatheb

You encounter way to many Hunters?
Kick Bomb Lobber and BGH for Illuminator or Healbots!
Greetz xBlaine