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Sticky Minions

  • Last updated Mar 2, 2015 (Undertaker Nerf)
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Wild

  • 28 Minions
  • 2 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2040
  • Dust Needed: Loading Collection
  • Created: 3/3/2015 (Undertaker Nerf)
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  • Battle Tag:

    Cinnamon#1605

  • Region:

    N/A

  • Total Deck Rating

    12

View 4 other Decks by DarkArchon21
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Hello..I've been playing Aggro Lock since the beginning and have been theory crafting and testing cards for quite some time now trying to build the ultimate synergy deck that's difficult to deal with and highest win rate possible in the bounds of the game. This deck has achieved that goal. The creme of the crop, the top of the carrot, the mother of aggro decks...Am sure you guys got the point by now.

What makes this deck so difficult to play against? Most aggro decks rely on a single theme such as Deathrattle or Mech to get synergy and early game value. What makes this deck superior is in it's complexity, not just having a single synergy but 2 or 3 pronged synergies which amplifies the power of each card.

What are these 2-3 prong synergies you speak of? I will happily tell you and map them out for you. Will start with Cogmaster - It has synergy with your mech cards but also with Hobgoblin because it has 1 attack when played. We have Undertaker as well which is boosted by Hobgoblin and continues to gain attack with your Deathrattle minions. Or what about Haunted Creeper that pairs well with Knife Juggler [/card] and also gains from [card]Hobgoblin and powers Undertaker and is anti-board clear.

Hobgoblin powers - Haunted Creeper, Micro Machine, Annoy-o-tron, Undertaker, Cogmaster.

Cogmaster & MechWarper (Mech Discounts) - Clockwork Gnome, Micro Machine, Harvest Golem, Piloted Shredder.

Undertaker - Clockwork Gnome, Haunted Creeper, Nerubian Egg, Harvest Golem, Piloted Shredder

Deck is also designed to survive board clear with 3+ health minions and Deathrattles. All the best ones at 4 Mana or under.

Why the heck is Young Priestess in the deck? Young Priestess is large threat and works as a taunt. You get very good value if it's left unchecked and almost always draws removal or response from your opponent. Who knew that Young Priestess could be so scary? Her goal is to get minions out of Holy Nova, ConcreationStarfall range etc. That all important 3 health.

Undertaker old school bro? Obviously ain't as good as it once was but is still rather good. It's easy to make it a 3/2 which in itself is good value but also it just gets sick with Hobgoblin. Highly underrated card atm. People just bandwagon throw the card aside because  other people did and it's a never ending chain reaction. Undertaker is still value and still good.

Enjoy the opponent rage quits and many victories. Stay thirsty my friends.