After being completely frustrated by getting facerushed by multiple decktypes I built this deck to stop the mindless rushers. It turned out to be pretty solid.
I've learned there are 2 ways to plays this deck depending on your starting situation. You can play it as ramp when you can get ahead on curve, just with slightly less powerful creatures. Or you can throw up the great wall of taunts to stop mindless facerushing, still being able to pull of a combo in the late game, which most players do not expect. Do not hesitate to use one of the combo parts earlier as this deck has a long breath.
Shade of naxxramas doesnt fit in this type of deck as it is way to slow in this meta and has a purpose for the combo set up. Therefore I either use spider tanks or harvest golems. You need to be able to use your creatures or you will get rushed down.
KT can be easiliy swapped with Cenerius, both have their own value in different scenarios.
If people would like a more specific write up for mulligan and matches feel free to ask. +1 if you like it
Mulligan (always keep chow):
- Without coin
Aggro: always keep wild growth, wrath, innervate, spider tank
Other: wild growth, (wrath), innervate, spider tank, senjin.
- With coin
Aggro: always keep wild growth, wrath, innervate sen'jin, keeper of the grove, spider tank, (swipe)
Other: wild growth, (wrath), innervate, spider tank, sen jin.(swipe)
There are matches where you also want to keep a 5 drop when you already have wild growth in hand so it curves nicely. Same goes for innervate. The basic idea is to play a creature every turn from turn 3 or 4, it is your job to figure out the best possible curve with the current hand.
Class specific keepers:
Paladin: Swipe, keeper
Hunter: Wrath, senjin, keeper
Warrior: just curve
Warlock: keeper, bgh
Mage: keeper, wrath, spider tank
Druid: just curve
Priest: wrath, spider tank, druid of the claw, sunwalker with innervate
Shaman: wrath, spider tank
Rogue: just curve
Changes march: slightly better early game curve, exorcist is buffed in almost every match up. Farseer most of the time used for healing a taunter.