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Gazzoo [Gazlowe Mech Zoo]

  • Last updated Mar 10, 2015 (Undertaker Nerf)
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Wild

  • 25 Minions
  • 5 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2800
  • Dust Needed: Loading Collection
  • Created: 2/16/2015 (Undertaker Nerf)
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  • Battle Tag:

    Deegz

  • Region:

    EU

  • Total Deck Rating

    99

View 22 other Decks by user-18991578
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An experimental and fun version of Mech Zoo using Spare Parts, the recently nerfed Soulfire and other (1) cost spells for mech draw with Gazlowe

The deck plays much like a combination between mech mage and classic zoo. You want to mulligan hard for the six turn (1) drops in your deck (I dont count Abusive Sergeant) and then play a big turn 2 and turn 3 with Mechwarper.

After you have aggressively taken the board, Fel Cannon is a great value card to drop on turn 4. Considering that your deck is mostly mechs, you can engineer 2 free damage on your opponent's minions, which works well to maintain your tempo.

Gazlowe serves a few purposes in the deck:

Firstly, it counter-acts the negative side of Soulfire and Power Overwhelming, meaning that in the instances that you do run out of steam, it happens a turn or two after you would otherwise have. This gives you a much greater chance to draw your finishing cards for lethal.

Secondly, since your deck is full of low cost mech cards, the average cost of the draw from Gazlowe is going to be higher than most of the cards in your deck. Since Gazlowe is optimally payed in the mid-late game (so you can get immediate draws from him) this means that you are able to maintain pressure with the mechs he draws.

Finally, he can draw you cards that straight up win the match for you. Drawing an Iron Juggernaut or Sneed's Old Shredder can swing the game massively in your favour.

Please leave a comment if you have any questions or feedback