[Goju666] Fatigue Rogue
- Last updated Feb 4, 2015 (Undertaker Nerf)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 5720
- Dust Needed: Loading Collection
- Created: 2/4/2015 (Undertaker Nerf)
- Goju666
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Total Deck Rating
158
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Just revised my mill / fatigue rogue with the GvG cards. It can beat control, but I'm not sure about the current meta, as the deck runs very light on early board control. I've been experimenting with deathlord (as its another card pulled from their deck + solid against mech aggro) to slow the board down, along with doomsayer/conceal to prevent my opponent from adding more to the board... giving them a dead turn + wiping the board. There aren't many ways to deal with a 7 health stealth mob.