[Aggro] 60%+ Win Rate S11 Mech Rush (No Antonidas)
- Last updated Feb 20, 2015 (Undertaker Nerf)
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Wild
- 21 Minions
- 9 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2660
- Dust Needed: Loading Collection
- Created: 2/4/2015 (Undertaker Nerf)
- Qwertyzone
- Registered User
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- 1
- 4
- 12
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
37
EDIT: FEB 19. Reverted the deck back to its earlier iterations, with a few tweaks(upgrades). Features use of Jeeves again as draw engine, with emphasis on pushing out low-mana creatures like one would in Zoo. Took away gadgets to lower chances of Jeeves being a dead card. Btw, the deck is dirt cheap again.
Currently at 72-40, 64.3% win ratio, Best Matchups: 20-3 vs Mech Mage, 10-3 vs Midrange Pali
Most recent imgur/stat upload: http://imgur.com/4gBqJbp
If you don't own Antonidas, this is the deck(variation) for you.
Mulligans:
Mana Wyrm, Scientist, Mech Warper. Cogmaster if you have a mech with you. Keep FlameCannon/Frostbolt if you have Mana Wyrm. Otherwise, mulligan for 1-2 mana creatures.
What to Do:
Pretty simple. Hit face 24/7. You should only be trading when there are priority targets on the board (Taunts, Knife Jugglers, etc stuff that are annoying if left on the board)
The Techs:
- 2x Flamecannon
Value card. Especially effective against Druids and a very good alternative to having to use 4 mana for Frostbolt + Ping. It's a low-cost spell that works well with Mana Wyrm.
WHAT CAN I REPLACE FOR DR BOOM?
- The answer is: anything that gives immediate or absolute value. Examples of such are: Loathab, Sylvannas, Sneeds, Piloted Sky Golem, Ragnaros, Leeroy Jenkins
WHAT IF I HAVE ARCHMAGE ANTONIDAS?
- Then this deck isn't for you. There are plenty of strong and viable decklists out there that feature Antonidas. They make use of Gadgets dropped by ClockGnomes and Tinkertowns. Unfortunately, this deck could not fit them in there.
Hope you like it! I hope to legend this season. Currently I'm at rank 2*, the end of season climb grind is real~
I am rank 14, Still Working ?? I like how looks !!
so I like this deck a lot since I don't have Antodnias (thinking of crafting him soon, but low on dust). So far 4-0 at rank 11 so its early, but encouraging.
I have made two changes. They are
- 1 Harvest Golem, + Loathab (one of the best 5 drops in the game, secures against AOE clear)
- 1 annoy-o-tron, + 1 Piloted Sky Golem (2 drop spot is really crowded, this gives a perfect mech , sticky, non-BGH able 6 drop or 5 drop with mechwarper)
Bro, they're 40 dust. ~_~
deck has been updated!
Played about 60 games with that deck. I'm a new player and my winrate is about 45-50% at rank 11. In my opinion this deck seems less stronger than a classic mech mage. The start is not so strong, because we don't have a Annoy-o-tron (which gives us a time to build a board), and mech synergy is weaker either.
It's hard to buff manaworm, because our deck is semi-mechanic and sometimes it stands just as a weak unit with 1 attack. Also every 2nd battle going to late game, where it lacks a strong finisher like Ragnaros, or a Antonidas with fireballs, you have to play from top deck and it's about a luck. Also one dr. Boom in this meta not so successful anymore, because 80% of the decks have at least one removal and it's good to continue late game with second big legendary card.
Of course, maybe it's about my skill, i play this game about a one month. But i had a better success with an old Zoolock (before Undertaker nerf) and a midrange hunter. Not sure if meta changes, or it's just not so good for a new players right now.
Might be the way your playstyle is(no disrepspect intended). Usually, a control sort of style where you agree to do healthy trades for board control is the standard. But for this deck you need to worry less about trading and more about hitting face. Unless the opponent has a taunt or a priority creature (like magician, doomsayer, knife juggler), it's probably best to just hit face.
> this deck seems less stronger than a classic mech mage
That is not true, since I myself am 30-5 against mech mages. This deck's best matchup seems to be against classic mech mages. While I do agree the start may sometimes be weak, it's actually more consistent since there are more 1-mana minions for you to draw from. I don't agree that the mech synergy is weaker since there are plenty of mech cards. Nowadays mech decks run at max 1- Annoytron, and I even said it's up to you if you want to tech it in or not.
> Dr boom in this meta not so sucessful anymore
It's not Dr Boom that's powerful, it's the fact that when you play him he summons 2 boom bots. He is still the strongest turn 7 available at the moment. Ask anyone.
>it's hard to buff manaworm
i disagree entirely! The deck has 10 available spells (2 secrets). Frostbolt/Flamecannon/Fireball/Polymorph should all be used for board clear. Save fireball if you're close to lethal. For the Mirror Entities, it's impossible to draw both Scientists first every time so you'll probably have to play it from hand half the time. Basically, you have a 1/3 chance of drawing cards to buff your mana wyrm every turn.
>i had better success with zoolock and midrange hunter
both had amazing undertaker starts. Zoolock was a deck that played small minions and promoted value trades while flooding the board, so no suprise you had success there. Midrange Hunter was an even more overpowered deck that protected your minions with Freezing Trap.
TLDR; you probably think this deck has a weak start because you played in the undertaker meta. Let me tell you: Undertaker was beyond OP. It was probably the best card in game and deservedly needed its nerf.
Do you have some videos with that deck?
I'm pretty sure I should mulligan for mirror entity, that card is broken.
Anything I can replace Dr. Boom with I dont have many legendaries just like kel'thuzad ;/
Hi there,i'm not the owner from this guide,but i try to help around,maybe isn't the best but since you just said have KT,you probably also Loatheb what it could helps protects minion of AoE's in any point where you have your board filled with an amount considerable of minions otherwise try Flamestrike to fill 7 drop and apply some control on the board if you need it... look it as a cheap choice from the point view like if the bombs from Dr. Balanced would make dmg on minion's opponent but not leaving bodys like he would do. I hope you understand. If not excuse me,english isn't my native lang. Greetings Traveler! ^_^
Anything you know will ensure value. Things like-
-Leeroy Jenkins
-Piloted Sky Golem
-Loathab (though he is not a proper replacement)
I have some great games with this deck. My win rate is around 60% like you said 34/21 so far. My matchups are
Druid 10/2, Rogue 5/0, Paladin 4/0, Hunter 5/2, Mage 5/4, Shaman 3/3, Priest 0/2, Warlock 0/2, Warrior 2/6
Where I dont see Priest or Warlock often, I struggle very hard against Warrior. Do you have any suggestion how to tech against warrior, without slowing this deck down?
ty for this great deck
I've been struggling against warrior too as of late. There's not much to do when warriors draw double axes. I'm currently testing water elemental(look at revision history) at the moment. And as always, if you're losing a certain matchup, tech against it (mine was acidic ooze because I don't own harrison)
It was pretty easy for me at ranks 12-7 too! Matchups change between elos, so be sure to tech your deck accordingly. Nice win streak!
step 1) take out your wallet
step 2) find a 20$ bill
I have accounts on all servers, but I main Na. I bought naxx on Na, played the game without naxx in asia, and decided to grind for naxx in eu. It's been a month... still grinding. Meanwhile I have multiple legendaries in the other servers and 0 for eu besides loatheb and maexna.
enchano replece for tinkertown OP
Nice! That annoyotron did work there. I'll playtest it a bit to see how it goes. It's nice to see you won the game past even though so many turns passed. Usually the deck tries to win early and fizzles out later.
edit: The annoytron has been really good! Keeping it in the deck for the time being.
I have enchano mechano what i can replace for put him in this deck ?
tinkertown/mech yeti. I've been meaning to test out mechano, but I haven't pulled him on the main account yet lol