Firedrank's Rank 1 Legend Mech Shaman (S11)
- Last updated Feb 15, 2015 (Undertaker Nerf)
- Edit
- |
Wild
- 22 Minions
- 5 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 3040
- Dust Needed: Loading Collection
- Created: 2/4/2015 (Undertaker Nerf)
- HermiesL
- Registered User
-
- 14
- 24
- 46
-
Battle Tag:
HermiesL#1489
-
Region:
US
-
Total Deck Rating
2570
This is Firebat and Purpledrank's Mech shaman deck that they used to achieve legend rank 1 this season, so fast right?
Check out Firebat's twitch @ http://www.twitch.tv/hero_firebat
DECK UPDATED TO SIMPLEXITY AND TRUMP'S VERSION OF THE DECK
PROOF OF LEGEND: https://twitter.com/Archon_Firebat/status/562619541243457537
MORE GREAT DECKS @ https://www.youtube.com/channel/UCV5YK2s7noe6V8l03JA6QDA
GAMEPLAY VIDEO FOR YOU GUYS TO CHECK IT OUT BEFORE CRAFTING AND IT HAS A GREAT DECK TECH AS WELL!
My videos have interactive buttons where you can skip the deck tech or any games at will to the next :) Happy grinding!
SUBSTITUTIONS
Simplexity made this substitution so that we can make efficient trades without wasting the damage on board, which is crucial in this deck
Dr. Boom for Al'Akir the Windlord
Many people has also been asking a sub for Dr. Boom. This is a hard replacement since Dr. Boom just gave so much pressure onto the board. With some play-testing, Al'akir is also a worthy sub as it provides us more burst potential and can synergize well with Rockbiter weapon. You can also replace Dr. Boom with big threats like Ragnaros, Sylvanas Windrunner or Piloted Sky Golem.
GIVE A THUMBS UP TO KEEP THIS DECK ALIVE IF YOU LIKE IT!
Tried this deck. Lost like 7 ranks in a row b4 I won a game. IMo complete trash.
So I just started playing hearthstone about a month ago and focused mostly on building a good shaman deck and this was been the model for mine.
Adjustments I made were
-1 Crackle +1 Lava Burst
- 1 Harvest Golem +1 Jeeves
- 1 Harvest Golem + 1 Lightning Bolt
- 2 Bomb Lobbers + 2 Azure Drakes
Basically felt that I needed more draw to get important cards such as Dr.Boom/Doomhammer more consistently (Jeeves +azure drakes), ways of dealing with taunts (Lava Burst to kill taunt or bypass, Crackle is too unpredictable sometimes), and the Lightning Bolt is actually very nice against other rush classes (can help you maintain board control early without hurting your minions, w/o drawback of huge mana cost and 2-overload like Lightning Storm)
Also, the extra draw makes one less suceptible to a good early clear by your opponent (Such as a coin mechwarper + annoytron+whirling zaptomatic and spider tank being cleared), which many times can be devastating if you have overextended early (very easy to get carried away when playing a rush setup)
Been bouncing around the 10-15 rank area with this setup
Any opinions on these changes (Pros, cons in current meta)?
UPDATE:
So I swapped the bomb lobbers back in and stuck with the other changes and it is working a charm! A mid game Jeeves is godly, allowing you to flush your hand and draw 3 cards creating a pretty insurmountable advantage if leading or giving you a chance if you are behind. Got to rank 5 now.
TL;DR- Jeeves is a great addition to this deck
Earth shock is better than hex for me. It just won me another game vs druid as i used it on an ancient of war. Hex would have lost the game for me.
also will try your deck edit and the original and get back to you.
hey im thinking of taking out the flame tongue and adding in lightning storms what do u guys think?
I didn't have Dr. Boom, so I tried out Enhanco-Mechano and have experienced the best of results! If you don't have a Dr. Boom or Al'Akir the Windlord, I'd try Enhanco for sure
This is actually Simplexity's deck. It was inspired by Firebat and Purpledrank's list but is significantly different. I think it would be right to credit Simplexity.
Do I mulligan Flametoungue?
Usually you want to mulligan Flametongue unless you happen to have a Coin and some early game minions already, such as a 2-drop and a 3-drop. Definitely keep it if you have Coin + Annoy-o-Tron, no matter what. It also has good synergy with Whirling Zap-o-Matic, but it's a lot riskier because there's no guarantee it will survive to attack.
Really, it's amazing how consistently this beats Face Hunter.
I signed up to this website just to say wow. I made this deck and have played 3 games... first one i lost and was sceptical.
2nd one was a win pretty straight forward, but the 3rd one was insane, 30-0 a handlock on my turn 4 he played one card in the whole game.
If you get the dream draw with this it's unstoppable
even on a bad draw and curve every game is winnable :o
Should Loatheb be kept or swapped out for Thaurissan?
Both can work fine. This deck does not need Thaurissan like those legendary controls where Thaurissan can help you manage Overload while still being able to play big stuff.
Thaurissan certainly helps, but its not crucial.
Personally I would keep Loatheb; from personal playtesting, the deck doesn't seem to enjoy holding cards for a tempo play which makes thaurissan less effective in something than say.. ramp druid.
What sort of start should I be looking for when I am vsing warlock with this deck?
I tend to assume it's handlock so I go crazy face rush, and it works usually. But when it's zoo I lose real bad. Well, it's close in health, but it's always a clear win for them.
Any tips?
Don't down vote this guy. Its true.
What's a good replacement for Doomhammer? I have every card except for that.
Been testing this deck and, so far, the synergy. Since I didn't had Doomhammer I've been using Mimiron's Head for the lolz and the awsome is that it rly works :P
awesome deck.13+ streak