Firedrank's Rank 1 Legend Mech Shaman (S11)
- Last updated Feb 15, 2015 (Undertaker Nerf)
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Wild
- 22 Minions
- 5 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 3040
- Dust Needed: Loading Collection
- Created: 2/4/2015 (Undertaker Nerf)
- HermiesL
- Registered User
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- 14
- 24
- 46
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Battle Tag:
HermiesL#1489
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Region:
US
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Total Deck Rating
2570
This is Firebat and Purpledrank's Mech shaman deck that they used to achieve legend rank 1 this season, so fast right?
Check out Firebat's twitch @ http://www.twitch.tv/hero_firebat
DECK UPDATED TO SIMPLEXITY AND TRUMP'S VERSION OF THE DECK
PROOF OF LEGEND: https://twitter.com/Archon_Firebat/status/562619541243457537
MORE GREAT DECKS @ https://www.youtube.com/channel/UCV5YK2s7noe6V8l03JA6QDA
GAMEPLAY VIDEO FOR YOU GUYS TO CHECK IT OUT BEFORE CRAFTING AND IT HAS A GREAT DECK TECH AS WELL!
My videos have interactive buttons where you can skip the deck tech or any games at will to the next :) Happy grinding!
SUBSTITUTIONS
Simplexity made this substitution so that we can make efficient trades without wasting the damage on board, which is crucial in this deck
Dr. Boom for Al'Akir the Windlord
Many people has also been asking a sub for Dr. Boom. This is a hard replacement since Dr. Boom just gave so much pressure onto the board. With some play-testing, Al'akir is also a worthy sub as it provides us more burst potential and can synergize well with Rockbiter weapon. You can also replace Dr. Boom with big threats like Ragnaros, Sylvanas Windrunner or Piloted Sky Golem.
GIVE A THUMBS UP TO KEEP THIS DECK ALIVE IF YOU LIKE IT!
I don't have Doom Hammer but replaced it with Loatheb and I put Stormforged Axe in it's place for a Weapon/Weapon swap. I also reduced the Havest Golem to 1 instead of the recommended 2 and input BloodLust. With the ability to consistently have several totems/minions with MechWrapper increasing your Mana value I found myself consistently having 4-6 minions around the 5 or 6 mana drop play. The addition of Bloodlust gave me a W on the first Ranked Play droping something like 21 DPTs in one hit with the Totem out and an already buffed MechWrapper from PowerMace... I haven't been below rank 13/12 w/ this deck but enjoy it's Mech synergies.
Yeah this deck is a joke 99% of time playing aggro decks with no clear you lose in about 5 turns
What can i teplace loatheb with?
Doomhammer, he says it in the video.
2 losses from rank 18 to 12.. loving it! Cheap and good deck :)
10%?! On legendary or something? Played it fairly easily up to rank 11-12 the last two months with good winrates. And i dont have dr boom or doomhammer, using 2x skygolem..
Scratch that.. Rank 10 now, 64% winrate from 13 to 10... works like a charm so far :)
Almost impossible to take facehunters though..
Maybe its not working for you but for everyone else it's incredible. I suggest watching streams and seeing how people use it to get better.
Dr, Boom is for 15 year old girls
Yes
I just won what looked like a losing match
Decided to play in casual since I am not a shaman player much so still in training wheels before looking at this deck, I was against what looked like a mech rogue who had a crazy start Cogmaster into 2x Annoy-o-Tron to my hand full of 5s.
What I would say to those that say this deck is bad, WRONG!!!!!
This deck is somewhat reliant on what you draw but also how you play, my example i had to turn 5 Doomhammer to clear his board leaving not many charges for face, a few lucky draws later for me and a my opponant losing steam meant I could stablise and comeback.
So if a newbie shaman player can win with bad RNG to start I think so called pro shamans should be able to win with better RNG :P
Less complaining and more practice, this deck is awesome :)
Very dependent on the opening. 75% loss to druids and warlocks. If the cards are right it's super fun. But the lack off mass removal is a pain.
It works for some of the best tournament players out there. The problem is you.
hey just curious instead of Dr. Boom who is better sky golem or rag? thanks let me know!!
sky golem IMO
more synergy, lower cost, and sticky
Rag is very good in this deck and has won me many games. Even Trump uses him. You do so much early pressure with the mechs that at the end you should have double the opponent's hp and then rag finishes him off. Obviously, you dont need to rely on him, but hes a nice bonus. His only weaknesses are Polymorph, Hex and BGH.
Doomhammer is in the deck as a finisher and doing face dmg. I wouldn't recommend replacing it with a mana-tide totem. Enhanco-mechano would be a decent sub. Or even throw in Ragnaros. But you should replace the card with the same type of goal it originally was in the deck for.
Doomhammer is too good to drop IMO. If one finds people are running lots of harrison jones then one can start saving the Doomhammer till late, comboed with a rockbiter if possible, so at least you are getting 10 damage out of it. By those turns (6+) usually this deck has already put out enough damage to have them within lethal range, card advantage for your opponent might come too late...
Agree with the Jeeves or Mana tide though, see below.
This is one of the most consistent decks i've ever seen and played!! 6-0 from rank 18, so now i'm rank 15 and i don't see how this streak is going to end!Bomb Lobber and the weapons are removal enough and until now i haven't faced any draw problems because i won my all my games in round 6 or earlier. If you know when and how to play Whirling Zap-O-Matic you're basically winning every single game, if you don't take a look at Kripparian's YT-channel he recently reviewed it!
Summary: This deck can destroy everything you have to face so build it!!
first of all, great work! i just made one change... i swap 1 bomb lobber for a bloodlust!
plus -bomb lobber +mana totem
- curse hammer + mana totem
-crackle + lightning storm
with annoytron its so damm dificult to kill that mana totem.