Ramp Druid
- Last updated Nov 20, 2013 (Beta Patch 3937)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 4640
- Dust Needed: Loading Collection
- Created: 11/20/2013 (Beta Patch 3937)
- BanderitaUSA
- Registered User
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Total Deck Rating
18
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Such a sick deck mate! congrats, Don't have all the cards but well done :)
Using Bloodmage Thalnos, have enough to make a legendary any opinions on which to take? I was thinking Ragnaros, but perhaps you can enlighten me why I should take Ysera instead :)?
works great, early game if you get the right cards you can sustain mid and late game. Good synergy and plentiful blockers. Even has a nice finisher. Maintaining board control is manageable with the minion selection. I have played a fair amount of druid decks that were too combo dependent or lacked board presence throughout all 3 parts of the game.
I feel this deck is under-rated and more people should give it a shot to have more feedback. I also put Ancient of Lore in for 1x Sunwalker.
What are some substitutes you would recommend for:
1x Keeper of the Grove
1x Starfall
2x Sunwalker
I'm surprised this deck didn't get more attention, pretty sweet. I play it with a few modifications concerning the legendaries; running Ragnaros, Bloodmage Thalnos & Cenarius. I'm easily at 90%+ wins at 3* Master. Most solid Druid deck I've played so far, destroys rush decks.