[EU LEGEND] Synapticon's Control Warrior - BRM ...
- Last updated Jun 22, 2015 (Blackrock Launch)
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Wild
- 18 Minions
- 8 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 13260
- Dust Needed: Loading Collection
- Created: 1/26/2015 (GvG Launch)
- Synapticon
- Registered User
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- 6
- 13
- 34
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Battle Tag:
Synapticon#2691
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Region:
EU
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Total Deck Rating
52
Hi everyone i'm Synapticon. I reached Legend Rank with my version of Control Warrior.
This is the proof:
From 5 to legend i never lost against Druid and Priest. Handlock and Control-Combo Mage are good match up and vs aggro decks the most important thing is manage your resource and use your spell in the most efficient way you can.
The Choices
1x Whirlwind Is very helpful against Hunter and in many other situation. is great board cleaner used before cast [card]Baron Geddon [/card] for a 3 damage all effect or to enrage [card]Grommash Hellscream[/card] if we don't have a ready [card]Death's Bite[/card] or 10 mana to use [card]Cruel Taskmaster[/card] on it.
1x [card]Armorsmith[/card] In slow match we manage it value playing it behind [card]Sludge Belcher[/card] or in a heavy trade turn, else before a AOE effect if we need tu survive against aggro or even against aggro isn't bad to playing it on 1-2 turn to gain some armor and trade the first threats. 1x is sufficient.
1x [card]Shieldmaiden[/card] is an awesome new entry in the Grommash family. 5-5 body and 5 armor for 6 mana deserves a nerf! in late game she + [card]Shield Slam[/card] guarantees in addition to a great minion a truly lethal removal and 5 armor (armor> health gain;). I love 1x slots because are the focus of versatility, I think this card is one of those strategic ones. 2x IMHO should be only to weigh down the deck. And then already played the big sister Sylvanas, there seems enough?
We all know why the remaining list is made in this way.. I think... I hope ;)
Mulligan and MU
Always keep [card]Fiery War Axe[/card], [card]Cruel Taskmaster[/card], [card]Acolyte of Pain[/card]
Mirror (50-50)
Keep [card]Death's Bite[/card] to, for a fast 2-3 drops removal. Manage your resource especially Crush, [card]Shield Slam[/card], Execute. Try to force your opponent to cast removal on [card]Sludge Belcher[/card], [card]Baron Geddon[/card] and Dr. Boom. Play [card]Sylvanas Windrunner[/card] better you can, e.g. after your opponent cast [card]Ragnaros the Firelord [/card]. Don't over extend your board, the one who casts the best Brawl 8 times out of 10 win the match.
Priest (65-35)
Regular mulligan. Don't waste your spell. Wait the perfect time to cast Brawl. When you have a good board play [card]Alexstrasza[/card] and bla bla bla. Play big minion after 10th turn only if you have a removal in case he casts [card]Mind Control[/card]. So we know that he plays it. Let's play our game.
Druid (60-40)
Keep [card]Death's Bite[/card]. For the rest, read Priest section. Keep your eyes open, Kel'Thuzad now playing;)
Midrange Paladin (40-60)
Perhaps Paladin among all MU appears to be the worst. Equality, [card]Aldor Peacekeeper[/card] and [card]Ironbeak Owl [/card] are the perfect answer to virtually all our bombs, if he play it correctly. [card]Antique Healbot[/card] and [card]Lay on Hands[/card] ruin our closing game projects by Alexstrasza.Against this class I prefer to use her as a life-saving rather than aggressively. To make matters worse the combo [card]Muster for Battle[/card]+[card]Quartermaster[/card], if we do not have an immediate answer, closes the game without any commitment. Brawl, Whirlwind and [card]Baron Geddon[/card] will do the game if in hand at the right time. For the rest, know how to wait is the key to winning against the Paladin, let's finish the resources in hand and healing effect cards, armor up, and when we have the advantage cards in hand, down all the closures and if we are lucky enough he not have an answer to everything.
Shaman (generally good)
The only two Shamans that I've met have not been a problem. I believe, however, that have not been competitive archetypes, for this I can only say that we have enough answers for play it at par. Also a little advice as against the Paladin, know how to wait and play defensive, waiting for the right time to clean the board and do cards advantage in doubt, is always a good strategy.
Work in progress :D
Tricks
[card]Sylvanas Windrunner[/card] + Brawl = take control of the remaining minion.
Dr. Boom + Whirlwind effect = 1 dmg AOE + Boom Bots damage
[card]Sylvanas Windrunner[/card] + Whirlwind effect against Dr. Boom = try to steal Daddy!
Update 1
-Whirlwind
-Crush
+[card]Armorsmith[/card]
+[card]Emperor Thaurissan[/card]
Update 2
-[card]Harrison Jones[/card]
+[card]Captain Greenskin[/card]
Update 3
Control Warrior = Hand full of cows -> Hand full of cows + [card]Emperor Thaurissan[/card] = epic value, right? ;)
Don't forget to upvote the Deck if you liked and don't hesitate to ask any question in the comment section below ;)
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Why run 2x Grim Patron?
Just curious. I don't really see how it would be much help without Warsong Commander
What would be more important for me to craft the 2 shield slams and the brawl or Grommash ???
1 shield slam and 1 brawl would be good since there's only one maiden.
Really liking this deck, on a 9 game streak right now but I made these edits:
-1 Captain Greenskin
-1 Alexstrasza
+1 Shieldmaiden
+1 Harrison Jones
I just find straza to be really cloggy and a dead/desperation card that has no real use when you are ahead and minimal use when behind. The combo for it is straza turn nine grommash w/ taskmaster turn ten for game. You can run it if you want but I generally don't like it.
Any replacement for [card]Captain Greenskin[/card]?
Harrison Jones or TBK could be good
Great deck. Currently 15-2 with this
@Synapticon LMFAO i just D/E my greenskin, rly? xD , but seriously , i wanna know the reasoning behing you putting a greenskin. There are a lot of situation where you just go "i need to pop my deathsbite next turn" < anti-synergic with greenskin. Plus, you don't run gorehowl in this deck, wouldn't you think jones is still better?
<noscript>activate javascript</noscript>if you need to pop your Deathsbite don't play it, if you need an Ashbringer instead, Greenskin is your best friend. you can decide wen play it, chose the right moment and you'll never have anti-synergic effect. originally I've tested it cause I've found on a pack and I sow that could be a good boost on damage output. now I can kill a Belcher with only 1 swing and if you think about, Thaurissan on play and gorehowl+Greenskin on hand are 10 mana 16 DMG + 5 if the goblin survive, good idea I will'try it
aight man i see where you're coming from. I'll test it out and see how it goes :)
is Ysera viable in this deck?
She may replace Alex, but they have 2 very different ability and I prefer the Alexstrasza one. Ysera is a bit too slow in my opinion.
Geddon is used as another board clear against aggro decks, iron juggernaught is for fatigueing, it serves two totally different purposes
@Synapticon what are your thoughts about putting in a TBK?
Sure, you could, but IMHO we'll see taunt even less on this meta and TBK is a dead card in your hand if he don't generate value
nope, never. This is not a Thaurissan-combo.deck, this is a blassic CW with Thautissan. Manage him as like you manage another 6mana drop
Really? Grats mate!
looks like a good deck i'll try to play)
How important is Baron Geddon and [card]Harrison Jones[/card]? I have everything of the deck except those 2 and [card]Grommash Hellscream[/card], this one being the one I'll craft next.
It also got me to Legendary today :)