[LEGEND]Keppada's Haha Tinkers
- Last updated Jan 23, 2015 (GvG Launch)
- Edit
- |
Wild
- 12 Minions
- 18 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4920
- Dust Needed: Loading Collection
- Created: 1/19/2015 (GvG Launch)
- user-13642814
- Registered User
-
- 3
- 4
- 10
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
129
So i just played this deck to legend. Feels Awesome. Has really good amount of card draw with all the cycles, sprint etc. Combo southsea deckhand for example with tinkers + prep tinkers+ deadly poison and blade flurry = LOTS OF damage!
If this deck becomes popular i can write full guide for it. Gonna start grinding to top 100 and improve the deck :).
EDIT:
I reached top 100 today. I updated the list with the changes i have done:
-1 shiv -> 1 Gnomish inventor. I felt like double shiv was overkill, inventor also cycles and it soaks up damage, lets you maintain board control better and sometimes is a body for the oil combo!
-1 Sprint - > Trade Prince Gallywix. I felt like i had enough draw with one sprint and Gallywix is really good. It usually gives you atleast one card and has 8 health so many times you can use it as a body for the oil combo.
I have also been testing out edwin vancleef in this deck by replacing other southsea deckhand. It feel good in some matchups and in some matchups i'd rather have another deckhand. Time will tell which one is better
I will try to make a full guide for the deck the during this weekend!
Any subs for the current season man?
Did you actually play this to acutally get to legend or to get higher in legend rank? This deck seems incompetent in laddering up, because it is hopeless against any sort of druid. I can't seem to find any matchup where I am strongly favored. The deck is way too passive, and I usually can't get the opponent low enough to pull a lethal combo.
no gaz no miracle ......
Best rogue deck by a mile, faar better than auto Barbara's deck.
i have the same thought,but after playing almost 50 games with that deck,inventor is mvp.you need the continue card draw so you cab have answers
That's my 2 points.i feel that having many apprentices,can really screw my BIG turn of dagger+deadly poison+ts oil+Southseas Deckhand.But as you told,it depends on personall gamestyle.The main point here is that we like the same deck and we want to improve it.I feel that this deck is the mechmage killer with all that removals
You mean this?????
Bloodmage Thalnos can draw a card.can activate an SI:7 Agent or Eviscerate,has spell power,it's a body on the board and always,force the enemy to kill him.plus using him with fan of knifes combo with or without Preparation it can save you the whole game a lot of times.
Hope ithis is what you looking mate :)
I don't have thalnos so what's more important in its place, card draw or spell power?
I find the spell power to be more useful.
i played that deck from my account with Bloodmage Thalnos and from a friends account without him.spell power is important in her so go for Kobold Geomancer.You already have soooo many card draw mechanincs.most of your games you will draw your entire deck too soon
I am really enjoying this deck so far.
I'm not ready to take it into ranked, but I've been having a blast winning games in casual.
not bad deck, but auto barbara match better
http://www.hearthpwn.com/decks/156581-auto-barbara-streisand
doesn't really apply that much pressure
i replace TPG with trog.second Sprint is too musch for that deck
Fun deck, but how in the hell do you handle the wallet warrior matchup?
Tried this deck out and lost 0-4 in a row at rank 5 (end of season). Changes were +BGH*1 +TBK -Shiv*1 -Gallywix
In those 4 losses, 1st was against handlock (bad matchup), 2nd was against ramp taunt druid (even worse matchup, arguably the worst), 3rd was against deathrattle aggro + frothing berserker/charge warrior (did not draw healing in time while opponent drew well), 4th was against control paladin (burned through healbot+lay on hands and got to 1 short of lethal, but could not get through Tirion in the end).
This could be just an unlucky streak of matchups but overall this deck feels passive. Needs too many cards to pull off a lethal combo. There were times when I spent the entire 10-mana turn doing nothing and waiting for the correct card to be drawn, while opponent happily developed their boards. Plus the bad matchups are almost unwinnable even with good card draws. This deck needs all the cycling cards it can get, but those cards are more often than not less good otherwise.
first, i'd never craft a thalnos.. he isnt worth that price. better wait for him.. *my opinion*
you can replace gallywix with a lot of cards, as he is no win-condition. so other value-minions like cairne, sylvana, blackknight a good to. if u cant replace him with another legendary, try gadgetzan, sunwalker, boulderfist, skygolem, sprint...
ur *opinion* is *bad*
Thalnos can play in many decks.he is almost 3 for 1
Thanks for only critic to opinion, not to skilled answer of replacements :D