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Budget Shaman Control - Rank 10

  • Last updated Dec 30, 2014 (GvG Launch)
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Wild

  • 18 Minions
  • 11 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4520
  • Dust Needed: Loading Collection
  • Created: 12/30/2014 (GvG Launch)
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The dust cost of this deck can be reduced by removing the two legends.  I would probably replace Rag with Another Dunemaul Shaman or Lava Burst.  And Boom with another Defender of Argus or Lava Burst.

I am a budget player.  In HearthStone, in Magic and pretty much any game I play.  With that said I never have a large amount of arcane dust on hand.  I've used this deck as well as a death rattle priest deck to reach rank 10 pretty much every season.  I would love some input on my deck.

This deck is doing quiet well in the current meta and seems to have the most trouble with Control Warriors, paladins if they get a fast start, and sometimes priest.  The rest of the match ups are favorable if you use the correct removal at the correct time.

The goal is to take the game long and gain board control, then either finish them off or protect the Vitality Totem.  I've won more than one game after having taken over 40 points of damage due to the Heal Bot and Vita Totem.  I decided to run the Ogre Brute over the unbound elemental because the brute gets better and not worse after he is silenced.  I run 3 finishers in the deck.  Rag, Boom, and Dunemaul Shaman.  The Dunemaul Shaman is nuts if you managed to save the rock biter and / or flametongue totems.