[Budget] Spectral Druid
- Last updated Feb 6, 2015 (Undertaker Nerf)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1180
- Dust Needed: Loading Collection
- Created: 12/28/2014 (GvG Launch)
- Lenn_Hegg
- Registered User
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- 5
- 12
- 22
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Battle Tag:
LennHegg#1885
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Region:
US
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Total Deck Rating
205
Hello there!, it's me again, with new account. So let's see this low cost deck for Druid. Previous version of this deck. Guía en Español aquí.
Mulligan for the early game cards, if you are lucky try for Innervate + 4Drop. At the very start you must play strong to keep the board as clean as posible, Mech Mages are the new cancer so, use the Faerie Dragon to clean efficiently, perhaps playing Loot Hoarder might be good too, but paladins deal very well with him. Try to keep 3 minions to be ready for Savage Roar and finish the game. Usually Zombie Chow lives for two or three turns, so trade with him as well with Piloted Shredder. Keep your spell removal in your hand and use it just when you're killing a lot of minions (2-3), Big Game Hunter must be used to kill the obnoxious Dr. Boom or early Giant, remember, you've not much time to beat control decks, keep playing minions as fast as posible.
Problems with weapons? I don't think so, Acidic Swamp Ooze help us to dodge pain (Hunters) and bad trades for any weapon (Pally), you can't waste this, try to save it for Paladin/Warrior as well Lord Jaraxxus and Doomhammer are excellent targets. Arcane Nullifier X-21 is a very good card at dodging spell removals like Fireball, Frostbolt, Hunter's Mark etc...
Try to get this cards as soon as posible, this is a budget version, so it really decreases the potential if you don't have the main cards.
- Big Game Hunter ≈ Mind Control Tech, you know, when Dr. Boom appears puts on play 3 minions, so if he has another additional, you could be lucky.
Now, if you have the key for the combo; Force of Nature, I think you should play it, take out Poison Seeds or Defender of Argus, you'll need draw power, Acolyte of Pain or Nourish could work well if you haven't Ancient of Lore. So if you have more expensive cards make the standard combo version.
- Kezan Mystic should be included if you're facing +75% Mech Mages
- Acolyte of Pain might be inclded if you're facing +75% Paladins
- Antique Healbot is here because the retard burst we see at nowadays.
- Jeeves is very dangerous, but c'mon we need serious draw power to face this meta.
- Mind Control Tech basic to control Paladin's spam and overextended opponents.
Building...
Built this deck (+ a few changes) for my girlfriend while I helped her in ranked mode... won 12 out of 12 starting in rank 22. Thanks a lot! Haha
No Jeeves no Annoy-o-Tron.
+Ancient of Lore for the card draw
+Dr. Boom for being balanced himself.
Hey!
I recently got 400 arcane dust and i want to craft an Epic. I dont really now which epic i should choose.
Do you think i should craft Big Game Hunter, Ancient of lore or force of nature?
I dont have any of them.
I really appreciate your help!
I'd go for BGH, it's a neutral card so it fits on more decks than the other two.
Just built this deck and went 5-0 in ranked. I didn't have a Big Game Hunter or Keeper of the Grove so I used an Acolyte of Pain and Nourish for draw power. Really fun to play, thanks!
definetely one of the best for daily quests.
I have no card, "Keeper of the Grove" because I can replace? Sorry for my English so bad. I am using a translator. u.u
Don't try to rank up with this, unless you want to get rekt by face hunter, midrange hunter and mech mage... Use it to complete daily quests in casual.
Where can I add Dr.Boom?
An awful deck taht gets its stuff pushed in by aggro or just about any of the current top meta decks, no idea why it is rated so highly
I don't know if it was just bad RNG but I have gone 1 and 10 in this deck.
This deck gets stomped by everything under the sun it seems like.
Until you see tons of Wallet/Handlock/Stall decks. Ladder right now is more for fast people than control/slow people, so going through rank 10 I think it's possible, just making some changes when you believe is necessary. Game status breaks easily with certain cards, you know, a good Kezan Mystic, Mind Control Tech, Blood Knight, Kel'Thuzad. It's really hard right now for every classes play without absurd swings in the game u_u.
=) very glad to know you're succesful with this deck.
I just play 1 Force of Nature, perhaps -1 Mind Control Tech
Hi! I'm using your deck and it's doing pretty well, but I just can't handle beast hunters. If I try to clear board, they are slowly killing me by bows, hero abilities and kill commands. If I try to rush them, they killing me anyway. Any advices?
Sorry for bad english, it's not my native language.
Yeah, that kind of retard play on hunter (everytime face) is a serious problem for all decks,
I think Loatheb is good for delaying a Kill Command or an Unleash the Hounds
yeah, but you know, almost everytime, you're dying on turn 5 by bows, is really hard to counter that deck, because cancer is so retarded :s perhaps -1 Mind Control Tech instead could be better for that match up.
Hi, you may take out Loatheb for TBK
What do you think about using Arcane Nullifier X-21 instead of Sen'jin Shieldmasta?